Player Matchup

Izanami
Izanami
Masters
DYNMcBATMAN
Izanami
Masters
Level 160
God Stats
11W - 8L
1,689 SR
Queue Stats
480W - 424L
3,089 MMR
Solo
Baron Samedi
Baron Samedi
Masters
Herro Tyler
Baron Samedi
Masters
Level 97
God Stats
34W - 45L
1,615 SR
Queue Stats
696W - 636L
3,024 MMR
Solo
Osiris
Osiris
Masters
Moiuer
Osiris
Masters
Level 160
God Stats
10W - 7L
1,730 SR
Queue Stats
499W - 462L
2,785 MMR
Solo
Sol
Sol
Masters
Trashton101
Sol
Masters
Level 160
God Stats
3W - 4L
1,613 SR
Queue Stats
649W - 574L
3,132 MMR
Solo
Gilgamesh
Gilgamesh
Masters
furг
Gilgamesh
Masters
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 38L
2,861 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 139
1,629 SR
2,978 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 147
1,828 SR
2,966 MMR
Set
Set
Masters
MidShoTzZ
Set
Masters
Level 160
God Stats
103W - 24L
1,914 SR
Queue Stats
495W - 335L
3,357 MMR
Party 1
Sobek
Sobek
Masters
NoMmrOmar
Sobek
Masters
Level 109
God Stats
13W - 6L
1,758 SR
Queue Stats
195W - 163L
2,673 MMR
Solo
Artio
Artio
Masters
TL2Infinity
Artio
Masters
Level 160
God Stats
4W - 6L
1,517 SR
Queue Stats
375W - 300L
3,146 MMR
Party 1
Ullr
Ullr
Masters
tastytacо
Ullr
Masters
Level 148
God Stats
15W - 2L
2,099 SR
Queue Stats
58W - 15L
2,822 MMR
Party 2
Janus
Janus
Masters
thesnapplecap
Janus
Masters
Level 160
God Stats
5W - 1L
1,850 SR
Queue Stats
501W - 479L
2,830 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DYNMcBATMAN
Izanami
14
0 / 2 / 2
7,825
602
2,634
7,696
2,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Herro Tyler
Baron Samedi
11
2 / 4 / 0
6,073
467
4,559
10,209
9,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
Moiuer
Osiris
12
0 / 3 / 1
6,849
527
5,634
13,104
12,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 4 / 3
7,206
554
8,259
10,009
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
furг
Gilgamesh
10
5 / 5 / 0
6,942
534
3,750
12,279
6,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
PersephoneKaliTiamatMorgan Le FayOdin

VS

Bans
Zhong KuiCerberusArtemisFafnirCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
8,527
656
6,458
8,421
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
NoMmrOmar
Sobek
12
1 / 1 / 9
6,884
530
4,916
11,493
9,481
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 0 / 2
8,017
617
8,660
9,210
9,444
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 2
8,729
671
4,250
4,426
1,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 4 / 6
8,673
667
8,404
9,068
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
17
18
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
DYNMcBATMAN
Izanami
0
2
2
0.5
L
Baron Samedi
Herro Tyler
Baron Samedi
2
4
0
0.5
W
4
1
5
6.5
L
Osiris
Moiuer
Osiris
0
3
1
0.17
W
Sobek
NoMmrOmar
Sobek
1
1
9
5.5
W
3
0
2
4
L
0
4
3
0.38
L
Gilgamesh
furг
Gilgamesh
5
5
0
1
W
2
1
2
3
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,836
Damage
32,688
53,297
Taken
42,618
33,799
Mitigated
27,291
16,074
Healing
15,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DYNMcBATMAN
Izanami
2,634
2,017
0
2,228
7,696
2,436
1,286
1,132
6,564
0
68,434
L
Baron Samedi
Herro Tyler
Baron Samedi
4,559
639
241
3,118
10,209
9,265
0
4,813
5,396
23,769
0
W
6,458
2,702
0
2,196
8,421
3,902
560
4,112
4,309
0
68,048
L
Osiris
Moiuer
Osiris
5,634
2,171
0
5,298
13,104
12,761
0
9,091
4,013
0
41,218
W
Sobek
NoMmrOmar
Sobek
4,916
941
165
5,020
11,493
9,481
68
3,890
7,603
14,660
0
W
8,660
1,698
179
6,183
9,210
9,444
0
1,586
7,624
49,073
0
L
8,259
3,498
0
3,527
10,009
3,025
146
3,830
6,179
48,815
0
L
Gilgamesh
furг
Gilgamesh
3,750
806
0
1,662
12,279
6,312
0
3,245
9,034
0
33,433
W
4,250
2,080
0
533
4,426
1,322
148
211
4,215
0
63,741
W
8,404
650
0
1,101
9,068
3,142
0
3,019
6,049
49,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,895
Gold Earned
40,830
426
Minions Killed
491
0
Camps Cleared
0
1,230,036
Distance Traveled
1,410,923
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,825
602
138
11
0
236,950
7
L
Baron Samedi
6,073
467
31
2
0
241,769
4
W
Set
8,527
656
126
10
0
279,053
1
L
Osiris
6,849
527
91
7
0
251,262
3
W
Sobek
6,884
530
25
2
0
274,541
3
W
Artio
8,017
617
101
8
0
276,387
3
L
Sol
7,206
554
105
8
0
229,212
2
L
Gilgamesh
6,942
534
61
5
0
270,843
2
W
Ullr
8,729
671
141
11
0
282,733
2
W
Janus
8,673
667
98
8
0
298,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role