Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
LEGIT_Pr3d4t0r-9
Yemoja
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 121L
1,559 Elo+
Solo
Bastet
Bastet
Yeyo27
Bastet
Level 159
God Stats
0W - 1L
1,811 SR
Queue Stats
88W - 81L
1,578 Elo+
Solo
Chernobog
Chernobog
nickcanadacore
Chernobog
Level 146
God Stats
1W - 4L
1,532 SR
Queue Stats
268W - 291L
1,577 Elo+
Solo
Tiamat
Tiamat
也无风雨也无晴丶
Tiamat
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
209W - 168L
1,572 Elo+
Party 1
Team Averages
Level 154
1,569 SR
1,557 Elo+

VS

Team Averages
Level 128
1,416 SR
1,574 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Love Crimes XO
Zeus
Level 149
God Stats
2W - 4L
1,269 SR
Queue Stats
380W - 395L
1,577 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shado1ce
Ah Muzen Cab
Level 143
God Stats
1W - 1L
1,319 SR
Queue Stats
167W - 170L
1,605 Elo+
Solo
Ne Zha
Ne Zha
Son Wumama
Ne Zha
Level 47
God Stats
4W - 3L
1,559 SR
Queue Stats
369W - 379L
1,558 Elo+
Solo
Discordia
Discordia
iTzKida
Discordia
Level 151
God Stats
3W - 6L
1,434 SR
Queue Stats
452W - 434L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 7 / 6
9,630
688
10,421
11,653
3,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 9
10,265
733
8,152
13,598
13,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Yeyo27
Bastet
17
8 / 7 / 5
10,677
763
12,881
12,882
4,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
nickcanadacore
Chernobog
14
0 / 7 / 4
7,929
566
4,226
12,209
4,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 6
10,131
724
8,301
10,443
5,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
2 / 3 / 9
9,845
703
3,323
11,054
4,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 3 / 11
11,739
839
19,136
9,883
4,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Shado1ce
Ah Muzen Cab
18
5 / 2 / 12
11,145
796
7,776
11,286
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Son Wumama
Ne Zha
18
9 / 5 / 6
11,282
806
11,640
11,613
4,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
iTzKida
Discordia
18
7 / 4 / 14
11,353
811
15,892
14,956
4,779
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
80
17
Kills
28
28
Deaths
17
30
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
7
6
0.86
W
Aphrodite
 
Aphrodite
2
3
9
2.17
L
2
3
9
2.17
W
5
3
11
3.5
W
Ah Muzen Cab
Shado1ce
Ah Muzen Cab
5
2
12
5.5
W
Ne Zha
Son Wumama
Ne Zha
9
5
6
2.4
L
Bastet
Yeyo27
Bastet
8
7
5
1.5
W
Discordia
iTzKida
Discordia
7
4
14
3.5
L
Chernobog
nickcanadacore
Chernobog
0
7
4
0.29
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,981
Damage
57,767
60,785
Taken
58,792
32,304
Mitigated
23,081
11,954
Healing
25,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,421
2,681
0
298
11,653
3,764
0
6,457
5,196
25,710
0
W
Aphrodite
 
Aphrodite
3,323
922
7,452
5,258
11,054
4,580
368
4,860
6,194
10,854
0
L
8,152
536
4,951
3,107
13,598
13,248
0
10,407
3,191
24,825
0
W
19,136
966
116
717
9,883
4,312
253
5,425
4,458
45,656
0
W
Ah Muzen Cab
Shado1ce
Ah Muzen Cab
7,776
3,351
1,122
4,708
11,286
4,727
2,563
4,639
6,647
0
38,505
W
Ne Zha
Son Wumama
Ne Zha
11,640
961
775
2,062
11,613
4,683
1,024
5,546
6,067
0
26,533
L
Bastet
Yeyo27
Bastet
12,881
1,591
0
1,307
12,882
4,539
0
7,603
5,279
0
15,975
W
Discordia
iTzKida
Discordia
15,892
1,148
646
2,152
14,956
4,779
1,243
6,404
8,552
33,049
0
L
Chernobog
nickcanadacore
Chernobog
4,226
2,414
0
361
12,209
4,881
0
6,954
5,255
0
14,802
L
8,301
898
231
1,699
10,443
5,872
0
6,930
3,513
20,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,632
Gold Earned
55,364
115
Minions Killed
210
0
Camps Cleared
0
1,084,457
Distance Traveled
1,250,570
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,630
688
22
2
0
218,943
0
W
Aphrodite
9,845
703
18
1
0
257,247
1
L
Yemoja
10,265
733
35
3
0
210,978
4
W
Zeus
11,739
839
71
5
0
236,856
1
W
Ah Muzen Cab
11,145
796
64
5
0
262,189
1
W
Ne Zha
11,282
806
17
1
0
243,458
0
L
Bastet
10,677
763
2
0
0
225,940
0
W
Discordia
11,353
811
40
3
0
250,820
1
L
Chernobog
7,929
566
26
2
0
231,043
5
L
Tiamat
10,131
724
30
2
0
197,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role