Player Matchup

Achilles
Achilles
DR Happykill
Achilles
Level 29
God Stats
1W - 5L
1,435 SR
Queue Stats
1W - 7L
1,083 Elo+
Party 1
Jormungandr
Jormungandr
Forge319
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,057 Elo+
Party 1
Izanami
Izanami
classyrussian19
Izanami
Level 21
God Stats
1W - 5L
1,418 SR
Queue Stats
1W - 7L
1,030 Elo+
Party 1
Team Averages
Level 25
1,451 SR
1,057 Elo+

VS

Team Averages
Level 40
1,377 SR
1,390 Elo+
Ne Zha
Ne Zha
BornGrumpi
Ne Zha
Level 67
God Stats
30W - 41L
1,300 SR
Queue Stats
195W - 241L
1,375 Elo+
Party 2
Ullr
Ullr
SimpleG
Ullr
Level 26
God Stats
6W - 10L
1,441 SR
Queue Stats
69W - 86L
1,364 Elo+
Party 2
Ra
Ra
xXxMARVITZxXx
Ra
Level 28
God Stats
15W - 33L
1,389 SR
Queue Stats
210W - 300L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DR Happykill
Achilles
15
2 / 7 / 4
11,429
635
9,236
20,763
12,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Forge319
Jormungandr
15
5 / 6 / 2
11,609
645
13,089
23,793
20,326
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 9 / 2
10,085
560
11,011
16,977
4,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BornGrumpi
Ne Zha
15
5 / 1 / 14
12,084
671
13,473
15,254
14,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
SimpleG
Ullr
14
5 / 5 / 11
11,687
649
14,495
16,666
6,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
10 / 2 / 8
13,275
738
22,006
15,236
6,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
8
Kills
20
22
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BornGrumpi
Ne Zha
5
1
14
12
L
Achilles
DR Happykill
Achilles
2
7
4
0.57
L
Jormungandr
Forge319
Jormungandr
5
6
2
1
W
Ullr
SimpleG
Ullr
5
5
11
2.1
L
1
9
2
0.22
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,336
Damage
49,974
61,533
Taken
47,156
37,909
Mitigated
28,213
8,179
Healing
17,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BornGrumpi
Ne Zha
13,473
2,182
0
4,749
15,254
14,737
115
5,426
9,828
0
32,540
L
Achilles
DR Happykill
Achilles
9,236
2,051
689
2,169
20,763
12,756
64
8,330
11,860
0
32,489
L
Jormungandr
Forge319
Jormungandr
13,089
2,353
67
5,017
23,793
20,326
180
10,691
12,647
41,655
0
W
Ullr
SimpleG
Ullr
14,495
6,871
0
171
16,666
6,922
2,497
4,675
11,991
0
38,131
L
11,011
6,181
0
237
16,977
4,827
795
4,301
12,221
0
60,854
W
22,006
600
4,752
8,111
15,236
6,554
720
3,588
11,648
76,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,123
Gold Earned
37,046
193
Minions Killed
217
8
Camps Cleared
8
843,818
Distance Traveled
1,010,499
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,084
671
22
1
3
365,465
1
L
Achilles
11,429
635
53
3
2
283,189
0
L
Jormungandr
11,609
645
57
3
3
300,661
4
W
Ullr
11,687
649
44
2
0
299,252
4
L
Izanami
10,085
560
83
5
3
259,968
1
W
Ra
13,275
738
151
8
5
345,782
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role