Player Matchup

Kukulkan
Kukulkan
BeSofArt
Kukulkan
Level 15
God Stats
1W - 2L
1,372 SR
Queue Stats
7W - 10L
1,356 Elo+
Solo
Ah Puch
Ah Puch
DPG1
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,157 Elo+
Solo
Kuzenbo
Kuzenbo
Hahadyn
Kuzenbo
Level 23
God Stats
3W - 2L
1,501 SR
Queue Stats
41W - 25L
1,454 Elo+
Solo
Ra
Ra
Leer15
Ra
Level 7
God Stats
1W - 2L
1,238 SR
Queue Stats
4W - 12L
1,247 Elo+
Solo
Thanatos
Thanatos
arc1495
Thanatos
Level 29
God Stats
17W - 16L
1,564 SR
Queue Stats
320W - 240L
1,562 Elo+
Solo
Team Averages
Level 18
1,435 SR
1,355 Elo+

VS

Team Averages
Level 13
1,408 SR
1,357 Elo+
Pele
Pele
RyanElite10
Pele
Level 8
God Stats
1W - 5L
1,435 SR
Queue Stats
2W - 7L
1,153 Elo+
Party 1
Hades
Hades
Vandala_45
Hades
Level 7
God Stats
5W - 4L
1,572 SR
Queue Stats
5W - 4L
1,516 Elo+
Solo
Raijin
Raijin
cultureman919
Raijin
Level 17
God Stats
1W - 3L
1,322 SR
Queue Stats
40W - 38L
1,549 Elo+
Solo
Ares
Ares
joffrey_59600
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
jujubean128765
Baron Samedi
Level 5
God Stats
0W - 3L
1,209 SR
Queue Stats
0W - 5L
1,069 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeSofArt
Kukulkan
19
10 / 3 / 23
12,009
1,201
17,405
10,089
4,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
DPG1
Ah Puch
18
3 / 2 / 20
10,490
1,049
9,350
10,844
5,129
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Hahadyn
Kuzenbo
18
2 / 0 / 24
10,376
1,038
8,260
11,892
22,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
18
8 / 2 / 24
11,960
1,196
16,207
10,603
4,505
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
arc1495
Thanatos
20
22 / 1 / 15
13,816
1,382
30,966
10,736
4,822
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 2
8,953
895
4,379
14,991
5,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
15
3 / 9 / 3
9,557
956
13,544
19,595
9,759
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 4 / 3
10,641
1,064
17,685
13,163
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 7 / 4
8,712
871
6,572
20,337
15,300
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
jujubean128765
Baron Samedi
16
0 / 14 / 7
9,293
929
7,038
18,914
6,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
27
45
Kills
8
8
Deaths
45
106
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BeSofArt
Kukulkan
10
3
23
7.17
W
Ah Puch
DPG1
Ah Puch
3
2
20
6.5
W
Kuzenbo
Hahadyn
Kuzenbo
2
0
24
14
W
Ra
8
2
24
10
L
1
11
2
0.18
L
Hades
3
9
3
0.5
W
Thanatos
arc1495
Thanatos
22
1
15
29.5
L
4
4
3
1.38
L
0
7
4
0.29
L
Baron Samedi
jujubean128765
Baron Samedi
0
14
7
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,188
Damage
49,218
54,164
Taken
87,000
40,751
Mitigated
42,188
20,306
Healing
6,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BeSofArt
Kukulkan
17,405
1,079
0
685
10,089
4,219
0
8,830
1,065
37,078
0
W
Ah Puch
DPG1
Ah Puch
9,350
1,541
0
627
10,844
5,129
0
8,153
2,555
22,584
0
W
Kuzenbo
Hahadyn
Kuzenbo
8,260
2,830
286
485
11,892
22,076
0
9,380
2,240
22,795
0
W
Ra
16,207
1,223
4,137
3,396
10,603
4,505
0
8,796
1,705
33,880
0
L
4,379
1,032
0
526
14,991
5,582
0
8,704
6,287
0
21,932
L
Hades
13,544
1,470
911
2,300
19,595
9,759
0
14,106
5,489
20,059
0
W
Thanatos
arc1495
Thanatos
30,966
12,724
0
10,690
10,736
4,822
0
8,746
1,760
0
47,785
L
17,685
1,178
0
1,645
13,163
4,763
0
8,096
5,067
47,606
0
L
6,572
1,072
0
0
20,337
15,300
0
13,653
6,684
17,099
0
L
Baron Samedi
jujubean128765
Baron Samedi
7,038
810
414
779
18,914
6,784
0
6,663
12,251
15,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,651
Gold Earned
47,156
193
Minions Killed
187
8
Camps Cleared
1
898,253
Distance Traveled
689,762
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,009
1,201
60
6
0
181,017
0
W
Ah Puch
10,490
1,049
28
3
1
157,392
2
W
Kuzenbo
10,376
1,038
20
2
0
167,288
0
W
Ra
11,960
1,196
42
4
1
194,547
0
L
Pele
8,953
895
36
4
0
95,448
0
L
Hades
9,557
956
26
3
0
152,053
4
W
Thanatos
13,816
1,382
43
4
6
198,009
0
L
Raijin
10,641
1,064
93
9
1
179,602
1
L
Ares
8,712
871
14
1
0
119,624
0
L
Baron Samedi
9,293
929
18
2
0
143,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role