Player Matchup

Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Crentex
Cerberus
Level 160
God Stats
6W - 4L
1,619 SR
Queue Stats
1,481W - 1,528L
1,480 Elo+
Solo
Agni
Agni
McDitrix
Agni
Level 65
God Stats
2W - 1L
1,886 SR
Queue Stats
92W - 101L
1,512 Elo+
Party 1
Susano
Susano
Rus1f1katoR
Susano
Level 107
God Stats
6W - 8L
1,609 SR
Queue Stats
326W - 310L
1,594 Elo+
Party 1
Team Averages
Level 117
1,623 SR
1,517 Elo+

VS

Team Averages
Level 107
1,579 SR
1,527 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Bxd Iuck
Ullr
Level 107
God Stats
1W - 1L
1,282 SR
Queue Stats
63W - 56L
1,541 Elo+
Solo
Kukulkan
Kukulkan
HardSasuke
Kukulkan
Level 34
God Stats
3W - 0L
1,788 SR
Queue Stats
66W - 51L
1,529 Elo+
Solo
Zeus
Zeus
Knopfgarten
Zeus
Level 148
God Stats
12W - 9L
1,697 SR
Queue Stats
410W - 423L
1,572 Elo+
Solo
Nemesis
Nemesis
smoky123
Nemesis
Level 134
God Stats
5W - 4L
1,630 SR
Queue Stats
367W - 390L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
8 / 6 / 3
11,601
892
15,228
13,169
6,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
 
Ullr
15
1 / 6 / 7
8,827
679
6,306
12,506
6,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Crentex
Cerberus
14
1 / 9 / 9
9,153
704
6,806
26,753
29,294
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
17
4 / 10 / 7
10,200
785
11,577
13,766
6,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
18
3 / 8 / 7
10,151
781
10,261
15,935
9,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
4 / 2 / 16
10,934
841
13,181
12,624
6,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
19
6 / 2 / 18
11,537
887
16,883
14,601
8,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
HardSasuke
Kukulkan
18
9 / 5 / 15
12,054
927
13,580
12,201
5,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 5 / 13
11,820
909
22,536
11,357
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
smoky123
Nemesis
18
7 / 4 / 18
11,118
855
9,515
19,135
21,578
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
119
17
Kills
39
39
Deaths
18
33
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
8
6
3
1.58
L
Ullr
 
Ullr
1
6
7
0.75
W
Morgan Le Fay
 
Morgan Le Fay
4
2
16
6
W
Ullr
6
2
18
7.5
L
Cerberus
Crentex
Cerberus
1
9
9
0.61
W
Kukulkan
HardSasuke
Kukulkan
9
5
15
3.3
W
13
5
13
3.9
L
Agni
4
10
7
0.75
L
Susano
3
8
7
0.81
W
Nemesis
smoky123
Nemesis
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,178
Damage
75,695
82,129
Taken
69,918
58,539
Mitigated
46,931
16,317
Healing
22,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
15,228
6,452
2,599
2,291
13,169
6,687
0
7,559
5,490
0
31,005
L
Ullr
 
Ullr
6,306
1,055
272
2,291
12,506
6,819
0
7,008
5,412
0
19,051
W
Morgan Le Fay
 
Morgan Le Fay
13,181
951
1,515
3,865
12,624
6,401
1,736
3,054
9,570
43,462
0
W
Ullr
16,883
6,673
1,976
3,918
14,601
8,301
2,537
4,854
9,747
0
31,995
L
Cerberus
Crentex
Cerberus
6,806
601
774
3,399
26,753
29,294
0
14,881
11,682
15,115
0
W
Kukulkan
HardSasuke
Kukulkan
13,580
1,704
1,711
1,648
12,201
5,956
1,193
3,453
8,748
26,336
0
W
22,536
1,831
183
2,399
11,357
4,695
1,455
2,727
8,630
34,616
0
L
Agni
11,577
426
951
964
13,766
6,648
0
9,081
4,549
23,042
0
L
Susano
10,261
1,297
393
2,383
15,935
9,091
0
10,100
5,699
0
22,739
W
Nemesis
smoky123
Nemesis
9,515
2,776
1,268
4,319
19,135
21,578
617
4,295
14,840
0
13,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,932
Gold Earned
57,463
143
Minions Killed
151
0
Camps Cleared
0
975,423
Distance Traveled
1,236,258
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,601
892
34
3
0
193,828
0
L
Ullr
8,827
679
35
3
0
208,140
0
W
Morgan Le Fay
10,934
841
44
3
0
260,323
3
W
Ullr
11,537
887
27
2
0
253,712
1
L
Cerberus
9,153
704
31
2
0
193,522
0
W
Kukulkan
12,054
927
48
4
0
242,091
1
W
Zeus
11,820
909
26
2
0
217,405
3
L
Agni
10,200
785
21
2
0
170,795
1
L
Susano
10,151
781
22
2
0
209,138
4
W
Nemesis
11,118
855
6
0
0
262,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role