Player Matchup

Nemesis
Nemesis
AthenaOrTroll
Nemesis
Level 29
God Stats
31W - 19L
1,640 SR
Queue Stats
189W - 134L
1,631 Elo+
Solo
Guan Yu
Guan Yu
MangeurDeFrite
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,836 Elo+
Solo
Hel
Hel
Rettsux536
Hel
Level 18
God Stats
3W - 0L
1,428 SR
Queue Stats
8W - 3L
1,636 Elo+
Solo
Ares
Ares
WrmBlnket-
Ares
Level 26
God Stats
14W - 10L
1,596 SR
Queue Stats
343W - 360L
1,366 Elo+
Solo
Cernunnos
Cernunnos
je-pp-ie
Cernunnos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,382 Elo+
Solo
Team Averages
Level 20
1,533 SR
1,570 Elo+

VS

Team Averages
Level 21
1,636 SR
1,518 Elo+
Mercury
Mercury
AiiCe_Kiiller
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,714 Elo+
Solo
Chronos
Chronos
Foujey
Chronos
Level 21
God Stats
8W - 3L
1,816 SR
Queue Stats
40W - 27L
1,564 Elo+
Party 1
Skadi
Skadi
Geoff_Co
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,172 Elo+
Solo
Bacchus
Bacchus
ksa2killer
Bacchus
Level 25
God Stats
10W - 6L
1,874 SR
Queue Stats
37W - 23L
1,575 Elo+
Party 1
Baron Samedi
Baron Samedi
nasrmakki
Baron Samedi
Level 23
God Stats
0W - 2L
1,492 SR
Queue Stats
36W - 23L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
5 / 1 / 1
7,996
571
6,085
8,570
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 5
7,506
536
9,309
12,027
10,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 2 / 2
7,586
542
6,217
6,709
3,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 2
6,945
496
6,420
9,603
7,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
je-pp-ie
Cernunnos
10
0 / 2 / 2
5,851
418
4,070
6,915
2,537
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
1 / 3 / 2
6,719
480
3,966
11,421
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Foujey
Chronos
12
2 / 2 / 0
7,005
500
4,558
8,626
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
Geoff_Co
Skadi
9
0 / 3 / 2
5,550
396
3,926
6,945
1,895
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
ksa2killer
Bacchus
10
2 / 0 / 0
5,857
418
3,813
7,253
6,189
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
nasrmakki
Baron Samedi
11
3 / 3 / 0
6,685
478
6,643
9,709
4,018
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
8
8
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
3
2
0.67
W
Nemesis
5
1
1
5.5
L
Chronos
Foujey
Chronos
2
2
0
1
L
Skadi
Geoff_Co
Skadi
0
3
2
0.33
W
2
2
5
2.25
W
1
2
2
1
W
3
1
2
4
W
Cernunnos
je-pp-ie
Cernunnos
0
2
2
0.5
L
Bacchus
ksa2killer
Bacchus
2
0
0
2
L
Baron Samedi
nasrmakki
Baron Samedi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,101
Damage
22,906
43,824
Taken
43,954
27,786
Mitigated
17,829
17,719
Healing
10,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,966
2,410
0
1,865
11,421
3,337
0
1,153
10,130
0
44,451
W
Nemesis
6,085
2,152
0
3,209
8,570
4,371
643
1,320
7,250
0
53,935
L
Chronos
Foujey
Chronos
4,558
388
0
2,363
8,626
2,390
165
3,631
4,995
33,242
0
L
Skadi
Geoff_Co
Skadi
3,926
2,448
0
1,025
6,945
1,895
0
2,629
4,268
0
27,625
W
9,309
1,650
1,054
5,366
12,027
10,463
591
5,579
6,448
0
41,396
W
6,217
456
1,687
3,603
6,709
3,056
787
2,827
3,882
55,280
0
W
6,420
1,018
0
1,422
9,603
7,359
0
2,356
7,247
15,125
0
W
Cernunnos
je-pp-ie
Cernunnos
4,070
2,127
0
1,378
6,915
2,537
0
2,932
3,983
0
24,416
L
Bacchus
ksa2killer
Bacchus
3,813
825
0
916
7,253
6,189
0
3,427
3,740
8,735
0
L
Baron Samedi
nasrmakki
Baron Samedi
6,643
754
0
3,984
9,709
4,018
0
1,797
7,207
30,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,884
Gold Earned
31,816
321
Minions Killed
286
0
Camps Cleared
0
1,353,283
Distance Traveled
1,278,389
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,719
480
81
6
0
278,758
3
W
Nemesis
7,996
571
89
6
0
314,789
4
L
Chronos
7,005
500
72
5
0
267,185
0
L
Skadi
5,550
396
51
4
0
225,894
0
W
Guan Yu
7,506
536
71
5
0
297,392
0
W
Hel
7,586
542
91
7
0
251,565
1
W
Ares
6,945
496
17
1
0
256,203
0
W
Cernunnos
5,851
418
53
4
0
233,334
0
L
Bacchus
5,857
418
15
1
0
260,367
0
L
Baron Samedi
6,685
478
67
5
0
246,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role