Player Matchup

Hercules
Hercules
Anarchduke
Hercules
Level 160
God Stats
1W - 0L
1,728 SR
Queue Stats
33W - 45L
1,578 Elo+
Solo
Ravana
Ravana
Wolfyto
Ravana
Level 99
God Stats
1W - 0L
1,764 SR
Queue Stats
12W - 24L
1,413 Elo+
Solo
Sol
Sol
XxGH0STM0NK3YxX
Sol
Level 93
God Stats
2W - 1L
1,356 SR
Queue Stats
42W - 53L
1,473 Elo+
Solo
Team Averages
Level 117
1,616 SR
1,488 Elo+

VS

Team Averages
Level 45
1,409 SR
1,423 Elo+
Gilgamesh
Gilgamesh
Bugimen1
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
ColossusGW
Mercury
Level 45
God Stats
6W - 9L
1,430 SR
Queue Stats
266W - 313L
1,351 Elo+
Party 1
Sobek
Sobek
Slagernicus
Sobek
Level 87
God Stats
0W - 6L
1,296 SR
Queue Stats
294W - 334L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Anarchduke
Hercules
12
5 / 2 / 13
9,377
781
11,355
13,741
15,511
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ravana
Wolfyto
Ravana
13
7 / 1 / 9
9,435
786
8,358
6,502
2,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 3 / 10
9,939
828
14,369
8,015
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bugimen1
Gilgamesh
10
2 / 9 / 3
7,950
663
6,416
14,195
9,528
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
ColossusGW
Mercury
11
2 / 8 / 2
7,871
656
7,872
13,011
4,354
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 3
7,714
643
5,327
13,943
14,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
20
Kills
6
6
Deaths
20
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Anarchduke
Hercules
5
2
13
5.75
L
Gilgamesh
Bugimen1
Gilgamesh
2
9
3
0.39
L
Mercury
ColossusGW
Mercury
2
8
2
0.38
L
2
3
3
1.17
W
Ravana
Wolfyto
Ravana
7
1
9
11.5
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,082
Damage
19,615
28,258
Taken
41,149
20,846
Mitigated
28,570
8,136
Healing
2,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Anarchduke
Hercules
11,355
4,046
267
4,568
13,741
15,511
214
2,874
10,867
0
25,274
L
Gilgamesh
Bugimen1
Gilgamesh
6,416
902
0
318
14,195
9,528
0
6,475
7,720
0
11,417
L
Mercury
ColossusGW
Mercury
7,872
2,816
0
70
13,011
4,354
0
3,296
9,715
0
26,332
L
5,327
561
0
2,037
13,943
14,688
0
5,057
8,886
15,036
0
W
Ravana
Wolfyto
Ravana
8,358
2,201
0
1,190
6,502
2,667
84
1,771
4,731
0
25,589
W
14,369
5,584
0
2,111
8,015
2,668
1,616
1,192
6,783
39,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,751
Gold Earned
23,535
138
Minions Killed
64
7
Camps Cleared
1
691,675
Distance Traveled
651,696
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,377
781
30
3
2
229,912
2
L
Gilgamesh
7,950
663
8
1
0
199,685
0
L
Mercury
7,871
656
41
3
0
230,109
3
L
Sobek
7,714
643
15
1
1
221,902
2
W
Ravana
9,435
786
36
3
0
258,784
3
W
Sol
9,939
828
72
6
5
202,979
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role