Player Matchup

Fenrir
Fenrir
Latharino
Fenrir
Level 89
God Stats
13W - 5L
1,861 SR
Queue Stats
428W - 141L
1,824 Elo+
Solo
Cerberus
Cerberus
Leroy_Dgentkins
Cerberus
Level 154
God Stats
23W - 15L
1,561 SR
Queue Stats
921W - 1,063L
1,513 Elo+
Solo
Bellona
Bellona
ZevalUltra
Bellona
Level 141
God Stats
16W - 14L
1,634 SR
Queue Stats
141W - 140L
1,638 Elo+
Party 2
Medusa
Medusa
hankythepoo
Medusa
Level 103
God Stats
16W - 6L
1,985 SR
Queue Stats
487W - 398L
1,632 Elo+
Solo
Baron Samedi
Baron Samedi
zrcOCE
Baron Samedi
Level 122
God Stats
19W - 6L
1,796 SR
Queue Stats
121W - 105L
1,671 Elo+
Party 2
Team Averages
Level 122
1,767 SR
1,656 Elo+

VS

Team Averages
Level 147
1,350 SR
1,441 Elo+
Neith
Neith
Benny Sue
Neith
Level 158
God Stats
8W - 16L
1,387 SR
Queue Stats
110W - 174L
1,442 Elo+
Party 1
Mulan
Mulan
Edwah Krav
Mulan
Level 145
God Stats
4W - 9L
1,409 SR
Queue Stats
74W - 117L
1,443 Elo+
Party 1
Vulcan
Vulcan
Grand Kravster
Vulcan
Level 160
God Stats
0W - 3L
1,187 SR
Queue Stats
204W - 311L
1,470 Elo+
Party 1
Kuzenbo
Kuzenbo
JEWWKE
Kuzenbo
Level 118
God Stats
4W - 11L
1,279 SR
Queue Stats
108W - 223L
1,418 Elo+
Party 1
Fenrir
Fenrir
widda01
Fenrir
Level 154
God Stats
30W - 39L
1,488 SR
Queue Stats
130W - 227L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Latharino
Fenrir
12
6 / 1 / 4
7,348
612
6,351
9,492
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
9
0 / 1 / 12
6,545
545
5,548
9,203
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
ZevalUltra
Bellona
14
4 / 0 / 2
8,617
718
10,908
9,739
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
13
5 / 1 / 0
7,808
651
7,429
5,485
1,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
zrcOCE
Baron Samedi
11
2 / 1 / 5
7,028
586
6,618
7,180
3,709
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Benny Sue
Neith
10
1 / 4 / 1
5,840
487
3,853
7,822
1,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
11
0 / 3 / 0
5,994
500
4,432
10,852
7,862
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 5 / 1
5,924
494
3,910
8,111
3,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
JEWWKE
Kuzenbo
9
2 / 2 / 1
5,842
487
4,448
9,575
7,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
widda01
Fenrir
10
0 / 3 / 3
5,544
462
4,485
9,365
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
17
Kills
4
4
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Benny Sue
Neith
1
4
1
0.38
L
Mulan
0
3
0
0
L
1
5
1
0.3
L
Kuzenbo
JEWWKE
Kuzenbo
2
2
1
1.25
W
Fenrir
Latharino
Fenrir
6
1
4
8
W
Cerberus
0
1
12
6
W
Bellona
ZevalUltra
Bellona
4
0
2
5
W
Medusa
5
1
0
5
L
Fenrir
widda01
Fenrir
0
3
3
0.5
W
Baron Samedi
zrcOCE
Baron Samedi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,854
Damage
21,128
41,099
Taken
45,725
20,972
Mitigated
22,686
19,767
Healing
13,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Benny Sue
Neith
3,853
1,491
0
1,788
7,822
1,984
0
3,502
4,320
0
38,747
L
Mulan
4,432
807
0
4,507
10,852
7,862
0
0
10,852
0
34,717
L
3,910
747
0
2,178
8,111
3,066
0
1,997
6,114
32,973
0
L
Kuzenbo
JEWWKE
Kuzenbo
4,448
2,141
0
3,430
9,575
7,282
0
3,888
5,687
17,814
0
W
Fenrir
Latharino
Fenrir
6,351
1,263
0
4,132
9,492
3,440
0
432
9,060
0
36,407
W
Cerberus
5,548
169
0
3,837
9,203
6,445
71
3,462
5,741
16,365
0
W
Bellona
ZevalUltra
Bellona
10,908
4,621
0
6,288
9,739
5,797
226
341
9,398
0
56,301
W
Medusa
7,429
3,336
0
2,114
5,485
1,581
0
2,052
3,433
0
61,915
L
Fenrir
widda01
Fenrir
4,485
1,095
0
1,152
9,365
2,492
0
2,779
6,586
0
30,913
W
Baron Samedi
zrcOCE
Baron Samedi
6,618
494
378
3,018
7,180
3,709
399
2,136
5,044
43,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,346
Gold Earned
29,144
432
Minions Killed
309
0
Camps Cleared
0
1,201,992
Distance Traveled
1,125,490
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,840
487
84
7
0
205,000
3
L
Mulan
5,994
500
83
7
0
224,050
2
L
Vulcan
5,924
494
67
6
0
224,027
2
L
Kuzenbo
5,842
487
19
2
0
228,197
3
W
Fenrir
7,348
612
62
5
0
261,495
6
W
Cerberus
6,545
545
28
2
0
227,095
2
W
Bellona
8,617
718
126
11
0
269,454
0
W
Medusa
7,808
651
119
10
0
233,749
7
L
Fenrir
5,544
462
56
5
0
244,216
0
W
Baron Samedi
7,028
586
97
8
0
210,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role