Player Matchup

Tiamat
Tiamat
Ahkihlya
Tiamat
Level 160
God Stats
6W - 4L
1,552 SR
Queue Stats
344W - 316L
1,611 Elo+
Solo
Bacchus
Bacchus
DragonFireBoy
Bacchus
Level 153
God Stats
2W - 0L
1,653 SR
Queue Stats
32W - 36L
1,534 Elo+
Solo
Terra
Terra
GokuwithanAfro
Terra
Level 159
God Stats
8W - 8L
1,622 SR
Queue Stats
391W - 389L
1,551 Elo+
Solo
Xbalanque
Xbalanque
ODSTELITEJ6
Xbalanque
Level 154
God Stats
3W - 4L
1,424 SR
Queue Stats
360W - 370L
1,555 Elo+
Solo
Chaac
Chaac
Squanty
Chaac
Level 147
God Stats
3W - 4L
1,417 SR
Queue Stats
337W - 330L
1,556 Elo+
Solo
Team Averages
Level 155
1,533 SR
1,561 Elo+

VS

Team Averages
Level 145
1,644 SR
1,567 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DedeDaiya__
Gilgamesh
Level 145
God Stats
6W - 7L
1,474 SR
Queue Stats
639W - 645L
1,602 Elo+
Solo
Ne Zha
Ne Zha
Floxsey
Ne Zha
Level 103
God Stats
1W - 2L
1,946 SR
Queue Stats
626W - 474L
1,688 Elo+
Party 1
Hun Batz
Hun Batz
Thunderkeyng
Hun Batz
Level 158
God Stats
6W - 2L
1,800 SR
Queue Stats
282W - 288L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ahkihlya
Tiamat
17
2 / 1 / 17
9,930
709
12,372
11,448
10,426
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
18
7 / 4 / 13
10,813
772
12,191
16,977
17,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 3 / 17
11,003
786
11,063
17,239
23,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
ODSTELITEJ6
Xbalanque
15
3 / 4 / 9
9,901
707
11,465
11,651
4,395
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Squanty
Chaac
17
5 / 2 / 15
10,288
735
18,648
18,162
13,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
8 / 3 / 3
11,599
829
16,087
8,585
4,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
 
Chang'e
13
1 / 5 / 3
8,538
610
6,512
14,246
6,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
DedeDaiya__
Gilgamesh
17
4 / 3 / 7
10,698
764
10,236
20,748
15,756
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
Floxsey
Ne Zha
16
1 / 4 / 10
9,431
674
12,360
17,022
13,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
Thunderkeyng
Hun Batz
13
0 / 5 / 6
8,315
594
11,438
11,543
5,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
43
20
Kills
14
14
Deaths
20
71
Assists
29
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
8
3
3
3.17
L
Chang'e
 
Chang'e
1
5
3
0.5
W
Tiamat
Ahkihlya
Tiamat
2
1
17
10.5
L
Gilgamesh
DedeDaiya__
Gilgamesh
4
3
7
2.5
W
Bacchus
7
4
13
3.38
L
Ne Zha
Floxsey
Ne Zha
1
4
10
1.5
W
3
3
17
3.83
W
Xbalanque
ODSTELITEJ6
Xbalanque
3
4
9
1.88
W
Chaac
Squanty
Chaac
5
2
15
6.25
L
Hun Batz
Thunderkeyng
Hun Batz
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,739
Damage
56,633
75,477
Taken
72,144
69,332
Mitigated
46,177
38,834
Healing
26,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
16,087
1,501
1,622
1,810
8,585
4,503
622
5,229
3,255
36,748
9,828
L
Chang'e
 
Chang'e
6,512
36
8,180
4,327
14,246
6,262
0
7,496
6,519
12,949
0
W
Tiamat
Ahkihlya
Tiamat
12,372
620
799
2,768
11,448
10,426
1,121
1,966
9,317
39,825
0
L
Gilgamesh
DedeDaiya__
Gilgamesh
10,236
2,064
906
3,474
20,748
15,756
162
7,560
12,285
0
20,868
W
Bacchus
12,191
742
2,832
1,650
16,977
17,541
181
5,227
11,701
21,194
0
L
Ne Zha
Floxsey
Ne Zha
12,360
1,268
359
3,912
17,022
13,885
423
9,333
7,271
0
21,281
W
11,063
458
11,775
6,020
17,239
23,448
155
4,412
12,827
21,570
0
W
Xbalanque
ODSTELITEJ6
Xbalanque
11,465
3,449
2,472
2,094
11,651
4,395
3,037
1,063
10,538
0
31,325
W
Chaac
Squanty
Chaac
18,648
1,185
437
7,987
18,162
13,522
1,393
4,456
13,706
0
38,341
L
Hun Batz
Thunderkeyng
Hun Batz
11,438
170
1,618
457
11,543
5,771
281
5,561
5,850
0
18,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,935
Gold Earned
48,581
151
Minions Killed
138
0
Camps Cleared
0
1,256,295
Distance Traveled
1,258,229
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,599
829
63
5
0
260,854
0
L
Chang'e
8,538
610
17
1
0
227,857
1
W
Tiamat
9,930
709
43
3
0
266,962
1
L
Gilgamesh
10,698
764
23
2
0
267,441
0
W
Bacchus
10,813
772
12
1
0
234,161
0
L
Ne Zha
9,431
674
11
1
0
254,902
4
W
Terra
11,003
786
19
1
0
269,191
0
W
Xbalanque
9,901
707
43
3
0
204,729
0
W
Chaac
10,288
735
34
2
0
281,252
1
L
Hun Batz
8,315
594
24
2
0
247,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role