Player Matchup

Gilgamesh
Gilgamesh
AdelynX
Gilgamesh
Level 160
God Stats
11W - 9L
1,562 SR
Queue Stats
140W - 137L
1,584 Elo+
Party 2
Zhong Kui
Zhong Kui
DamondCraftFTW
Zhong Kui
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 65L
1,505 Elo+
Solo
Kali
Kali
NoobsReport
Kali
Level 128
God Stats
1W - 0L
1,546 SR
Queue Stats
14W - 5L
1,567 Elo+
Party 2
Team Averages
Level 130
1,536 SR
1,552 Elo+

VS

Team Averages
Level 81
1,534 SR
1,459 Elo+
Vulcan
Vulcan
XIIIXI
Vulcan
Level 81
God Stats
86W - 57L
1,595 SR
Queue Stats
538W - 510L
1,482 Elo+
Party 1
Amaterasu
Amaterasu
asph1xia
Amaterasu
Level 60
God Stats
4W - 8L
1,348 SR
Queue Stats
248W - 311L
1,405 Elo+
Party 1
Nox
Nox
jakeryu0001
Nox
Level 103
God Stats
0W - 1L
1,660 SR
Queue Stats
33W - 37L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdelynX
Gilgamesh
13
3 / 4 / 12
9,686
745
10,279
13,155
10,414
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
DamondCraftFTW
Zhong Kui
14
6 / 3 / 8
10,352
796
11,225
11,535
8,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
9 / 4 / 7
11,616
894
12,517
14,416
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
XIIIXI
Vulcan
13
7 / 7 / 4
10,009
770
14,039
12,261
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
asph1xia
Amaterasu
12
2 / 4 / 9
9,567
736
7,506
14,083
9,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 7 / 5
8,572
659
5,627
11,317
9,224
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
18
Kills
11
11
Deaths
18
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AdelynX
Gilgamesh
3
4
12
2.25
W
Zhong Kui
DamondCraftFTW
Zhong Kui
6
3
8
3.33
W
9
4
7
3.13
L
Vulcan
XIIIXI
Vulcan
7
7
4
1.29
L
Amaterasu
asph1xia
Amaterasu
2
4
9
1.63
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,021
Damage
27,172
39,106
Taken
37,661
25,278
Mitigated
23,738
9,805
Healing
4,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AdelynX
Gilgamesh
10,279
2,842
0
3,264
13,155
10,414
430
6,562
6,272
0
26,322
W
Zhong Kui
DamondCraftFTW
Zhong Kui
11,225
940
93
1,911
11,535
8,774
876
7,022
4,232
26,921
0
W
12,517
7,804
0
4,537
14,416
6,090
787
5,693
8,475
0
38,320
L
Vulcan
XIIIXI
Vulcan
14,039
2,249
0
492
12,261
4,763
0
3,330
8,931
39,858
0
L
Amaterasu
asph1xia
Amaterasu
7,506
2,357
300
2,284
14,083
9,751
0
4,099
9,984
0
13,481
L
5,627
601
0
1,562
11,317
9,224
0
3,796
7,521
20,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,654
Gold Earned
28,148
132
Minions Killed
112
6
Camps Cleared
5
784,658
Distance Traveled
741,269
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,686
745
33
3
1
270,927
5
W
Zhong Kui
10,352
796
45
3
0
247,801
1
W
Kali
11,616
894
54
4
5
265,930
1
L
Vulcan
10,009
770
66
5
1
236,960
4
L
Amaterasu
9,567
736
17
1
2
267,791
4
L
Nox
8,572
659
29
2
2
236,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role