Player Matchup

Hercules
Hercules
Dreicik123
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,608 Elo+
Solo
Thor
Thor
Majaevматьтвою
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,375 Elo+
Solo
Ymir
Ymir
Rosall
Ymir
Level 22
God Stats
5W - 7L
1,500 SR
Queue Stats
72W - 83L
1,408 Elo+
Solo
Discordia
Discordia
temson91
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,279 Elo+
Solo
Poseidon
Poseidon
МегаБритв
Poseidon
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 112L
1,426 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,419 Elo+

VS

Team Averages
Level 16
1,504 SR
1,442 Elo+
Bellona
Bellona
Ghants503
Bellona
Level 17
God Stats
1W - 1L
1,252 SR
Queue Stats
36W - 21L
1,579 Elo+
Solo
Ullr
Ullr
Sunburst17
Ullr
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 41L
1,572 Elo+
Solo
Bakasura
Bakasura
adricanna
Bakasura
Level 26
God Stats
2W - 0L
1,707 SR
Queue Stats
20W - 33L
1,280 Elo+
Solo
Loki
Loki
m1taka1
Loki
Level 14
God Stats
17W - 18L
1,562 SR
Queue Stats
37W - 42L
1,508 Elo+
Solo
Tiamat
Tiamat
rugby24732
Tiamat
Level 11
God Stats
5W - 1L
1,498 SR
Queue Stats
15W - 14L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dreicik123
Hercules
7
2 / 6 / 0
4,445
445
3,324
6,588
2,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

2
0 / 2 / 0
3,514
351
149
1,585
244
Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Rosall
Ymir
8
1 / 4 / 1
4,553
455
1,481
7,241
3,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
temson91
Discordia
5
0 / 5 / 0
3,935
394
1,956
3,560
858
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

4
0 / 5 / 1
3,729
373
303
3,799
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ghants503
Bellona
12
7 / 1 / 1
6,994
699
4,413
7,026
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 2 / 2
5,784
578
2,501
4,739
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
adricanna
Bakasura
10
4 / 0 / 5
6,142
614
3,662
4,905
1,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
m1taka1
Loki
9
3 / 0 / 8
5,885
589
4,149
4,409
3,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
rugby24732
Tiamat
11
3 / 0 / 2
6,770
677
2,143
2,672
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
20
22
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
Dreicik123
Hercules
2
6
0
0.33
W
Bellona
Ghants503
Bellona
7
1
1
7.5
L
0
2
0
0
L
Ymir
Rosall
Ymir
1
4
1
0.38
W
3
2
2
2
W
Bakasura
adricanna
Bakasura
4
0
5
6.5
W
Loki
m1taka1
Loki
3
0
8
7
W
Tiamat
rugby24732
Tiamat
3
0
2
4
L
Discordia
temson91
Discordia
0
5
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,213
Damage
16,868
22,773
Taken
23,751
7,485
Mitigated
12,362
1,269
Healing
8,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Dreicik123
Hercules
3,324
878
0
879
6,588
2,277
0
0
6,450
0
9,111
W
Bellona
Ghants503
Bellona
4,413
1,475
0
3,225
7,026
5,260
0
189
6,817
0
34,349
L
149
73
0
250
1,585
244
0
0
1,547
0
4,102
L
Ymir
Rosall
Ymir
1,481
507
0
60
7,241
3,622
0
678
6,205
8,692
0
W
2,501
885
0
1,305
4,739
1,541
391
1,210
3,489
0
22,947
W
Bakasura
adricanna
Bakasura
3,662
2,287
0
1,043
4,905
1,499
108
668
4,237
0
27,832
W
Loki
m1taka1
Loki
4,149
888
0
901
4,409
3,057
468
567
3,842
0
19,914
W
Tiamat
rugby24732
Tiamat
2,143
474
54
1,969
2,672
1,005
2,080
1,046
1,626
30,391
0
L
Discordia
temson91
Discordia
1,956
443
0
80
3,560
858
0
1,277
1,989
8,798
0
L
303
108
0
0
3,799
484
0
0
3,700
5,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,176
Gold Earned
31,575
65
Minions Killed
306
0
Camps Cleared
0
580,783
Distance Traveled
938,709
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,445
445
10
1
0
181,463
3
W
Bellona
6,994
699
83
8
0
204,956
0
L
Thor
3,514
351
9
1
0
38,624
0
L
Ymir
4,553
455
19
2
0
163,317
1
W
Ullr
5,784
578
45
5
0
148,715
0
W
Bakasura
6,142
614
62
6
0
216,981
0
W
Loki
5,885
589
33
3
0
201,805
0
W
Tiamat
6,770
677
83
8
0
166,252
2
L
Discordia
3,935
394
17
2
0
106,344
2
L
Poseidon
3,729
373
10
1
0
91,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role