Player Matchup

Medusa
Medusa
 
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Cykologhy
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,645 Elo+
Solo
Cthulhu
Cthulhu
Re1ta
Cthulhu
Level 13
God Stats
1W - 3L
1,279 SR
Queue Stats
3W - 9L
1,115 Elo+
Party 1
Danzaburou
Danzaburou
Revords
Danzaburou
Level 26
God Stats
4W - 5L
1,683 SR
Queue Stats
21W - 11L
1,666 Elo+
Solo
Team Averages
Level 20
1,492 SR
1,485 Elo+

VS

Team Averages
Level 20
1,547 SR
1,451 Elo+
Cthulhu
Cthulhu
Duwke
Cthulhu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,658 Elo+
Solo
Fafnir
Fafnir
Gentlemanboy
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SolArbiter
Ah Muzen Cab
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 26L
1,415 Elo+
Solo
Anubis
Anubis
dehniii85
Anubis
Level 16
God Stats
21W - 16L
1,507 SR
Queue Stats
31W - 33L
1,348 Elo+
Solo
Hera
Hera
mefmax
Hera
Level 29
God Stats
2W - 1L
1,725 SR
Queue Stats
15W - 20L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
8 / 2 / 5
6,829
683
7,371
4,020
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nox
 
Nox
10
6 / 0 / 7
6,727
673
5,266
3,697
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Cykologhy
Ravana
12
5 / 0 / 2
6,926
693
3,957
3,321
1,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
Re1ta
Cthulhu
10
1 / 1 / 1
5,624
562
2,111
7,096
2,516
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Revords
Danzaburou
9
1 / 1 / 0
5,634
563
3,872
3,688
1,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Duwke
Cthulhu
6
1 / 3 / 1
4,810
481
2,195
7,726
3,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
6
0 / 4 / 2
4,848
485
1,484
6,984
4,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
SolArbiter
Ah Muzen Cab
6
1 / 9 / 0
4,528
453
1,677
7,325
1,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
dehniii85
Anubis
7
0 / 2 / 0
4,948
495
1,175
4,712
2,049
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
mefmax
Hera
10
1 / 3 / 0
5,558
556
5,684
6,009
1,993
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
21
Kills
3
4
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
5
5.25
W
Nox
 
Nox
6
0
7
9.5
W
Ravana
Cykologhy
Ravana
5
0
2
6
L
Cthulhu
Duwke
Cthulhu
1
3
1
0.5
L
Fafnir
0
4
2
0.25
W
Cthulhu
Re1ta
Cthulhu
1
1
1
1.5
W
Danzaburou
Revords
Danzaburou
1
1
0
1
L
Ah Muzen Cab
SolArbiter
Ah Muzen Cab
1
9
0
0.11
L
Anubis
dehniii85
Anubis
0
2
0
0
L
Hera
mefmax
Hera
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,577
Damage
12,215
21,822
Taken
32,756
8,071
Mitigated
13,604
5,651
Healing
5,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,371
3,941
0
829
4,020
1,243
2,409
786
3,234
0
28,031
W
Nox
 
Nox
5,266
846
0
842
3,697
1,580
1,525
1,729
1,968
22,174
0
W
Ravana
Cykologhy
Ravana
3,957
1,606
0
1,250
3,321
1,396
0
642
2,679
0
45,749
L
Cthulhu
Duwke
Cthulhu
2,195
395
197
1,174
7,726
3,488
0
1,486
6,020
8,139
0
L
Fafnir
1,484
426
0
801
6,984
4,838
0
327
6,611
9,809
0
W
Cthulhu
Re1ta
Cthulhu
2,111
287
0
1,837
7,096
2,516
350
5,862
1,234
20,206
0
W
Danzaburou
Revords
Danzaburou
3,872
2,172
0
893
3,688
1,336
1,289
1,519
2,169
0
23,667
L
Ah Muzen Cab
SolArbiter
Ah Muzen Cab
1,677
773
0
330
7,325
1,236
0
2,504
4,536
0
13,440
L
Anubis
dehniii85
Anubis
1,175
44
0
1,356
4,712
2,049
0
472
4,142
19,206
0
L
Hera
mefmax
Hera
5,684
2,016
0
1,838
6,009
1,993
33
1,939
4,070
26,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,740
Gold Earned
24,692
264
Minions Killed
150
0
Camps Cleared
0
916,269
Distance Traveled
843,355
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,829
683
55
6
0
190,136
3
W
Nox
6,727
673
47
5
0
197,802
2
W
Ravana
6,926
693
86
9
0
191,020
0
L
Cthulhu
4,810
481
2
0
0
173,627
1
L
Fafnir
4,848
485
22
2
0
183,819
2
W
Cthulhu
5,624
562
27
3
0
180,425
2
W
Danzaburou
5,634
563
49
5
0
156,886
1
L
Ah Muzen Cab
4,528
453
25
3
0
177,270
0
L
Anubis
4,948
495
49
5
0
148,949
0
L
Hera
5,558
556
52
5
0
159,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role