Player Matchup

Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Ornira
Chernobog
Level 16
God Stats
1W - 2L
1,168 SR
Queue Stats
6W - 11L
1,188 Elo+
Solo
Chronos
Chronos
Roman1235
Chronos
Level 17
God Stats
21W - 16L
1,485 SR
Queue Stats
28W - 26L
1,373 Elo+
Solo
Arachne
Arachne
dehniii85
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,341 Elo+
Solo
Erlang Shen
Erlang Shen
lwOvOwl
Erlang Shen
Level 29
God Stats
3W - 0L
1,823 SR
Queue Stats
124W - 127L
1,426 Elo+
Solo
Team Averages
Level 21
1,495 SR
1,365 Elo+

VS

Team Averages
Level 13
1,347 SR
1,232 Elo+
Anubis
Anubis
Cyrex_FIPI300IQ
Anubis
Level 19
God Stats
9W - 22L
1,241 SR
Queue Stats
24W - 42L
1,262 Elo+
Solo
Fenrir
Fenrir
Zereho
Fenrir
Level 25
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
crisunika
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,141 Elo+
Solo
Izanami
Izanami
gynkax
Izanami
Level 8
God Stats
2W - 1L
1,108 SR
Queue Stats
12W - 14L
1,308 Elo+
Solo
Cthulhu
Cthulhu
swordmanxx
Cthulhu
Level 7
God Stats
1W - 4L
1,169 SR
Queue Stats
6W - 19L
949 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 1 / 7
10,315
573
13,168
11,694
4,098
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Ornira
Chernobog
15
6 / 2 / 8
9,846
547
10,657
10,024
3,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Roman1235
Chronos
14
3 / 5 / 5
9,402
522
11,245
11,982
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
dehniii85
Arachne
13
2 / 4 / 6
8,365
465
4,430
12,845
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
lwOvOwl
Erlang Shen
16
8 / 4 / 7
10,053
559
10,944
17,314
12,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
8,240
458
6,122
12,007
6,406
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Zereho
Fenrir
16
11 / 2 / 2
10,614
590
12,060
15,538
8,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
11
0 / 6 / 6
7,348
408
3,172
14,174
8,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
gynkax
Izanami
13
2 / 5 / 8
8,677
482
10,633
11,284
3,755
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
swordmanxx
Cthulhu
11
0 / 6 / 4
6,813
379
8,135
15,175
10,350
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
26
Kills
16
16
Deaths
26
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
7
10.5
L
3
7
2
0.57
W
Chernobog
Ornira
Chernobog
6
2
8
5
W
Chronos
Roman1235
Chronos
3
5
5
1.1
L
Fenrir
Zereho
Fenrir
11
2
2
6
L
Ymir
0
6
6
0.5
W
Arachne
dehniii85
Arachne
2
4
6
1.25
L
Izanami
gynkax
Izanami
2
5
8
1.2
W
Erlang Shen
lwOvOwl
Erlang Shen
8
4
7
2.88
L
Cthulhu
swordmanxx
Cthulhu
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,444
Damage
40,122
63,859
Taken
68,178
28,305
Mitigated
37,066
23,391
Healing
6,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,168
3,547
0
4,446
11,694
4,098
2,115
4,779
6,915
64,015
0
L
6,122
514
0
2,053
12,007
6,406
306
6,138
5,869
38,348
0
W
Chernobog
Ornira
Chernobog
10,657
9,262
0
4,856
10,024
3,351
561
4,060
5,964
0
53,361
W
Chronos
Roman1235
Chronos
11,245
2,457
0
2,311
11,982
3,445
1,364
2,323
9,659
50,366
0
L
Fenrir
Zereho
Fenrir
12,060
2,054
0
1,699
15,538
8,262
0
5,620
9,918
0
62,162
L
Ymir
3,172
783
0
250
14,174
8,293
69
2,076
12,098
12,322
0
W
Arachne
dehniii85
Arachne
4,430
2,888
0
5,273
12,845
5,117
21
2,454
10,391
0
39,653
L
Izanami
gynkax
Izanami
10,633
7,056
0
1,492
11,284
3,755
0
4,675
6,609
0
51,360
W
Erlang Shen
lwOvOwl
Erlang Shen
10,944
7,002
0
6,505
17,314
12,294
1,179
3,813
13,501
0
72,550
L
Cthulhu
swordmanxx
Cthulhu
8,135
602
0
810
15,175
10,350
0
5,904
9,271
27,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,981
Gold Earned
41,692
462
Minions Killed
303
0
Camps Cleared
0
1,573,431
Distance Traveled
1,560,053
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,315
573
116
6
0
319,109
4
L
Anubis
8,240
458
65
4
0
250,850
3
W
Chernobog
9,846
547
95
5
0
269,656
0
W
Chronos
9,402
522
89
5
0
324,061
0
L
Fenrir
10,614
590
85
5
0
346,190
1
L
Ymir
7,348
408
25
1
0
312,729
1
W
Arachne
8,365
465
55
3
0
329,702
0
L
Izanami
8,677
482
85
5
0
337,023
1
W
Erlang Shen
10,053
559
107
6
0
330,903
0
L
Cthulhu
6,813
379
43
2
0
313,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role