Player Matchup

Gilgamesh
Gilgamesh
CrunKk7
Gilgamesh
Level 35
God Stats
87W - 73L
1,522 SR
Queue Stats
455W - 488L
1,367 Elo+
Party 2
Chiron
Chiron
EkK0zS
Chiron
Level 159
God Stats
1W - 0L
1,603 SR
Queue Stats
15W - 3L
1,871 Elo+
Solo
Bacchus
Bacchus
PfaffiIzzDa
Bacchus
Level 18
God Stats
8W - 6L
1,779 SR
Queue Stats
172W - 193L
1,344 Elo+
Party 2
Team Averages
Level 71
1,635 SR
1,527 Elo+

VS

Team Averages
Level 35
1,553 SR
1,510 Elo+
Cerberus
Cerberus
Mankzy
Cerberus
Level 16
God Stats
3W - 5L
1,467 SR
Queue Stats
38W - 38L
1,458 Elo+
Party 1
Arachne
Arachne
PrussianRaptor
Arachne
Level 83
God Stats
7W - 1L
1,959 SR
Queue Stats
72W - 86L
1,555 Elo+
Solo
Danzaburou
Danzaburou
SisterMclay
Danzaburou
Level 6
God Stats
1W - 4L
1,232 SR
Queue Stats
4W - 5L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrunKk7
Gilgamesh
13
5 / 2 / 11
9,943
829
7,905
8,238
8,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
EkK0zS
Chiron
15
11 / 2 / 6
10,862
905
14,521
8,986
2,893
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
PfaffiIzzDa
Bacchus
13
4 / 2 / 12
9,819
818
8,996
8,682
8,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mankzy
Cerberus
11
1 / 5 / 3
8,056
671
6,110
12,649
5,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
5 / 7 / 0
8,675
723
5,673
12,677
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
SisterMclay
Danzaburou
10
0 / 8 / 5
7,485
624
5,425
12,719
3,764
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
20
Kills
6
6
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CrunKk7
Gilgamesh
5
2
11
5.25
W
Chiron
EkK0zS
Chiron
11
2
6
7
L
Cerberus
Mankzy
Cerberus
1
5
3
0.5
W
Bacchus
PfaffiIzzDa
Bacchus
4
2
12
5
L
5
7
0
0.71
L
Danzaburou
SisterMclay
Danzaburou
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,422
Damage
17,208
25,906
Taken
38,045
19,873
Mitigated
14,695
4,972
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CrunKk7
Gilgamesh
7,905
1,135
0
1,169
8,238
8,149
0
2,070
6,168
7,763
17,707
W
Chiron
EkK0zS
Chiron
14,521
7,316
412
2,383
8,986
2,893
2,114
2,494
6,492
0
54,766
L
Cerberus
Mankzy
Cerberus
6,110
0
0
3,553
12,649
5,706
0
3,304
9,345
26,428
0
W
Bacchus
PfaffiIzzDa
Bacchus
8,996
708
0
1,008
8,682
8,831
236
2,007
6,675
18,348
0
L
5,673
3,726
0
2,304
12,677
5,225
0
4,303
8,374
0
22,518
L
Danzaburou
SisterMclay
Danzaburou
5,425
2,256
0
1,653
12,719
3,764
0
4,241
8,478
0
17,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,624
Gold Earned
24,216
181
Minions Killed
134
9
Camps Cleared
3
704,961
Distance Traveled
608,647
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,943
829
44
4
1
245,605
0
W
Chiron
10,862
905
101
8
6
223,530
2
L
Cerberus
8,056
671
63
5
0
222,573
1
W
Bacchus
9,819
818
36
3
2
235,826
4
L
Arachne
8,675
723
31
3
3
205,490
3
L
Danzaburou
7,485
624
40
3
0
180,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role