Player Matchup

Neith
Neith
Gold II
Deit77
Neith
Gold II
Level 48
God Stats
7W - 5L
1,720 SR
Queue Stats
29W - 33L
1,980 MMR
Solo
Hel
Hel
Gold II
IamTheNightmare
Hel
Gold II
Level 119
God Stats
12W - 7L
1,832 SR
Queue Stats
324W - 371L
1,370 MMR
Solo
Sylvanus
Sylvanus
Gold IV
LastHunter44
Sylvanus
Gold IV
Level 105
God Stats
0W - 1L
1,815 SR
Queue Stats
32W - 26L
1,815 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 91
1,789 SR
1,722 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,577 SR
1,618 MMR
Ymir
Ymir
Platinum V
 
Ymir
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Memz0
Kukulkan
Bronze III
Level 136
God Stats
2W - 0L
1,581 SR
Queue Stats
13W - 7L
1,272 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
işsiz
Ah Muzen Cab
Masters
Level 160
God Stats
7W - 3L
1,651 SR
Queue Stats
594W - 477L
2,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deit77
Neith
15
1 / 4 / 4
10,654
627
13,363
17,317
8,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 5 / 2
11,139
655
15,504
15,451
6,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
LastHunter44
Sylvanus
13
1 / 4 / 2
10,754
633
8,820
21,505
26,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatMorgan Le FayPersephoneSolThoth

VS

Bans
AthenaAphroditeRaijinChang'eScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 0 / 12
11,687
687
8,201
19,446
26,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Memz0
Kukulkan
15
3 / 2 / 9
11,170
657
16,211
10,933
5,500
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ah Muzen Cab
işsiz
Ah Muzen Cab
16
10 / 3 / 3
12,217
719
20,719
15,337
8,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
13
13
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
12
6
L
Neith
Deit77
Neith
1
4
4
0.75
L
3
5
2
0.8
L
Sylvanus
LastHunter44
Sylvanus
1
4
2
0.5
W
Kukulkan
Memz0
Kukulkan
3
2
9
3.75
W
Ah Muzen Cab
işsiz
Ah Muzen Cab
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,687
Damage
45,131
54,273
Taken
45,716
41,310
Mitigated
40,014
23,704
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,201
1,616
0
4,378
19,446
26,130
67
9,707
9,739
22,780
0
L
Neith
Deit77
Neith
13,363
4,753
0
5,524
17,317
8,101
1,054
8,280
9,037
0
65,110
L
15,504
655
6,699
5,858
15,451
6,484
289
6,076
9,375
37,600
0
L
Sylvanus
LastHunter44
Sylvanus
8,820
1,593
1,540
4,083
21,505
26,725
281
10,226
11,279
17,845
0
W
Kukulkan
Memz0
Kukulkan
16,211
849
0
1,676
10,933
5,500
882
6,222
4,711
57,512
0
W
Ah Muzen Cab
işsiz
Ah Muzen Cab
20,719
8,572
318
5,496
15,337
8,384
2,581
8,712
6,625
0
57,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,547
Gold Earned
35,074
217
Minions Killed
183
8
Camps Cleared
5
836,306
Distance Traveled
961,695
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,687
687
20
1
2
314,945
4
L
Neith
10,654
627
143
8
7
260,235
4
L
Hel
11,139
655
48
3
1
312,782
4
L
Sylvanus
10,754
633
26
2
0
263,289
2
W
Kukulkan
11,170
657
116
7
2
325,083
2
W
Ah Muzen Cab
12,217
719
47
3
1
321,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role