Player Matchup

Bastet
Bastet
Its_VanGuardian
Bastet
Level 105
God Stats
24W - 12L
1,786 SR
Queue Stats
99W - 84L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
TexasRed732
Baron Samedi
Level 17
God Stats
33W - 23L
1,580 SR
Queue Stats
181W - 173L
1,505 Elo+
Party 1
Erlang Shen
Erlang Shen
its_Demon_Angle
Erlang Shen
Level 146
God Stats
12W - 10L
1,578 SR
Queue Stats
254W - 236L
1,538 Elo+
Party 1
Team Averages
Level 89
1,648 SR
1,510 Elo+

VS

Team Averages
Level 41
1,451 SR
1,408 Elo+
Ullr
Ullr
A High Hebrew
Ullr
Level 57
God Stats
2W - 3L
1,345 SR
Queue Stats
23W - 23L
1,395 Elo+
Party 2
Discordia
Discordia
Steady w0mp
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,483 Elo+
Party 2
Tyr
Tyr
TheButernut11
Tyr
Level 61
God Stats
5W - 5L
1,508 SR
Queue Stats
27W - 37L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 14
9,307
776
9,586
5,535
1,956
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
TexasRed732
Baron Samedi
12
4 / 1 / 11
8,802
734
6,639
5,492
2,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
its_Demon_Angle
Erlang Shen
14
12 / 1 / 9
10,574
881
14,573
13,107
7,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
7,327
611
3,441
12,798
4,308
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Steady w0mp
Discordia
11
1 / 6 / 2
7,595
633
7,358
8,606
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 8 / 0
7,825
652
5,391
13,982
9,063
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
22
Kills
3
3
Deaths
22
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
6
1
14
13
L
Discordia
Steady w0mp
Discordia
1
6
2
0.33
W
Baron Samedi
TexasRed732
Baron Samedi
4
1
11
9.5
L
2
8
0
0.25
W
Erlang Shen
its_Demon_Angle
Erlang Shen
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,798
Damage
16,190
24,134
Taken
35,386
12,096
Mitigated
15,178
10,705
Healing
3,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,441
1,698
0
44
12,798
4,308
120
2,956
9,842
0
18,087
W
9,586
2,803
471
491
5,535
1,956
596
1,277
4,060
0
18,450
L
Discordia
Steady w0mp
Discordia
7,358
409
0
2,241
8,606
1,807
112
1,607
6,999
26,955
0
W
Baron Samedi
TexasRed732
Baron Samedi
6,639
386
1,946
2,283
5,492
2,569
1,029
2,577
2,641
21,178
0
L
5,391
871
0
979
13,982
9,063
0
2,744
11,238
0
10,057
W
Erlang Shen
its_Demon_Angle
Erlang Shen
14,573
7,756
250
5,264
13,107
7,571
1,333
3,178
9,631
0
40,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,683
Gold Earned
22,747
117
Minions Killed
89
8
Camps Cleared
4
745,993
Distance Traveled
627,212
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,327
611
35
3
3
197,072
0
W
Bastet
9,307
776
17
1
2
256,520
1
L
Discordia
7,595
633
39
3
1
218,141
2
W
Baron Samedi
8,802
734
33
3
1
233,329
0
L
Tyr
7,825
652
15
1
0
211,999
0
W
Erlang Shen
10,574
881
67
6
5
256,144
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role