Player Matchup

Da Ji
Da Ji
Eiastra
Da Ji
Level 37
God Stats
2W - 2L
1,720 SR
Queue Stats
426W - 365L
1,555 Elo+
Party 1
Horus
Horus
Maksence
Horus
Level 89
God Stats
26W - 21L
1,568 SR
Queue Stats
703W - 622L
1,517 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Noxxious
Ah Muzen Cab
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Agni
Agni
Psÿlo
Agni
Level 120
God Stats
22W - 41L
1,460 SR
Queue Stats
463W - 535L
1,464 Elo+
Solo
Sol
Sol
illlmazera
Sol
Level 62
God Stats
12W - 14L
1,449 SR
Queue Stats
203W - 245L
1,435 Elo+
Solo
Team Averages
Level 70
1,539 SR
1,494 Elo+

VS

Team Averages
Level 63
1,514 SR
1,452 Elo+
Medusa
Medusa
HardSasuke
Medusa
Level 34
God Stats
3W - 0L
1,661 SR
Queue Stats
30W - 22L
1,569 Elo+
Solo
Agni
Agni
NéoGressier
Agni
Level 87
God Stats
9W - 12L
1,416 SR
Queue Stats
149W - 200L
1,432 Elo+
Solo
Freya
Freya
Snake006
Freya
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 28L
1,333 Elo+
Solo
Kali
Kali
TheHarvestman
Kali
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 57L
1,487 Elo+
Solo
Ravana
Ravana
Голуба
Ravana
Level 103
God Stats
14W - 15L
1,491 SR
Queue Stats
27W - 29L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Eiastra
Da Ji
8
0 / 2 / 0
4,640
516
989
6,027
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
Maksence
Horus
8
0 / 0 / 0
4,345
483
337
2,915
2,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Noxxious
Ah Muzen Cab
5
0 / 1 / 0
3,764
418
797
1,554
326
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
Psÿlo
Agni
9
0 / 3 / 0
5,191
577
4,997
4,985
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 3 / 0
5,288
588
4,881
5,520
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HardSasuke
Medusa
11
2 / 0 / 0
5,949
661
3,057
3,423
1,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 0
4,002
445
901
3,661
1,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Freya
Snake006
Freya
8
1 / 0 / 1
4,995
555
1,268
6,307
1,837
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
4 / 0 / 2
5,990
666
3,041
5,885
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ravana
9
2 / 1 / 2
5,351
595
3,246
4,455
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
3
Kills
9
9
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Eiastra
Da Ji
0
2
0
0
W
Medusa
HardSasuke
Medusa
2
0
0
2
L
Horus
Maksence
Horus
0
0
0
0
L
Ah Muzen Cab
Noxxious
Ah Muzen Cab
0
1
0
0
W
0
2
0
0
L
Agni
Psÿlo
Agni
0
3
0
0
W
Freya
Snake006
Freya
1
0
1
1.5
W
4
0
2
5
L
3
3
0
1
W
Ravana
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,001
Damage
11,513
21,001
Taken
23,731
6,722
Mitigated
8,322
8,711
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Eiastra
Da Ji
989
135
0
2,780
6,027
1,734
0
150
5,877
0
23,203
W
Medusa
HardSasuke
Medusa
3,057
1,468
0
399
3,423
1,063
0
0
3,423
0
38,884
L
Horus
Maksence
Horus
337
288
35
1,154
2,915
2,004
0
0
2,915
0
11,227
L
Ah Muzen Cab
Noxxious
Ah Muzen Cab
797
303
0
627
1,554
326
110
132
1,422
0
7,692
W
901
124
0
669
3,661
1,228
140
2,281
1,380
11,157
0
L
Agni
Psÿlo
Agni
4,997
313
0
1,296
4,985
1,395
0
1,268
3,717
26,167
0
W
Freya
Snake006
Freya
1,268
348
0
3,460
6,307
1,837
0
3,853
2,146
16,075
0
W
3,041
1,991
0
1,880
5,885
2,507
120
1,012
4,835
0
28,073
L
4,881
1,192
0
2,819
5,520
1,263
758
619
4,901
23,375
0
W
Ravana
3,246
1,065
0
1,728
4,455
1,687
0
2,386
2,069
0
23,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,228
Gold Earned
26,287
209
Minions Killed
259
0
Camps Cleared
0
733,124
Distance Traveled
806,730
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,640
516
51
6
0
163,313
3
W
Medusa
5,949
661
78
9
0
166,469
5
L
Horus
4,345
483
19
2
0
170,644
1
L
Ah Muzen Cab
3,764
418
19
2
0
97,927
0
W
Agni
4,002
445
25
3
0
156,425
1
L
Agni
5,191
577
71
8
0
165,123
2
W
Freya
4,995
555
45
5
0
142,133
0
W
Kali
5,990
666
59
7
0
169,902
0
L
Sol
5,288
588
49
5
0
136,117
1
W
Ravana
5,351
595
52
6
0
171,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role