Player Matchup

Nike
Nike
PePPe__9
Nike
Level 28
God Stats
19W - 23L
1,490 SR
Queue Stats
56W - 78L
1,398 Elo+
Solo
Hades
Hades
WdR_Hasouki
Hades
Level 16
God Stats
16W - 13L
1,392 SR
Queue Stats
18W - 29L
1,190 Elo+
Party 2
Loki
Loki
al3xpav120
Loki
Level 15
God Stats
6W - 8L
1,328 SR
Queue Stats
12W - 27L
1,166 Elo+
Party 2
Sol
Sol
maxa154gr
Sol
Level 24
God Stats
5W - 8L
1,367 SR
Queue Stats
33W - 63L
1,208 Elo+
Party 2
Scylla
Scylla
the_king_707_
Scylla
Level 28
God Stats
2W - 4L
1,677 SR
Queue Stats
82W - 130L
1,296 Elo+
Solo
Team Averages
Level 22
1,451 SR
1,252 Elo+

VS

Team Averages
Level 16
1,454 SR
1,354 Elo+
Fafnir
Fafnir
Falcon_chicken
Fafnir
Level 17
God Stats
0W - 5L
1,303 SR
Queue Stats
8W - 16L
1,212 Elo+
Party 1
Tiamat
Tiamat
KoKoPIDALA69
Tiamat
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 12L
1,467 Elo+
Solo
Anubis
Anubis
Pure_Fire_64
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,296 Elo+
Party 1
Hercules
Hercules
funny203kratos
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
oO-OufOuf-Oo
Izanami
Level 26
God Stats
19W - 21L
1,465 SR
Queue Stats
73W - 76L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
2 / 0 / 0
6,770
564
3,555
6,041
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 2 / 14
6,587
549
1,727
5,679
3,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 1 / 0
6,731
561
829
3,970
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
12 / 3 / 7
7,935
661
11,844
5,319
1,471
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
9 / 2 / 11
7,643
637
7,976
5,735
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,232
436
1,430
5,688
4,465
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
7
0 / 8 / 1
4,847
404
2,915
10,184
3,577
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
9
2 / 6 / 1
5,636
470
3,325
8,686
3,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
4
0 / 6 / 2
4,400
367
863
6,153
2,117
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
oO-OufOuf-Oo
Izanami
10
3 / 5 / 0
6,920
577
3,891
5,691
1,537
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
25
Kills
5
8
Deaths
26
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Tiamat
0
8
1
0.06
W
Nike
2
0
0
2
L
Anubis
2
6
1
0.42
W
2
2
14
4.5
W
0
1
0
0
L
Hercules
0
6
2
0.17
W
12
3
7
5.17
L
Izanami
oO-OufOuf-Oo
Izanami
3
5
0
0.6
W
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,931
Damage
12,424
26,744
Taken
36,402
12,549
Mitigated
15,592
6,837
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,430
285
0
898
5,688
4,465
313
1,707
3,981
12,963
0
L
Tiamat
2,915
553
0
742
10,184
3,577
168
7,905
2,279
12,974
0
W
Nike
3,555
97
0
1,958
6,041
4,464
180
1,429
4,612
0
29,812
L
Anubis
3,325
716
0
2,809
8,686
3,896
0
5,982
2,704
19,331
0
W
1,727
682
130
538
5,679
3,911
1,178
2,640
3,039
12,480
0
W
829
203
0
770
3,970
1,265
1,999
357
3,613
0
30,680
L
Hercules
863
444
0
729
6,153
2,117
0
4,606
1,547
0
5,044
W
11,844
4,629
0
925
5,319
1,471
3,778
1,387
3,932
33,545
0
L
Izanami
oO-OufOuf-Oo
Izanami
3,891
2,927
34
351
5,691
1,537
631
1,347
4,344
0
34,272
W
7,976
1,147
0
2,516
5,735
1,438
1,516
1,857
3,856
29,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,666
Gold Earned
27,035
222
Minions Killed
150
0
Camps Cleared
0
1,080,207
Distance Traveled
914,183
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,232
436
18
2
0
223,721
4
L
Tiamat
4,847
404
13
1
0
199,491
1
W
Nike
6,770
564
48
4
0
246,160
1
L
Anubis
5,636
470
41
3
0
167,286
0
W
Hades
6,587
549
23
2
0
223,048
0
W
Loki
6,731
561
58
5
0
185,517
1
L
Hercules
4,400
367
12
1
0
135,003
2
W
Sol
7,935
661
50
4
0
208,092
0
L
Izanami
6,920
577
66
6
0
188,682
3
W
Scylla
7,643
637
43
4
0
217,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role