Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CPTTomi21
Cerberus
Level 35
God Stats
2W - 0L
1,488 SR
Queue Stats
5W - 2L
1,620 Elo+
Party 1
Ullr
Ullr
Ger774
Ullr
Level 67
God Stats
1W - 2L
1,276 SR
Queue Stats
4W - 8L
1,430 Elo+
Party 1
Team Averages
Level 38
1,421 SR
1,517 Elo+

VS

Team Averages
Level 112
1,731 SR
1,659 Elo+
Gilgamesh
Gilgamesh
Fate33
Gilgamesh
Level 127
God Stats
35W - 13L
1,793 SR
Queue Stats
332W - 157L
1,797 Elo+
Party 2
Aphrodite
Aphrodite
LilYakuza
Aphrodite
Level 142
God Stats
0W - 4L
1,517 SR
Queue Stats
158W - 102L
1,515 Elo+
Party 2
Anhur
Anhur
MezzaNinja
Anhur
Level 67
God Stats
1W - 1L
1,882 SR
Queue Stats
38W - 18L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
7 / 1 / 3
7,950
883
7,661
7,159
5,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
CPTTomi21
Cerberus
11
2 / 1 / 9
8,048
894
4,312
9,265
7,198
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Ger774
Ullr
12
3 / 1 / 8
7,602
845
10,076
7,611
2,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fate33
Gilgamesh
8
2 / 2 / 1
6,184
687
6,083
7,304
4,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
LilYakuza
Aphrodite
9
1 / 5 / 2
6,149
683
4,766
9,724
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
9
0 / 5 / 3
5,927
659
3,242
7,249
2,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
3
3
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
1
3
8.5
W
Cerberus
CPTTomi21
Cerberus
2
1
9
6.5
L
Gilgamesh
Fate33
Gilgamesh
2
2
1
1.25
W
Ullr
Ger774
Ullr
3
1
8
7
L
Aphrodite
LilYakuza
Aphrodite
1
5
2
0.4
L
Anhur
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,049
Damage
14,091
24,035
Taken
24,277
15,084
Mitigated
11,755
7,210
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,661
617
104
2,423
7,159
5,527
152
1,539
5,187
34,056
0
W
Cerberus
CPTTomi21
Cerberus
4,312
307
0
3,233
9,265
7,198
287
969
8,090
14,101
0
L
Gilgamesh
Fate33
Gilgamesh
6,083
1,780
0
1,564
7,304
4,989
0
4,071
3,233
0
10,698
W
Ullr
Ger774
Ullr
10,076
2,421
0
1,450
7,611
2,359
1,821
2,060
5,063
0
29,212
L
Aphrodite
LilYakuza
Aphrodite
4,766
573
1,556
3,348
9,724
4,726
0
5,742
3,982
20,031
0
L
Anhur
3,242
1,232
0
143
7,249
2,040
0
2,423
4,826
0
13,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,600
Gold Earned
18,260
124
Minions Killed
91
6
Camps Cleared
2
550,364
Distance Traveled
474,368
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,950
883
63
7
6
184,800
5
W
Cerberus
8,048
894
19
2
0
196,130
2
L
Gilgamesh
6,184
687
13
1
1
154,299
1
W
Ullr
7,602
845
42
5
0
169,434
3
L
Aphrodite
6,149
683
43
5
0
177,180
1
L
Anhur
5,927
659
35
4
1
142,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role