Player Matchup

Bellona
Bellona
Alvarox2323
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,579 Elo+
Party 1
Zhong Kui
Zhong Kui
DG4rp
Zhong Kui
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
84W - 69L
1,563 Elo+
Solo
Hercules
Hercules
Lubè
Hercules
Level 27
God Stats
2W - 1L
1,505 SR
Queue Stats
43W - 29L
1,590 Elo+
Party 1
Bastet
Bastet
Shenshy
Bastet
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 22L
1,581 Elo+
Party 1
Artemis
Artemis
Theenderkill
Artemis
Level 27
God Stats
6W - 2L
1,725 SR
Queue Stats
39W - 29L
1,563 Elo+
Party 1
Team Averages
Level 21
1,546 SR
1,575 Elo+

VS

Team Averages
Level 15
1,536 SR
1,623 Elo+
Cthulhu
Cthulhu
AmazingUwU
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,428 Elo+
Solo
Bellona
Bellona
Cvip3r
Bellona
Level 7
God Stats
2W - 1L
1,597 SR
Queue Stats
4W - 3L
1,766 Elo+
Solo
Thor
Thor
Cykologhy
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,621 Elo+
Solo
He Bo
He Bo
ParkwayDriveFan
He Bo
Level 14
God Stats
3W - 3L
1,582 SR
Queue Stats
67W - 55L
1,666 Elo+
Solo
Neith
Neith
PeeeentaKiller
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alvarox2323
Bellona
19
4 / 2 / 11
13,562
565
11,587
20,789
17,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
DG4rp
Zhong Kui
20
18 / 2 / 3
16,787
699
26,648
20,819
23,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Lubè
Hercules
18
3 / 2 / 16
13,137
547
8,247
22,228
30,655
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Shenshy
Bastet
20
8 / 5 / 11
14,428
601
20,130
21,843
10,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
Theenderkill
Artemis
20
8 / 5 / 3
14,268
595
18,933
17,091
7,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AmazingUwU
Cthulhu
14
1 / 6 / 4
9,530
397
6,216
19,394
16,263
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Cvip3r
Bellona
16
3 / 7 / 2
10,942
456
8,213
23,910
20,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
19
2 / 7 / 2
11,977
499
10,843
24,786
11,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
6 / 13 / 1
11,970
499
17,661
20,670
5,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 8 / 2
11,111
463
17,707
24,100
8,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
41
Kills
15
16
Deaths
41
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alvarox2323
Bellona
4
2
11
4.75
L
Cthulhu
AmazingUwU
Cthulhu
1
6
4
0.5
L
Bellona
Cvip3r
Bellona
3
7
2
0.57
L
Thor
2
7
2
0.43
W
Zhong Kui
DG4rp
Zhong Kui
18
2
3
9.75
W
Hercules
Lubè
Hercules
3
2
16
5.5
L
6
13
1
0.5
L
3
8
2
0.5
W
Bastet
Shenshy
Bastet
8
5
11
2.7
W
Artemis
Theenderkill
Artemis
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,545
Damage
60,640
102,770
Taken
112,860
89,512
Mitigated
62,531
36,928
Healing
19,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alvarox2323
Bellona
11,587
2,451
0
5,800
20,789
17,445
3,287
1,347
19,392
229
87,617
L
Cthulhu
AmazingUwU
Cthulhu
6,216
584
0
1,080
19,394
16,263
267
6,863
12,531
28,901
0
L
Bellona
Cvip3r
Bellona
8,213
2,339
0
3,765
23,910
20,927
2,137
3,810
20,100
2,242
41,147
L
Thor
10,843
2,226
0
4,400
24,786
11,338
2,635
4,501
20,285
0
94,136
W
Zhong Kui
DG4rp
Zhong Kui
26,648
4,339
0
16,179
20,819
23,787
7,079
7,113
13,360
128,194
0
W
Hercules
Lubè
Hercules
8,247
1,730
0
4,819
22,228
30,655
788
4,975
17,075
0
39,867
L
17,661
683
0
1,596
20,670
5,406
190
4,062
16,608
65,297
0
L
17,707
8,239
0
8,536
24,100
8,597
290
7,692
16,408
0
99,208
W
Bastet
Shenshy
Bastet
20,130
6,647
0
6,430
21,843
10,016
1,432
3,262
18,469
0
103,629
W
Artemis
Theenderkill
Artemis
18,933
10,685
0
3,700
17,091
7,609
5,399
6,913
9,892
0
110,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,182
Gold Earned
55,530
693
Minions Killed
518
0
Camps Cleared
0
2,365,913
Distance Traveled
1,898,650
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,562
565
135
6
0
490,062
2
L
Cthulhu
9,530
397
43
2
0
395,172
4
L
Bellona
10,942
456
85
4
0
417,684
2
L
Thor
11,977
499
155
6
0
379,220
1
W
Zhong Kui
16,787
699
206
9
0
450,068
3
W
Hercules
13,137
547
56
2
0
500,999
3
L
He Bo
11,970
499
101
4
0
355,889
0
L
Neith
11,111
463
134
6
0
350,685
1
W
Bastet
14,428
601
142
6
0
520,948
0
W
Artemis
14,268
595
154
6
0
403,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role