Player Matchup

Charybdis
Charybdis
ADF Razzik
Charybdis
Level 29
God Stats
15W - 12L
1,592 SR
Queue Stats
118W - 122L
1,553 Elo+
Solo
Ah Puch
Ah Puch
MattressPee
Ah Puch
Level 25
God Stats
1W - 2L
1,658 SR
Queue Stats
97W - 110L
1,499 Elo+
Solo
Sylvanus
Sylvanus
MedicinalxKisses
Sylvanus
Level 25
God Stats
24W - 17L
1,491 SR
Queue Stats
33W - 26L
1,476 Elo+
Solo
Artemis
Artemis
RainRahino
Artemis
Level 16
God Stats
33W - 31L
1,561 SR
Queue Stats
37W - 39L
1,421 Elo+
Solo
Cthulhu
Cthulhu
TrevIord
Cthulhu
Level 22
God Stats
60W - 39L
1,557 SR
Queue Stats
74W - 53L
1,497 Elo+
Solo
Team Averages
Level 23
1,572 SR
1,489 Elo+

VS

Team Averages
Level 19
1,578 SR
1,541 Elo+
Fenrir
Fenrir
BlvckPhilip
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Solo
Zeus
Zeus
CallMeJTho
Zeus
Level 29
God Stats
10W - 1L
1,829 SR
Queue Stats
18W - 10L
1,713 Elo+
Solo
Cabrakan
Cabrakan
Jyreece
Cabrakan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,501 Elo+
Solo
Apollo
Apollo
LilJeric
Apollo
Level 28
God Stats
35W - 52L
1,442 SR
Queue Stats
257W - 304L
1,417 Elo+
Solo
Cthulhu
Cthulhu
xTheMajorPayne
Cthulhu
Level 30
God Stats
161W - 113L
1,620 SR
Queue Stats
200W - 175L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ADF Razzik
Charybdis
18
1 / 10 / 8
10,619
965
15,363
19,289
7,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
MattressPee
Ah Puch
19
4 / 7 / 7
12,985
1,180
19,653
13,877
4,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 4 / 12
11,429
1,039
9,275
18,686
12,757
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
RainRahino
Artemis
18
8 / 7 / 6
12,782
1,162
24,211
20,114
7,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
TrevIord
Cthulhu
18
2 / 9 / 9
11,282
1,026
10,265
22,508
17,502
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

70

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
7 / 4 / 10
12,170
1,106
15,728
18,818
7,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 3 / 23
13,391
1,217
30,683
11,024
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
Jyreece
Cabrakan
19
13 / 4 / 15
13,244
1,204
17,180
17,215
8,277
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
LilJeric
Apollo
19
3 / 5 / 15
11,623
1,057
5,780
17,679
6,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 1 / 24
12,948
1,177
18,101
20,656
18,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
124
17
Kills
37
37
Deaths
17
42
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ADF Razzik
Charybdis
1
10
8
0.5
W
Fenrir
7
4
10
3
W
8
3
23
6.5
W
Cabrakan
Jyreece
Cabrakan
13
4
15
5.13
W
Apollo
LilJeric
Apollo
3
5
15
2.1
L
Ah Puch
MattressPee
Ah Puch
4
7
7
1.07
L
2
4
12
2
L
Artemis
RainRahino
Artemis
8
7
6
1.57
L
Cthulhu
TrevIord
Cthulhu
2
9
9
0.72
W
6
1
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,767
Damage
87,472
94,474
Taken
85,392
49,481
Mitigated
44,537
13,980
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ADF Razzik
Charybdis
15,363
10,515
0
1,708
19,289
7,008
0
12,905
6,384
0
32,893
W
Fenrir
15,728
5,311
0
3,015
18,818
7,384
0
7,854
10,964
0
25,541
W
30,683
722
0
0
11,024
3,713
0
5,460
5,564
53,245
0
W
Cabrakan
Jyreece
Cabrakan
17,180
1,933
0
1,158
17,215
8,277
0
7,473
9,742
25,629
0
W
Apollo
LilJeric
Apollo
5,780
3,184
0
1,772
17,679
6,612
0
9,376
8,303
0
35,452
L
Ah Puch
MattressPee
Ah Puch
19,653
540
0
724
13,877
4,833
0
11,518
2,359
74,690
0
L
9,275
2,751
4,997
4,922
18,686
12,757
0
11,154
7,532
19,996
0
L
Artemis
RainRahino
Artemis
24,211
17,562
0
1,461
20,114
7,381
0
13,851
6,263
0
38,138
L
Cthulhu
TrevIord
Cthulhu
10,265
607
168
0
22,508
17,502
0
16,536
4,735
20,808
0
W
18,101
78
1,392
5,987
20,656
18,551
0
9,030
11,626
50,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,097
Gold Earned
63,376
234
Minions Killed
255
6
Camps Cleared
10
1,025,003
Distance Traveled
1,040,785
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,619
965
36
3
3
178,351
0
W
Fenrir
12,170
1,106
36
3
2
226,765
3
W
Zeus
13,391
1,217
50
5
1
189,475
0
W
Cabrakan
13,244
1,204
16
1
2
172,993
0
W
Apollo
11,623
1,057
86
8
4
191,320
0
L
Ah Puch
12,985
1,180
113
10
1
218,309
0
L
Sylvanus
11,429
1,039
28
3
1
204,152
0
L
Artemis
12,782
1,162
24
2
1
210,674
0
L
Cthulhu
11,282
1,026
33
3
0
213,517
0
W
Cthulhu
12,948
1,177
67
6
1
260,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role