Player Matchup

Khepri
Khepri
GnarSkittles
Khepri
Level 115
God Stats
21W - 10L
1,699 SR
Queue Stats
221W - 214L
1,561 Elo+
Party 1
Fenrir
Fenrir
Tingz
Fenrir
Level 86
God Stats
32W - 36L
1,448 SR
Queue Stats
93W - 130L
1,474 Elo+
Solo
Nu Wa
Nu Wa
Toolybag
Nu Wa
Level 65
God Stats
24W - 23L
1,559 SR
Queue Stats
246W - 269L
1,560 Elo+
Party 1
Team Averages
Level 89
1,568 SR
1,532 Elo+

VS

Team Averages
Level 107
1,493 SR
1,500 Elo+
Hera
Hera
CheezSmiter
Hera
Level 68
God Stats
5W - 3L
1,838 SR
Queue Stats
282W - 316L
1,513 Elo+
Solo
Serqet
Serqet
HarHarPewPew
Serqet
Level 130
God Stats
0W - 1L
1,344 SR
Queue Stats
21W - 19L
1,663 Elo+
Solo
Danzaburou
Danzaburou
SHIKATANENA
Danzaburou
Level 124
God Stats
0W - 2L
1,296 SR
Queue Stats
24W - 63L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 0 / 11
9,895
707
6,291
13,276
17,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Tingz
Fenrir
13
7 / 2 / 2
9,636
688
9,981
10,832
6,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
Toolybag
Nu Wa
14
4 / 0 / 6
9,405
672
9,996
6,148
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
8,077
577
7,989
10,194
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
12
0 / 4 / 2
8,517
608
6,284
12,926
10,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SHIKATANENA
Danzaburou
12
1 / 3 / 1
8,189
585
8,298
8,304
3,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Khepri
1
0
11
6.5
L
Serqet
0
4
2
0.25
L
Danzaburou
SHIKATANENA
Danzaburou
1
3
1
0.5
W
Fenrir
Tingz
Fenrir
7
2
2
4
W
Nu Wa
Toolybag
Nu Wa
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,268
Damage
22,571
30,256
Taken
31,424
26,437
Mitigated
16,344
7,453
Healing
3,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,989
1,947
0
1,003
10,194
2,686
38
5,985
4,209
30,929
0
W
Khepri
6,291
951
0
4,098
13,276
17,148
161
2,846
10,305
15,497
0
L
Serqet
6,284
1,641
0
1,529
12,926
10,610
0
5,793
7,133
242
19,426
L
Danzaburou
SHIKATANENA
Danzaburou
8,298
3,879
0
1,454
8,304
3,048
0
5,059
3,245
0
39,541
W
Fenrir
Tingz
Fenrir
9,981
2,940
0
1,868
10,832
6,796
506
2,636
7,757
0
19,208
W
Nu Wa
Toolybag
Nu Wa
9,996
3,400
0
1,487
6,148
2,493
1,384
2,814
2,941
47,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,936
Gold Earned
24,783
130
Minions Killed
153
3
Camps Cleared
8
774,281
Distance Traveled
766,478
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,077
577
47
3
3
261,934
2
W
Khepri
9,895
707
18
1
0
271,407
5
L
Serqet
8,517
608
28
2
2
272,910
1
L
Danzaburou
8,189
585
78
6
3
231,634
2
W
Fenrir
9,636
688
26
2
2
239,855
3
W
Nu Wa
9,405
672
86
6
1
263,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role