Player Matchup

Hel
Hel
AE Lightning
Hel
Level 18
God Stats
0W - 1L
1,267 SR
Queue Stats
37W - 51L
1,343 Elo+
Party 2
Anhur
Anhur
BlazeManSam
Anhur
Level 20
God Stats
1W - 3L
1,380 SR
Queue Stats
36W - 49L
1,347 Elo+
Party 2
Thor
Thor
FillerEpisode
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 49L
1,523 Elo+
Solo
Cerberus
Cerberus
FortuneFaded93
Cerberus
Level 25
God Stats
14W - 16L
1,477 SR
Queue Stats
36W - 50L
1,348 Elo+
Solo
Chang'e
Chang'e
Madachoo
Chang'e
Level 24
God Stats
6W - 3L
1,701 SR
Queue Stats
31W - 22L
1,460 Elo+
Solo
Team Averages
Level 22
1,465 SR
1,404 Elo+

VS

Team Averages
Level 15
1,535 SR
1,428 Elo+
Bacchus
Bacchus
Attestupa
Bacchus
Level 16
God Stats
5W - 2L
1,689 SR
Queue Stats
27W - 27L
1,524 Elo+
Party 1
Tiamat
Tiamat
BeatMyMeatWagon
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,306 Elo+
Party 1
Bellona
Bellona
MìghtOƒDęmåçìá
Bellona
Level 8
God Stats
6W - 2L
1,556 SR
Queue Stats
10W - 5L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
Rashir
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,495 Elo+
Party 1
Fenrir
Fenrir
Sir_Michael55
Fenrir
Level 29
God Stats
11W - 19L
1,433 SR
Queue Stats
86W - 133L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,578
447
1,166
3,705
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 4 / 0
3,516
440
1,630
4,300
742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 2 / 0
4,321
540
976
5,708
1,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
5
0 / 3 / 0
3,819
477
2,110
4,977
1,835
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chang'e
Madachoo
Chang'e
7
0 / 2 / 1
4,198
525
2,819
3,351
889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Attestupa
Bacchus
7
2 / 0 / 6
4,942
618
2,163
4,666
2,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 4
4,089
511
1,574
3,833
1,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
2 / 0 / 6
4,767
596
4,046
5,653
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Rashir
Danzaburou
7
4 / 0 / 1
4,801
600
2,609
3,569
924
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
7 / 0 / 3
5,740
718
3,233
3,148
1,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
15
15
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Bacchus
Attestupa
Bacchus
2
0
6
5
W
0
1
4
2
L
0
4
0
0
L
1
2
0
0.5
L
Cerberus
0
3
0
0
L
Chang'e
Madachoo
Chang'e
0
2
1
0.25
W
2
0
6
5
W
Danzaburou
Rashir
Danzaburou
4
0
1
4.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,701
Damage
13,625
22,041
Taken
20,869
5,640
Mitigated
9,495
7,343
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,166
195
219
697
3,705
796
0
787
2,918
9,084
0
W
Bacchus
Attestupa
Bacchus
2,163
374
0
1,621
4,666
2,659
0
665
4,001
7,975
0
W
1,574
334
0
1,469
3,833
1,411
222
2,032
1,761
11,209
0
L
1,630
1,317
0
812
4,300
742
56
677
3,623
0
8,369
L
976
547
0
2,616
5,708
1,378
0
287
5,421
0
18,182
L
Cerberus
2,110
169
0
1,172
4,977
1,835
0
544
4,433
11,344
0
L
Chang'e
Madachoo
Chang'e
2,819
372
378
1,449
3,351
889
108
1,442
1,909
15,209
0
W
4,046
1,508
0
2,939
5,653
3,176
0
1,761
3,852
0
17,201
W
Danzaburou
Rashir
Danzaburou
2,609
1,220
0
1,512
3,569
924
343
707
2,862
0
19,618
W
3,233
337
0
655
3,148
1,325
0
770
2,298
0
25,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,432
Gold Earned
24,339
135
Minions Killed
158
0
Camps Cleared
0
684,485
Distance Traveled
785,457
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,578
447
14
2
0
125,793
1
W
Bacchus
4,942
618
8
1
0
152,223
1
W
Tiamat
4,089
511
20
3
0
147,961
0
L
Anhur
3,516
440
18
2
0
133,422
2
L
Thor
4,321
540
43
5
0
146,420
1
L
Cerberus
3,819
477
31
4
0
119,774
1
L
Chang'e
4,198
525
29
4
0
159,076
4
W
Bellona
4,767
596
29
4
0
167,234
0
W
Danzaburou
4,801
600
47
6
0
141,603
0
W
Fenrir
5,740
718
54
7
0
176,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role