Player Matchup

Thanatos
Thanatos
BigGolly
Thanatos
Level 16
God Stats
14W - 11L
1,124 SR
Queue Stats
119W - 131L
1,370 Elo+
Solo
Nu Wa
Nu Wa
UnbrokenHex
Nu Wa
Level 29
God Stats
6W - 13L
1,578 SR
Queue Stats
188W - 195L
1,561 Elo+
Solo
Khepri
Khepri
XxSkylakeXx
Khepri
Level 21
God Stats
21W - 15L
1,500 SR
Queue Stats
93W - 69L
1,387 Elo+
Solo
Nemesis
Nemesis
claudon
Nemesis
Level 29
God Stats
8W - 8L
1,521 SR
Queue Stats
237W - 243L
1,426 Elo+
Solo
Artemis
Artemis
xNervusx
Artemis
Level 28
God Stats
30W - 28L
1,596 SR
Queue Stats
119W - 139L
1,494 Elo+
Solo
Team Averages
Level 25
1,464 SR
1,448 Elo+

VS

Team Averages
Level 13
1,445 SR
1,418 Elo+
Artio
Artio
Shïft
Artio
Level 21
God Stats
1W - 1L
1,274 SR
Queue Stats
8W - 5L
1,570 Elo+
Party 1
Izanami
Izanami
Vlaadslav
Izanami
Level 5
God Stats
5W - 2L
1,320 SR
Queue Stats
90W - 72L
1,091 Elo+
Solo
Ra
Ra
gaypr0n1
Ra
Level 4
God Stats
3W - 2L
1,629 SR
Queue Stats
7W - 5L
1,499 Elo+
Party 1
Hachiman
Hachiman
pa3ln
Hachiman
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 29L
1,428 Elo+
Solo
Arachne
Arachne
templar245
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigGolly
Thanatos
8
1 / 3 / 2
5,163
516
2,375
6,009
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 4 / 1
5,477
548
4,736
5,074
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
7
0 / 2 / 1
4,670
467
1,520
6,933
2,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
claudon
Nemesis
9
2 / 3 / 1
5,601
560
2,505
6,678
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
xNervusx
Artemis
9
0 / 4 / 0
5,089
509
3,644
5,235
1,665
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Shïft
Artio
11
1 / 0 / 8
6,623
662
3,929
6,045
3,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Vlaadslav
Izanami
10
2 / 1 / 4
5,798
580
4,178
4,882
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 1 / 3
6,098
610
2,399
3,711
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
pa3ln
Hachiman
10
0 / 3 / 1
5,368
537
2,660
4,822
1,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
templar245
Arachne
12
10 / 0 / 3
7,512
751
7,352
6,949
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
16
16
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigGolly
Thanatos
1
3
2
0.67
W
Artio
Shïft
Artio
1
0
8
5
L
2
4
1
0.63
W
Izanami
Vlaadslav
Izanami
2
1
4
4
L
Khepri
0
2
1
0.25
L
Nemesis
claudon
Nemesis
2
3
1
0.83
W
3
1
3
4.5
W
Hachiman
pa3ln
Hachiman
0
3
1
0.17
W
Arachne
templar245
Arachne
10
0
3
11.5
L
Artemis
xNervusx
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,780
Damage
20,518
29,929
Taken
26,409
9,228
Mitigated
9,750
7,381
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigGolly
Thanatos
2,375
596
0
4,053
6,009
1,650
0
562
5,447
0
17,884
W
Artio
Shïft
Artio
3,929
1,048
400
2,983
6,045
3,394
0
812
5,195
20,700
0
L
4,736
933
0
409
5,074
1,530
28
1,541
3,527
19,290
0
W
Izanami
Vlaadslav
Izanami
4,178
2,718
0
1,091
4,882
1,081
1,423
751
4,093
0
28,496
L
Khepri
1,520
383
0
1,090
6,933
2,234
0
1,561
5,372
11,266
0
L
Nemesis
claudon
Nemesis
2,505
734
0
846
6,678
2,149
0
1,169
5,415
0
24,411
W
2,399
817
102
1,056
3,711
1,010
46
1,368
2,161
30,521
0
W
Hachiman
pa3ln
Hachiman
2,660
1,540
0
571
4,822
1,424
816
1,634
2,988
0
21,285
W
Arachne
templar245
Arachne
7,352
5,030
0
4,471
6,949
2,841
0
1,137
5,716
0
39,343
L
Artemis
xNervusx
Artemis
3,644
2,012
0
983
5,235
1,665
0
1,395
3,840
0
31,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,000
Gold Earned
31,399
220
Minions Killed
273
0
Camps Cleared
0
919,636
Distance Traveled
1,047,339
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,163
516
45
5
0
204,879
0
W
Artio
6,623
662
27
3
0
232,839
1
L
Nu Wa
5,477
548
38
4
0
172,924
3
W
Izanami
5,798
580
68
7
0
194,087
0
L
Khepri
4,670
467
20
2
0
175,978
1
L
Nemesis
5,601
560
53
5
0
193,421
2
W
Ra
6,098
610
62
6
0
206,043
0
W
Hachiman
5,368
537
48
5
0
165,019
3
W
Arachne
7,512
751
68
7
0
249,351
2
L
Artemis
5,089
509
64
6
0
172,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role