Player Matchup

Zeus
Zeus
 
Zeus
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,500 Elo+

VS

Team Averages
Level 51
1,728 SR
1,444 Elo+
Neith
Neith
AniFrim
Neith
Level 60
God Stats
6W - 6L
1,409 SR
Queue Stats
45W - 53L
1,234 Elo+
Solo
Hel
Hel
Merjak
Hel
Level 78
God Stats
2W - 1L
1,866 SR
Queue Stats
28W - 30L
1,517 Elo+
Solo
Fenrir
Fenrir
SkiddoV
Fenrir
Level 16
God Stats
4W - 1L
1,911 SR
Queue Stats
36W - 27L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
5 / 1 / 0
7,504
750
10,323
6,502
2,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
 
Cerberus
9
0 / 2 / 5
6,440
644
4,410
6,839
2,413
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
 
Pele
9
0 / 4 / 1
5,928
593
1,884
6,158
1,890
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AniFrim
Neith
11
4 / 1 / 2
7,703
770
6,034
7,152
2,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
Merjak
Hel
11
1 / 1 / 5
6,874
687
4,133
5,543
1,810
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
SkiddoV
Fenrir
11
2 / 3 / 5
6,941
694
5,944
8,421
5,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
7
7
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
1
0
5
L
Cerberus
 
Cerberus
0
2
5
1.25
L
Pele
 
Pele
0
4
1
0.13
W
Neith
AniFrim
Neith
4
1
2
5
W
Hel
Merjak
Hel
1
1
5
3.5
W
Fenrir
SkiddoV
Fenrir
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,617
Damage
16,111
19,499
Taken
21,116
6,876
Mitigated
9,374
4,234
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,323
1,020
0
1,296
6,502
2,573
0
1,301
4,989
33,065
0
L
Cerberus
 
Cerberus
4,410
166
0
1,025
6,839
2,413
0
2,096
4,701
9,047
0
L
Pele
 
Pele
1,884
253
340
1,573
6,158
1,890
0
1,227
4,807
0
15,313
W
Neith
AniFrim
Neith
6,034
2,939
0
562
7,152
2,246
1,055
5,543
1,609
0
20,900
W
Hel
Merjak
Hel
4,133
327
4,575
3,568
5,543
1,810
358
4,071
1,472
26,576
0
W
Fenrir
SkiddoV
Fenrir
5,944
855
0
860
8,421
5,318
0
5,630
2,791
0
17,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,872
Gold Earned
21,518
108
Minions Killed
124
5
Camps Cleared
5
489,619
Distance Traveled
569,776
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,504
750
52
5
4
167,308
5
L
Cerberus
6,440
644
20
2
0
161,719
0
L
Pele
5,928
593
36
4
1
160,592
1
W
Neith
7,703
770
40
4
1
184,502
3
W
Hel
6,874
687
58
6
2
204,247
1
W
Fenrir
6,941
694
26
3
2
181,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role