Player Matchup

Hades
Hades
DUB253
Hades
Level 102
God Stats
39W - 24L
1,501 SR
Queue Stats
194W - 224L
1,362 Elo+
Party 1
Arachne
Arachne
D_Minister024
Arachne
Level 159
God Stats
21W - 31L
1,437 SR
Queue Stats
319W - 363L
1,360 Elo+
Solo
Danzaburou
Danzaburou
SmashFade
Danzaburou
Level 109
God Stats
9W - 6L
1,536 SR
Queue Stats
209W - 231L
1,440 Elo+
Party 1
Ymir
Ymir
isaacisaac2
Ymir
Level 80
God Stats
9W - 6L
1,487 SR
Queue Stats
77W - 71L
1,449 Elo+
Solo
Scylla
Scylla
kkpitta420
Scylla
Level 76
God Stats
9W - 10L
1,346 SR
Queue Stats
144W - 189L
1,368 Elo+
Solo
Team Averages
Level 105
1,461 SR
1,396 Elo+

VS

Team Averages
Level 72
1,458 SR
1,360 Elo+
Sol
Sol
Chelo2094
Sol
Level 45
God Stats
8W - 12L
1,373 SR
Queue Stats
106W - 142L
1,332 Elo+
Solo
Nemesis
Nemesis
Danumis
Nemesis
Level 65
God Stats
7W - 8L
1,442 SR
Queue Stats
27W - 26L
1,389 Elo+
Party 2
Hachiman
Hachiman
Raccoonhumper69
Hachiman
Level 65
God Stats
13W - 27L
1,346 SR
Queue Stats
201W - 258L
1,337 Elo+
Solo
Yemoja
Yemoja
ZillyLive
Yemoja
Level 65
God Stats
33W - 25L
1,582 SR
Queue Stats
38W - 37L
1,373 Elo+
Party 2
Osiris
Osiris
zaeeOCH8
Osiris
Level 118
God Stats
24W - 28L
1,546 SR
Queue Stats
484W - 552L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DUB253
Hades
13
2 / 3 / 6
7,699
453
5,143
8,162
8,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
15
4 / 0 / 3
9,264
545
3,969
8,620
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SmashFade
Danzaburou
14
5 / 2 / 6
8,929
525
10,571
10,792
3,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 0 / 2
10,255
603
10,525
13,114
8,653
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
kkpitta420
Scylla
16
4 / 6 / 2
9,823
578
9,369
8,968
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
7,994
470
3,670
11,094
5,322
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Danumis
Nemesis
16
4 / 3 / 1
9,630
566
4,849
12,792
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
15
2 / 5 / 0
8,298
488
7,512
14,181
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
ZillyLive
Yemoja
12
2 / 4 / 1
7,529
443
4,172
11,600
6,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
zaeeOCH8
Osiris
11
0 / 7 / 1
7,028
413
6,861
11,414
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
23
Kills
10
11
Deaths
23
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Hades
DUB253
Hades
2
3
6
1.67
W
Arachne
4
0
3
5.5
L
Nemesis
Danumis
Nemesis
4
3
1
1.5
L
Hachiman
2
5
0
0.4
W
Danzaburou
SmashFade
Danzaburou
5
2
6
4
L
Yemoja
ZillyLive
Yemoja
2
4
1
0.63
W
8
0
2
9
W
Scylla
kkpitta420
Scylla
4
6
2
0.83
L
Osiris
zaeeOCH8
Osiris
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,577
Damage
27,064
49,656
Taken
61,081
26,932
Mitigated
28,646
18,742
Healing
15,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,670
1,317
0
4,331
11,094
5,322
1,430
6,621
4,075
32,513
0
W
Hades
DUB253
Hades
5,143
179
444
1,107
8,162
8,692
299
1,606
6,556
25,051
0
W
Arachne
3,969
2,754
0
5,562
8,620
3,021
0
668
7,952
0
39,402
L
Nemesis
Danumis
Nemesis
4,849
1,947
0
1,872
12,792
5,394
0
4,837
7,891
0
69,803
L
Hachiman
7,512
3,264
0
5,609
14,181
4,281
463
1,805
12,376
0
59,287
W
Danzaburou
SmashFade
Danzaburou
10,571
7,162
0
3,938
10,792
3,369
780
2,511
8,281
0
59,970
L
Yemoja
ZillyLive
Yemoja
4,172
212
1,154
706
11,600
6,579
171
3,869
7,651
23,159
0
W
10,525
2,901
0
6,423
13,114
8,653
640
576
12,538
58,470
0
W
Scylla
kkpitta420
Scylla
9,369
1,201
0
1,268
8,968
3,197
1,911
2,481
6,487
56,829
0
L
Osiris
zaeeOCH8
Osiris
6,861
2,294
0
2,084
11,414
7,070
554
7,323
4,051
0
32,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,970
Gold Earned
40,479
436
Minions Killed
378
0
Camps Cleared
0
1,544,122
Distance Traveled
1,452,581
5
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,994
470
58
3
0
284,803
7
W
Hades
7,699
453
32
2
0
295,217
2
W
Arachne
9,264
545
79
5
0
375,887
1
L
Nemesis
9,630
566
126
7
0
361,532
10
L
Hachiman
8,298
488
94
6
0
280,967
8
W
Danzaburou
8,929
525
85
5
0
300,449
0
L
Yemoja
7,529
443
42
2
0
271,443
8
W
Ymir
10,255
603
129
8
0
289,727
0
W
Scylla
9,823
578
111
7
0
282,842
2
L
Osiris
7,028
413
58
3
0
253,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role