Player Matchup

Gilgamesh
Gilgamesh
Airaam
Gilgamesh
Level 139
God Stats
6W - 3L
1,500 SR
Queue Stats
93W - 76L
1,626 Elo+
Party 1
Izanami
Izanami
Daichiko
Izanami
Level 29
God Stats
0W - 3L
1,323 SR
Queue Stats
126W - 110L
1,364 Elo+
Party 1
Ao Kuang
Ao Kuang
SuperNova717
Ao Kuang
Level 148
God Stats
9W - 8L
1,806 SR
Queue Stats
454W - 425L
1,603 Elo+
Party 3
Agni
Agni
jkl59
Agni
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 218L
1,602 Elo+
Party 3
Nemesis
Nemesis
kaguachi
Nemesis
Level 134
God Stats
5W - 5L
1,505 SR
Queue Stats
159W - 143L
1,555 Elo+
Solo
Team Averages
Level 116
1,527 SR
1,550 Elo+

VS

Team Averages
Level 102
1,611 SR
1,610 Elo+
Kuzenbo
Kuzenbo
CrusaderGrom115
Kuzenbo
Level 143
God Stats
8W - 5L
1,545 SR
Queue Stats
785W - 746L
1,599 Elo+
Party 2
Janus
Janus
DirtyButtBandit
Janus
Level 111
God Stats
5W - 5L
1,545 SR
Queue Stats
278W - 274L
1,585 Elo+
Solo
Hercules
Hercules
NotActuallyBlack
Hercules
Level 29
God Stats
2W - 0L
1,589 SR
Queue Stats
92W - 27L
1,778 Elo+
Party 2
Chernobog
Chernobog
Yambizzle
Chernobog
Level 87
God Stats
4W - 2L
1,602 SR
Queue Stats
257W - 282L
1,481 Elo+
Party 2
Thanatos
Thanatos
iFLAME95
Thanatos
Level 139
God Stats
14W - 5L
1,772 SR
Queue Stats
527W - 404L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Airaam
Gilgamesh
9
1 / 3 / 1
5,359
536
3,498
8,327
2,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Daichiko
Izanami
9
0 / 4 / 0
5,045
505
3,389
6,321
1,256
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SuperNova717
Ao Kuang
10
2 / 2 / 0
6,104
610
4,105
7,601
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Agni
jkl59
Agni
10
2 / 3 / 0
5,728
573
3,632
4,856
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
kaguachi
Nemesis
9
1 / 2 / 0
5,320
532
2,574
5,585
1,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 6
5,013
501
1,664
5,486
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 2
6,434
643
2,871
2,993
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 2 / 1
6,257
626
5,276
7,695
3,112
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chernobog
Yambizzle
Chernobog
10
2 / 1 / 6
5,799
580
2,798
5,231
1,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
iFLAME95
Thanatos
9
6 / 2 / 4
6,131
613
8,189
7,873
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
6
Kills
14
14
Deaths
6
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Airaam
Gilgamesh
1
3
1
0.5
W
0
0
6
3
L
Izanami
Daichiko
Izanami
0
4
0
0
W
4
1
2
5
W
2
2
1
1.25
L
Ao Kuang
SuperNova717
Ao Kuang
2
2
0
1
W
Chernobog
Yambizzle
Chernobog
2
1
6
5
W
Thanatos
iFLAME95
Thanatos
6
2
4
4
L
Agni
jkl59
Agni
2
3
0
0.67
L
Nemesis
kaguachi
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,198
Damage
20,798
32,690
Taken
29,278
11,484
Mitigated
11,136
8,848
Healing
13,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Airaam
Gilgamesh
3,498
876
0
2,034
8,327
2,281
0
1,866
6,401
0
20,652
W
1,664
746
293
1,700
5,486
3,112
0
424
5,062
10,857
0
L
Izanami
Daichiko
Izanami
3,389
2,213
0
1,816
6,321
1,256
0
610
5,711
0
32,047
W
2,871
449
0
713
2,993
778
0
915
2,078
32,869
0
W
5,276
2,603
0
3,550
7,695
3,112
0
4,105
3,590
0
30,956
L
Ao Kuang
SuperNova717
Ao Kuang
4,105
1,164
0
3,958
7,601
5,088
0
0
7,601
26,892
0
W
Chernobog
Yambizzle
Chernobog
2,798
1,685
0
1,524
5,231
1,226
0
982
4,249
0
29,364
W
Thanatos
iFLAME95
Thanatos
8,189
2,995
0
5,975
7,873
2,908
0
1,311
6,562
0
30,616
L
Agni
jkl59
Agni
3,632
459
0
790
4,856
1,221
0
1,715
3,071
31,082
0
L
Nemesis
kaguachi
Nemesis
2,574
1,619
0
250
5,585
1,638
0
214
5,371
0
29,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,556
Gold Earned
29,634
305
Minions Killed
287
0
Camps Cleared
0
1,003,831
Distance Traveled
982,850
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,359
536
36
4
0
194,184
5
W
Kuzenbo
5,013
501
22
2
0
197,091
0
L
Izanami
5,045
505
72
7
0
178,267
2
W
Janus
6,434
643
76
8
0
189,678
1
W
Hercules
6,257
626
80
8
0
204,489
4
L
Ao Kuang
6,104
610
65
7
0
199,235
1
W
Chernobog
5,799
580
65
7
0
180,503
3
W
Thanatos
6,131
613
44
4
0
211,089
1
L
Agni
5,728
573
62
6
0
201,442
2
L
Nemesis
5,320
532
70
7
0
230,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role