Player Matchup

Cthulhu
Cthulhu
Ashikira
Cthulhu
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
304W - 165L
1,776 Elo+
Party 2
Janus
Janus
Nurayoshi
Janus
Level 119
God Stats
1W - 1L
1,366 SR
Queue Stats
218W - 116L
1,722 Elo+
Party 2
Sol
Sol
RavenHawk217
Sol
Level 106
God Stats
1W - 0L
1,322 SR
Queue Stats
302W - 165L
1,741 Elo+
Party 2
Team Averages
Level 117
1,396 SR
1,746 Elo+

VS

Team Averages
Level 8
1,517 SR
1,250 Elo+
Thoth
Thoth
Dark_matter240
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,254 Elo+
Party 1
Bellona
Bellona
deadslayer41
Bellona
Level 8
God Stats
1W - 2L
1,828 SR
Queue Stats
8W - 23L
1,321 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
teletom7777777
Morgan Le Fay
Level 9
God Stats
0W - 3L
1,224 SR
Queue Stats
2W - 9L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ashikira
Cthulhu
11
2 / 2 / 18
7,848
785
6,842
10,558
8,942
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Nurayoshi
Janus
12
6 / 2 / 12
8,421
842
7,436
5,327
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
12 / 0 / 7
9,583
958
12,209
5,741
2,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,149
615
3,006
8,431
2,996
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
deadslayer41
Bellona
10
1 / 8 / 3
7,062
706
5,661
13,755
9,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
teletom7777777
Morgan Le Fay
10
2 / 5 / 1
6,618
662
4,639
7,426
2,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
20
Kills
3
4
Deaths
20
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ashikira
Cthulhu
2
2
18
5.5
L
0
7
2
0.14
W
Janus
Nurayoshi
Janus
6
2
12
6
W
12
0
7
15.5
L
Bellona
deadslayer41
Bellona
1
8
3
0.31
L
Morgan Le Fay
teletom7777777
Morgan Le Fay
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,487
Damage
13,306
21,626
Taken
29,612
13,004
Mitigated
15,446
5,828
Healing
2,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ashikira
Cthulhu
6,842
329
126
1,679
10,558
8,942
90
4,131
6,427
22,347
0
L
3,006
308
0
0
8,431
2,996
0
7,429
814
12,912
0
W
Janus
Nurayoshi
Janus
7,436
631
84
1,016
5,327
1,828
487
1,334
3,993
23,803
0
W
12,209
3,910
0
2,923
5,741
2,234
1,550
2,324
3,417
34,957
2,338
L
Bellona
deadslayer41
Bellona
5,661
939
0
1,532
13,755
9,659
0
11,289
2,230
0
16,967
L
Morgan Le Fay
teletom7777777
Morgan Le Fay
4,639
290
0
903
7,426
2,791
0
6,687
665
16,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,852
Gold Earned
19,829
134
Minions Killed
78
7
Camps Cleared
2
613,406
Distance Traveled
462,965
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,848
785
27
3
1
200,854
1
L
Thoth
6,149
615
26
3
0
150,472
0
W
Janus
8,421
842
51
5
2
205,856
3
W
Sol
9,583
958
56
6
4
206,696
0
L
Bellona
7,062
706
25
3
1
168,649
3
L
Morgan Le Fay
6,618
662
27
3
1
143,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role