Player Matchup

Sylvanus
Sylvanus
Athernaron
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,356 Elo+
Solo
Bellona
Bellona
BeltOfFrenzyFire
Bellona
Level 21
God Stats
4W - 2L
1,868 SR
Queue Stats
129W - 87L
1,673 Elo+
Solo
Zhong Kui
Zhong Kui
TheIrelandSwash
Zhong Kui
Level 28
God Stats
7W - 5L
1,633 SR
Queue Stats
104W - 100L
1,552 Elo+
Solo
Kali
Kali
inferno189
Kali
Level 26
God Stats
1W - 3L
1,284 SR
Queue Stats
25W - 25L
1,427 Elo+
Solo
Chiron
Chiron
thekingisjulian
Chiron
Level 29
God Stats
55W - 53L
1,546 SR
Queue Stats
148W - 175L
1,471 Elo+
Solo
Team Averages
Level 22
1,566 SR
1,496 Elo+

VS

Team Averages
Level 32
1,478 SR
1,530 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Chiefmanypipes
Xbalanque
Level 29
God Stats
2W - 1L
1,353 SR
Queue Stats
38W - 46L
1,473 Elo+
Solo
Artemis
Artemis
ComoTheConman
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sobek
Sobek
SKlDMARKS
Sobek
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 28L
1,582 Elo+
Party 1
He Bo
He Bo
jibjab963
He Bo
Level 109
God Stats
4W - 2L
1,539 SR
Queue Stats
130W - 104L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Athernaron
Sylvanus
15
0 / 4 / 6
8,840
884
2,115
6,431
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 4 / 7
10,753
1,075
14,568
16,697
9,594
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
TheIrelandSwash
Zhong Kui
17
7 / 3 / 6
11,730
1,173
15,552
13,800
10,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 4 / 8
9,454
945
4,065
11,792
5,624
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 3 / 5
10,738
1,074
12,936
13,579
5,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

170

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
2 / 5 / 12
10,249
1,025
10,229
13,044
13,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Chiefmanypipes
Xbalanque
17
1 / 6 / 13
9,990
999
12,776
12,503
5,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
17
5 / 3 / 8
10,607
1,061
9,360
7,090
3,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
SKlDMARKS
Sobek
17
3 / 2 / 10
10,783
1,078
8,270
13,127
17,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
jibjab963
He Bo
17
7 / 2 / 5
11,850
1,185
16,217
9,031
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
66
18
Kills
18
18
Deaths
18
32
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
5
12
1.6
L
Sylvanus
Athernaron
Sylvanus
0
4
6
0.75
L
6
4
7
2.38
W
Xbalanque
Chiefmanypipes
Xbalanque
1
6
13
1.25
W
Artemis
5
3
8
3
W
Sobek
SKlDMARKS
Sobek
3
2
10
4
L
Zhong Kui
TheIrelandSwash
Zhong Kui
7
3
6
3.33
L
0
4
8
1
W
He Bo
jibjab963
He Bo
7
2
5
4.75
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,236
Damage
56,852
62,299
Taken
54,795
36,572
Mitigated
42,297
14,165
Healing
6,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,229
383
223
0
13,044
13,095
0
5,215
7,829
28,517
0
L
Sylvanus
Athernaron
Sylvanus
2,115
431
966
856
6,431
5,329
0
3,036
3,365
5,250
0
L
14,568
5,950
0
2,144
16,697
9,594
0
8,730
7,805
0
22,563
W
Xbalanque
Chiefmanypipes
Xbalanque
12,776
7,347
0
873
12,503
5,339
0
2,637
9,866
0
30,590
W
Artemis
9,360
4,072
0
1,371
7,090
3,244
0
1,373
5,717
0
18,742
W
Sobek
SKlDMARKS
Sobek
8,270
1,379
0
2,326
13,127
17,485
0
5,372
7,755
14,806
0
L
Zhong Kui
TheIrelandSwash
Zhong Kui
15,552
2,018
0
4,970
13,800
10,219
0
8,164
5,446
28,201
0
L
4,065
1,629
0
1,222
11,792
5,624
0
7,289
4,267
0
16,439
W
He Bo
jibjab963
He Bo
16,217
559
0
1,591
9,031
3,134
0
3,070
5,961
36,399
0
L
12,936
4,070
730
3,277
13,579
5,806
0
6,739
6,700
0
39,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,515
Gold Earned
53,479
143
Minions Killed
180
6
Camps Cleared
10
911,648
Distance Traveled
906,640
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,249
1,025
59
6
0
186,966
0
L
Sylvanus
8,840
884
7
1
2
72,508
2
L
Bellona
10,753
1,075
12
1
1
242,517
2
W
Xbalanque
9,990
999
38
4
5
172,563
0
W
Artemis
10,607
1,061
14
1
0
139,028
0
W
Sobek
10,783
1,078
11
1
0
189,222
4
L
Zhong Kui
11,730
1,173
31
3
0
199,259
0
L
Kali
9,454
945
30
3
1
208,570
1
W
He Bo
11,850
1,185
58
6
5
218,861
3
L
Chiron
10,738
1,074
63
6
2
188,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role