Player Matchup

Bellona
Bellona
CantTeachIQ
Bellona
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 77L
1,349 Elo+
Party 2
Danzaburou
Danzaburou
Kpgs04
Danzaburou
Level 27
God Stats
37W - 61L
1,420 SR
Queue Stats
149W - 186L
1,368 Elo+
Solo
Arachne
Arachne
LEFT2BLEED-19
Arachne
Level 6
God Stats
1W - 1L
1,727 SR
Queue Stats
6W - 5L
1,389 Elo+
Party 2
Zeus
Zeus
SabuTheReaper
Zeus
Level 21
God Stats
0W - 1L
1,340 SR
Queue Stats
18W - 13L
1,705 Elo+
Solo
Yemoja
Yemoja
TIPGOD8002
Yemoja
Level 5
God Stats
2W - 4L
1,391 SR
Queue Stats
5W - 9L
1,290 Elo+
Solo
Team Averages
Level 22
1,476 SR
1,420 Elo+

VS

Team Averages
Level 22
1,595 SR
1,429 Elo+
Thanatos
Thanatos
Ashen_View
Thanatos
Level 26
God Stats
44W - 27L
1,506 SR
Queue Stats
69W - 55L
1,351 Elo+
Solo
Kukulkan
Kukulkan
Exterbal_Mathias
Kukulkan
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
150W - 192L
1,241 Elo+
Solo
Danzaburou
Danzaburou
WhiteWater Nk
Danzaburou
Level 24
God Stats
10W - 1L
1,832 SR
Queue Stats
292W - 162L
1,635 Elo+
Party 1
Ymir
Ymir
flagnog
Ymir
Level 29
God Stats
16W - 8L
1,841 SR
Queue Stats
242W - 202L
1,620 Elo+
Party 1
Nemesis
Nemesis
notFakeOut-_-
Nemesis
Level 7
God Stats
2W - 5L
1,295 SR
Queue Stats
10W - 11L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CantTeachIQ
Bellona
17
6 / 4 / 2
10,297
490
10,774
20,071
17,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Kpgs04
Danzaburou
1
0 / 1 / 0
5,431
259
409
800
133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
14
6 / 10 / 2
9,210
439
10,298
21,116
8,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 5 / 1
10,412
496
16,787
9,808
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
TIPGOD8002
Yemoja
13
0 / 10 / 2
7,697
367
4,475
15,105
5,034
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ashen_View
Thanatos
19
11 / 0 / 5
12,710
605
11,610
14,637
7,196
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 11 / 5
9,361
446
3,637
13,011
4,489
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
WhiteWater Nk
Danzaburou
20
13 / 0 / 6
15,352
731
16,448
12,667
5,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
flagnog
Ymir
17
6 / 1 / 11
11,770
560
12,164
18,319
18,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
16
0 / 7 / 1
10,762
512
6,799
16,230
8,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
19
Kills
30
30
Deaths
19
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ashen_View
Thanatos
11
0
5
13.5
L
Bellona
CantTeachIQ
Bellona
6
4
2
1.75
W
0
11
5
0.23
L
Danzaburou
Kpgs04
Danzaburou
0
1
0
0
L
Arachne
6
10
2
0.7
L
7
5
1
1.5
L
Yemoja
TIPGOD8002
Yemoja
0
10
2
0.1
W
Danzaburou
WhiteWater Nk
Danzaburou
13
0
6
16
W
Ymir
flagnog
Ymir
6
1
11
11.5
W
Nemesis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,743
Damage
50,658
66,900
Taken
74,864
33,324
Mitigated
44,149
14,817
Healing
28,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ashen_View
Thanatos
11,610
2,693
0
16,024
14,637
7,196
2,512
3,592
10,882
0
74,421
L
Bellona
CantTeachIQ
Bellona
10,774
2,924
0
7,025
20,071
17,686
224
3,116
16,955
20,633
32,151
W
3,637
488
0
664
13,011
4,489
1,212
6,046
6,669
32,877
0
L
Danzaburou
Kpgs04
Danzaburou
409
206
0
120
800
133
0
427
373
0
1,072
L
Arachne
10,298
5,927
0
5,743
21,116
8,000
0
4,727
16,389
0
55,932
L
16,787
1,035
154
759
9,808
2,471
192
2,979
6,829
67,307
0
L
Yemoja
TIPGOD8002
Yemoja
4,475
612
410
606
15,105
5,034
0
4,552
10,553
39,362
0
W
Danzaburou
WhiteWater Nk
Danzaburou
16,448
9,302
0
7,847
12,667
5,585
2,022
3,651
8,962
0
158,937
W
Ymir
flagnog
Ymir
12,164
2,940
150
3,380
18,319
18,872
150
7,280
10,723
49,510
0
W
Nemesis
6,799
3,920
0
925
16,230
8,007
0
2,867
13,312
0
77,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,047
Gold Earned
59,955
383
Minions Killed
600
0
Camps Cleared
0
1,432,185
Distance Traveled
1,944,399
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,710
605
132
6
0
435,578
0
L
Bellona
10,297
490
101
5
0
346,628
2
W
Kukulkan
9,361
446
69
3
0
340,527
0
L
Danzaburou
5,431
259
0
0
0
20,478
0
L
Arachne
9,210
439
83
4
0
372,749
2
L
Zeus
10,412
496
131
6
0
355,074
3
L
Yemoja
7,697
367
68
3
0
337,256
0
W
Danzaburou
15,352
731
217
10
0
401,393
2
W
Ymir
11,770
560
58
3
0
411,705
3
W
Nemesis
10,762
512
124
6
0
355,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role