Player Matchup

Pele
Pele
MemeQrow
Pele
Level 155
God Stats
31W - 23L
1,452 SR
Queue Stats
521W - 285L
1,657 Elo+
Party 1
Hachiman
Hachiman
PSYCHQO
Hachiman
Level 24
God Stats
3W - 0L
1,609 SR
Queue Stats
12W - 26L
1,181 Elo+
Solo
Sobek
Sobek
weaponwarrior
Sobek
Level 149
God Stats
10W - 4L
1,187 SR
Queue Stats
545W - 300L
1,706 Elo+
Party 1
Team Averages
Level 109
1,416 SR
1,515 Elo+

VS

Team Averages
Level 101
1,399 SR
1,455 Elo+
Ra
Ra
Ami mela lun
Ra
Level 17
God Stats
0W - 3L
1,249 SR
Queue Stats
12W - 26L
1,161 Elo+
Solo
Kuzenbo
Kuzenbo
Its-_DJZort_-
Kuzenbo
Level 157
God Stats
3W - 3L
1,676 SR
Queue Stats
392W - 260L
1,677 Elo+
Solo
Izanami
Izanami
shaman_nk
Izanami
Level 129
God Stats
0W - 3L
1,272 SR
Queue Stats
591W - 669L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
20 / 5 / 5
19,454
695
43,837
35,328
22,512
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
PSYCHQO
Hachiman
12
0 / 6 / 6
13,350
477
5,403
14,076
4,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 1 / 18
17,991
643
28,271
30,220
41,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 3
15,303
547
5,230
21,698
15,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
19
8 / 5 / 2
17,144
612
33,036
39,097
71,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
shaman_nk
Izanami
19
3 / 6 / 4
16,596
593
21,791
27,697
13,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
25
Kills
12
12
Deaths
25
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
14
3
0.18
L
Kuzenbo
8
5
2
1.8
W
Pele
20
5
5
4.5
W
Hachiman
PSYCHQO
Hachiman
0
6
6
0.5
L
Izanami
shaman_nk
Izanami
3
6
4
0.83
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,511
Damage
60,057
79,624
Taken
88,492
68,247
Mitigated
100,432
33,757
Healing
21,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,230
931
1,810
733
21,698
15,150
0
2,643
19,055
36,813
0
L
Kuzenbo
33,036
8,873
0
8,650
39,097
71,851
758
16,450
22,647
70,825
0
W
Pele
43,837
6,583
1,376
16,546
35,328
22,512
1,857
14,677
18,373
0
124,696
W
Hachiman
PSYCHQO
Hachiman
5,403
2,944
328
763
14,076
4,601
686
10,262
2,837
0
20,396
L
Izanami
shaman_nk
Izanami
21,791
10,438
498
10,246
27,697
13,431
1,476
10,133
17,564
0
101,686
W
28,271
2,021
1,146
13,598
30,220
41,134
1,110
10,190
17,328
83,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,795
Gold Earned
49,043
310
Minions Killed
275
11
Camps Cleared
10
1,388,841
Distance Traveled
1,282,741
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,303
547
76
3
1
332,617
3
L
Kuzenbo
17,144
612
75
3
5
488,858
3
W
Pele
19,454
695
168
6
5
468,284
1
W
Hachiman
13,350
477
33
1
2
316,871
0
L
Izanami
16,596
593
124
4
4
461,266
4
W
Sobek
17,991
643
109
4
4
603,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role