Player Matchup

Nike
Nike
FinngualaRiaghan
Nike
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,582 Elo+
Party 1
Ullr
Ullr
IgniousBNJ
Ullr
Level 62
God Stats
8W - 6L
1,529 SR
Queue Stats
37W - 26L
1,559 Elo+
Party 1
Sol
Sol
MusicDiscStrad
Sol
Level 26
God Stats
8W - 5L
1,631 SR
Queue Stats
66W - 56L
1,576 Elo+
Solo
Khepri
Khepri
TheCountessMain
Khepri
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
45W - 31L
1,564 Elo+
Party 1
Bakasura
Bakasura
dako123123
Bakasura
Level 29
God Stats
1W - 0L
1,276 SR
Queue Stats
79W - 68L
1,537 Elo+
Solo
Team Averages
Level 30
1,487 SR
1,564 Elo+

VS

Team Averages
Level 12
1,569 SR
1,535 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KingEdward456
Cthulhu
Level 3
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 3L
1,661 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SageHoly
Morgan Le Fay
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,661 Elo+
Party 2
Bakasura
Bakasura
atoron44444
Bakasura
Level 26
God Stats
8W - 7L
1,608 SR
Queue Stats
158W - 150L
1,571 Elo+
Solo
Hachiman
Hachiman
ghostofviper
Hachiman
Level 4
God Stats
1W - 3L
1,531 SR
Queue Stats
1W - 5L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,666
567
2,800
4,769
1,271
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
2 / 2 / 3
5,571
557
3,652
5,271
1,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
10 / 2 / 1
7,433
743
8,942
6,307
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
3 / 0 / 4
6,033
603
2,696
3,885
2,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
dako123123
Bakasura
10
6 / 0 / 2
6,425
643
5,183
6,560
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 1 / 0
5,967
597
3,550
7,028
3,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
6
0 / 4 / 1
4,363
436
1,613
7,225
4,044
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
SageHoly
Morgan Le Fay
7
0 / 3 / 1
4,454
445
1,594
5,130
1,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
atoron44444
Bakasura
9
3 / 3 / 0
5,990
599
4,242
7,660
3,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
ghostofviper
Hachiman
4
0 / 12 / 0
3,817
382
1,199
8,344
2,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
21
Kills
5
5
Deaths
23
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
1
0
2
W
0
1
0
0
W
2
2
3
1.75
L
Cthulhu
0
4
1
0.13
W
10
2
1
5.25
L
Morgan Le Fay
SageHoly
Morgan Le Fay
0
3
1
0.17
W
3
0
4
5
L
Bakasura
atoron44444
Bakasura
3
3
0
1
W
Bakasura
dako123123
Bakasura
6
0
2
7
L
Hachiman
ghostofviper
Hachiman
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,273
Damage
12,198
26,792
Taken
35,387
9,613
Mitigated
14,794
9,405
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,550
995
0
3,292
7,028
3,843
0
1,024
5,978
0
28,112
W
2,800
793
0
1,895
4,769
1,271
892
0
4,367
0
21,033
W
3,652
1,936
0
1,258
5,271
1,702
1,435
1,248
3,778
0
26,896
L
Cthulhu
1,613
203
0
308
7,225
4,044
232
2,520
4,705
9,408
0
W
8,942
3,977
0
2,906
6,307
1,736
3,042
780
5,274
41,625
0
L
Morgan Le Fay
SageHoly
Morgan Le Fay
1,594
191
0
317
5,130
1,540
176
3,044
2,036
15,077
0
W
2,696
463
0
1,218
3,885
2,887
635
977
2,688
10,205
0
L
Bakasura
atoron44444
Bakasura
4,242
2,614
0
2,322
7,660
3,316
0
1,628
5,534
0
26,500
W
Bakasura
dako123123
Bakasura
5,183
3,818
0
2,128
6,560
2,017
672
202
6,019
0
24,890
L
Hachiman
ghostofviper
Hachiman
1,199
1,045
0
305
8,344
2,051
252
3,422
4,367
0
5,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,128
Gold Earned
24,591
274
Minions Killed
188
0
Camps Cleared
0
971,054
Distance Traveled
987,841
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,967
597
77
8
0
186,016
4
W
Nike
5,666
567
55
6
0
198,593
1
W
Ullr
5,571
557
59
6
0
180,628
2
L
Cthulhu
4,363
436
16
2
0
220,030
1
W
Sol
7,433
743
79
8
0
178,953
1
L
Morgan Le Fay
4,454
445
26
3
0
177,043
0
W
Khepri
6,033
603
14
1
0
189,710
4
L
Bakasura
5,990
599
61
6
0
232,862
2
W
Bakasura
6,425
643
67
7
0
223,170
0
L
Hachiman
3,817
382
8
1
0
171,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role