Player Matchup

Discordia
Discordia
Grinta Lu
Discordia
Level 98
God Stats
4W - 0L
1,581 SR
Queue Stats
225W - 180L
1,565 Elo+
Solo
Bellona
Bellona
rubencillo1710
Bellona
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,308 Elo+
Solo
Thanatos
Thanatos
sanmi49
Thanatos
Level 138
God Stats
3W - 1L
1,562 SR
Queue Stats
45W - 51L
1,625 Elo+
Solo
Team Averages
Level 92
1,548 SR
1,499 Elo+

VS

Team Averages
Level 61
1,463 SR
1,460 Elo+
Nox
Nox
Antivist3511
Nox
Level 45
God Stats
1W - 3L
1,519 SR
Queue Stats
108W - 155L
1,376 Elo+
Solo
Gilgamesh
Gilgamesh
Bluedoom-_-4K
Gilgamesh
Level 22
God Stats
13W - 4L
1,769 SR
Queue Stats
56W - 47L
1,541 Elo+
Solo
Charybdis
Charybdis
Zarok_1
Charybdis
Level 116
God Stats
2W - 5L
1,103 SR
Queue Stats
96W - 120L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Grinta Lu
Discordia
12
5 / 0 / 4
7,516
752
8,829
3,094
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 1 / 5
6,754
675
3,440
7,065
3,888
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
sanmi49
Thanatos
11
2 / 1 / 5
6,750
675
7,234
7,683
3,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,928
593
2,776
7,064
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Bluedoom-_-4K
Gilgamesh
10
2 / 1 / 0
6,314
631
6,412
12,620
6,694
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Zarok_1
Charybdis
7
0 / 3 / 1
5,489
549
2,328
4,273
1,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Gilgamesh
Bluedoom-_-4K
Gilgamesh
2
1
0
2
W
Discordia
Grinta Lu
Discordia
5
0
4
7
L
Charybdis
Zarok_1
Charybdis
0
3
1
0.17
W
2
1
5
4.5
W
Thanatos
sanmi49
Thanatos
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,503
Damage
11,516
17,842
Taken
23,957
8,672
Mitigated
10,267
9,314
Healing
4,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,776
49
177
742
7,064
2,294
0
2,841
3,973
10,052
0
L
Gilgamesh
Bluedoom-_-4K
Gilgamesh
6,412
807
229
2,812
12,620
6,694
0
4,661
7,701
0
18,239
W
Discordia
Grinta Lu
Discordia
8,829
396
101
1,356
3,094
938
126
399
2,653
37,737
0
L
Charybdis
Zarok_1
Charybdis
2,328
1,394
0
424
4,273
1,279
0
1,595
2,559
0
11,619
W
3,440
522
238
988
7,065
3,888
0
809
6,130
0
10,532
W
Thanatos
sanmi49
Thanatos
7,234
991
0
6,631
7,683
3,846
86
1,722
5,793
0
19,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,020
Gold Earned
17,731
120
Minions Killed
75
7
Camps Cleared
1
591,565
Distance Traveled
449,002
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,928
593
20
2
0
155,471
3
L
Gilgamesh
6,314
631
30
3
0
196,784
3
W
Discordia
7,516
752
70
7
2
196,520
1
L
Charybdis
5,489
549
25
3
1
96,747
3
W
Bellona
6,754
675
16
2
1
201,427
0
W
Thanatos
6,750
675
34
3
4
193,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role