Player Matchup

Sobek
Sobek
Platinum V
EIement49
Sobek
Platinum V
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 23L
1,899 MMR
Solo
Geb
Geb
Diamond III
Shank
Geb
Diamond III
Level 160
God Stats
8W - 10L
1,704 SR
Queue Stats
177W - 156L
2,183 MMR
Solo
Chernobog
Chernobog
Diamond V
Thegoras
Chernobog
Diamond V
Level 159
God Stats
1W - 2L
1,642 SR
Queue Stats
77W - 64L
2,118 MMR
Solo
Hel
Hel
Masters
Vintegecow1
Hel
Masters
Level 155
God Stats
1W - 1L
1,740 SR
Queue Stats
247W - 198L
2,361 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
YungLegz
Ratatoskr
Platinum III
Level 159
God Stats
3W - 2L
1,560 SR
Queue Stats
311W - 295L
1,959 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,629 SR
2,104 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,571 SR
2,104 MMR
Janus
Janus
Platinum III
AvriellaIvvel
Janus
Platinum III
Level 148
God Stats
0W - 1L
1,301 SR
Queue Stats
38W - 52L
1,734 MMR
Solo
Artio
Artio
Masters
Koburaa
Artio
Masters
Level 137
God Stats
2W - 2L
1,653 SR
Queue Stats
322W - 323L
2,715 MMR
Solo
Rama
Rama
Diamond V
Yerkóxmaul
Rama
Diamond V
Level 131
God Stats
0W - 3L
1,530 SR
Queue Stats
454W - 451L
2,031 MMR
Solo
Khepri
Khepri
Silver III
djbingbing
Khepri
Silver III
Level 147
God Stats
1W - 1L
1,697 SR
Queue Stats
8W - 5L
1,529 MMR
Solo
Osiris
Osiris
Masters
itsyaboyshaun
Osiris
Masters
Level 160
God Stats
4W - 6L
1,673 SR
Queue Stats
307W - 265L
2,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EIement49
Sobek
18
2 / 1 / 13
11,991
545
11,985
21,628
30,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Geb
Shank
Geb
15
1 / 2 / 16
10,659
485
8,057
23,704
23,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Thegoras
Chernobog
20
6 / 3 / 11
13,173
599
20,008
14,492
6,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 4 / 8
13,697
623
24,495
18,020
14,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
YungLegz
Ratatoskr
20
12 / 3 / 10
14,138
643
22,415
17,112
9,679
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArtemisPersephoneOdinTiamat

VS

Bans
CerberusMorgan Le FayRaijinSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 5
10,050
457
6,903
16,178
6,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Koburaa
Artio
18
1 / 5 / 4
11,270
512
13,618
24,603
28,479
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
5 / 5 / 2
12,331
561
15,351
15,678
6,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
djbingbing
Khepri
13
1 / 6 / 7
9,354
425
6,065
22,224
29,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 5 / 5
11,257
512
13,151
27,976
16,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
36
30
Kills
13
13
Deaths
31
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
10
5
0.45
W
Sobek
EIement49
Sobek
2
1
13
8.5
L
Artio
Koburaa
Artio
1
5
4
0.6
W
Geb
Shank
Geb
1
2
16
4.5
W
Chernobog
Thegoras
Chernobog
6
3
11
3.83
W
9
4
8
3.25
L
5
5
2
1.2
W
Ratatoskr
YungLegz
Ratatoskr
12
3
10
5.67
L
Khepri
djbingbing
Khepri
1
6
7
0.75
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,960
Damage
55,088
94,956
Taken
106,659
84,436
Mitigated
87,120
46,943
Healing
24,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,903
631
0
1,005
16,178
6,486
0
7,583
8,496
57,821
0
W
Sobek
EIement49
Sobek
11,985
1,308
0
10,919
21,628
30,696
218
7,397
14,231
64,581
0
L
Artio
Koburaa
Artio
13,618
866
1,933
11,044
24,603
28,479
0
10,990
12,357
78,353
0
W
Geb
Shank
Geb
8,057
1,823
0
1,849
23,704
23,309
658
6,356
17,348
24,791
0
W
Chernobog
Thegoras
Chernobog
20,008
10,096
0
3,429
14,492
6,514
4,482
2,014
12,478
0
136,864
W
24,495
2,050
15,448
12,177
18,020
14,238
2,208
5,806
12,214
110,240
0
L
15,351
9,070
0
3,436
15,678
6,197
682
2,394
13,284
0
110,586
W
Ratatoskr
YungLegz
Ratatoskr
22,415
7,364
0
3,121
17,112
9,679
1,194
5,013
12,099
0
114,073
L
Khepri
djbingbing
Khepri
6,065
1,074
0
2,368
22,224
29,310
0
8,850
13,176
26,676
0
L
13,151
4,844
0
4,582
27,976
16,648
288
13,217
14,623
0
93,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,658
Gold Earned
54,262
683
Minions Killed
646
0
Camps Cleared
0
2,342,872
Distance Traveled
2,115,554
47
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,050
457
107
5
0
381,845
5
W
Sobek
11,991
545
126
6
0
474,156
4
L
Artio
11,270
512
175
8
0
466,465
5
W
Geb
10,659
485
22
1
0
469,171
29
W
Chernobog
13,173
599
174
8
0
413,431
9
W
Hel
13,697
623
188
9
0
465,804
4
L
Rama
12,331
561
184
8
0
376,494
3
W
Ratatoskr
14,138
643
173
8
0
520,310
1
L
Khepri
9,354
425
37
2
0
417,029
15
L
Osiris
11,257
512
143
7
0
473,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role