Player Matchup

Izanami
Izanami
Ayou
Izanami
Level 149
God Stats
1W - 2L
1,243 SR
Queue Stats
117W - 99L
1,558 Elo+
Party 1
Nox
Nox
DownStyle
Nox
Level 118
God Stats
0W - 2L
1,191 SR
Queue Stats
53W - 61L
1,439 Elo+
Solo
He Bo
He Bo
P-R-U-N-E-A-U
He Bo
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 214L
1,540 Elo+
Party 1
Thor
Thor
Salguodjo
Thor
Level 126
God Stats
1W - 2L
1,621 SR
Queue Stats
144W - 158L
1,546 Elo+
Solo
Anubis
Anubis
iRcLoad
Anubis
Level 122
God Stats
3W - 2L
1,701 SR
Queue Stats
228W - 251L
1,442 Elo+
Solo
Team Averages
Level 135
1,451 SR
1,505 Elo+

VS

Team Averages
Level 140
1,464 SR
1,536 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Danktastrophe
Ymir
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
351W - 360L
1,481 Elo+
Solo
Baba Yaga
Baba Yaga
Halomancer
Baba Yaga
Level 127
God Stats
4W - 0L
1,453 SR
Queue Stats
82W - 76L
1,554 Elo+
Party 2
Erlang Shen
Erlang Shen
Insane Fingaz
Erlang Shen
Level 158
God Stats
1W - 1L
1,366 SR
Queue Stats
55W - 64L
1,517 Elo+
Solo
Ne Zha
Ne Zha
Ragepanda1
Ne Zha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ayou
Izanami
20
6 / 3 / 12
13,087
770
18,050
13,903
5,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 4 / 16
11,409
671
16,000
12,446
4,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 6 / 14
11,420
672
13,782
15,836
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
19
6 / 8 / 12
12,801
753
16,140
16,232
21,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
iRcLoad
Anubis
19
4 / 8 / 13
11,721
689
15,675
17,719
8,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
8 / 6 / 12
12,446
732
9,307
25,688
20,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
3 / 6 / 15
11,864
698
5,244
22,360
17,648
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Halomancer
Baba Yaga
20
8 / 2 / 15
13,652
803
27,502
12,210
5,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Insane Fingaz
Erlang Shen
20
1 / 3 / 18
11,739
691
9,796
15,561
6,689
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ne Zha
Ragepanda1
Ne Zha
20
7 / 5 / 17
12,755
750
15,339
18,686
8,502
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
104
22
Kills
27
29
Deaths
22
67
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
6
12
2.33
L
Izanami
Ayou
Izanami
6
3
12
4
W
3
6
15
1.75
L
2
4
16
2.5
W
Baba Yaga
Halomancer
Baba Yaga
8
2
15
7.75
W
Erlang Shen
Insane Fingaz
Erlang Shen
1
3
18
3.33
L
4
6
14
1.83
W
Ne Zha
Ragepanda1
Ne Zha
7
5
17
3.1
L
Thor
6
8
12
1.5
L
Anubis
iRcLoad
Anubis
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,647
Damage
67,188
76,136
Taken
94,505
45,469
Mitigated
58,197
24,384
Healing
37,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,307
2,568
1,255
6,960
25,688
20,197
1,021
13,312
12,376
0
15,328
L
Izanami
Ayou
Izanami
18,050
7,711
622
5,341
13,903
5,777
1,810
5,842
8,061
0
53,661
W
5,244
365
3,230
5,405
22,360
17,648
0
12,216
10,144
14,335
0
L
16,000
1,316
2,202
2,688
12,446
4,570
695
4,671
7,775
35,752
0
W
Baba Yaga
Halomancer
Baba Yaga
27,502
613
3,765
5,317
12,210
5,161
1,735
4,468
7,742
57,091
0
W
Erlang Shen
Insane Fingaz
Erlang Shen
9,796
458
2,233
2,839
15,561
6,689
898
6,409
9,152
0
35,883
L
13,782
1,171
2,339
3,900
15,836
4,901
422
5,800
10,036
21,729
0
W
Ne Zha
Ragepanda1
Ne Zha
15,339
3,184
1,595
5,088
18,686
8,502
1,867
9,899
8,787
0
33,898
L
Thor
16,140
3,180
730
1,585
16,232
21,817
430
8,050
8,182
847
22,424
L
Anubis
iRcLoad
Anubis
15,675
143
445
4,532
17,719
8,404
432
8,383
9,336
27,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,438
Gold Earned
62,456
175
Minions Killed
165
0
Camps Cleared
0
1,367,284
Distance Traveled
1,613,371
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,446
732
8
0
0
294,519
2
L
Izanami
13,087
770
70
4
0
308,860
4
W
Ymir
11,864
698
20
1
0
311,586
0
L
Nox
11,409
671
46
3
0
330,409
1
W
Baba Yaga
13,652
803
89
5
0
328,739
0
W
Erlang Shen
11,739
691
26
2
0
347,633
0
L
He Bo
11,420
672
23
1
0
272,419
2
W
Ne Zha
12,755
750
22
1
0
330,894
0
L
Thor
12,801
753
4
0
0
190,518
2
L
Anubis
11,721
689
32
2
0
265,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role