Player Matchup

Zhong Kui
Zhong Kui
DelusionalEraa
Zhong Kui
Level 25
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 2
Fenrir
Fenrir
InPotWeTrust23
Fenrir
Level 48
God Stats
9W - 5L
1,732 SR
Queue Stats
89W - 91L
1,504 Elo+
Solo
Skadi
Skadi
TheDonPiton
Skadi
Level 26
God Stats
0W - 1L
1,443 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
euromike21
Kukulkan
Level 119
God Stats
88W - 82L
1,607 SR
Queue Stats
88W - 85L
1,485 Elo+
Solo
Hercules
Hercules
luke2G
Hercules
Level 149
God Stats
5W - 11L
1,521 SR
Queue Stats
41W - 36L
1,524 Elo+
Solo
Team Averages
Level 73
1,599 SR
1,451 Elo+

VS

Team Averages
Level 112
1,497 SR
1,573 Elo+
Da Ji
Da Ji
 
Da Ji
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Juurie
Scylla
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,756 Elo+
Party 1
Guan Yu
Guan Yu
Unorthodoxx
Guan Yu
Level 160
God Stats
2W - 0L
1,296 SR
Queue Stats
21W - 19L
1,569 Elo+
Party 1
Charybdis
Charybdis
fusionmark1
Charybdis
Level 138
God Stats
3W - 0L
1,705 SR
Queue Stats
11W - 8L
1,539 Elo+
Party 1
Mulan
Mulan
oxI3eastxo
Mulan
Level 29
God Stats
1W - 0L
1,482 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DelusionalEraa
Zhong Kui
18
4 / 7 / 5
12,122
758
15,472
18,467
13,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 8 / 8
12,350
772
15,662
23,032
22,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 9 / 12
10,915
682
12,097
14,151
5,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
euromike21
Kukulkan
20
7 / 4 / 3
13,376
836
16,230
9,590
4,601
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
luke2G
Hercules
16
1 / 7 / 4
10,149
634
7,674
25,003
15,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
11 / 7 / 12
15,345
959
24,316
16,722
7,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Juurie
Scylla
20
6 / 0 / 12
13,980
874
14,828
10,802
4,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Unorthodoxx
Guan Yu
20
12 / 3 / 11
15,004
938
18,102
20,088
23,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
fusionmark1
Charybdis
19
5 / 3 / 10
12,882
805
14,300
16,209
5,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
16
1 / 7 / 16
10,859
679
6,401
18,149
15,400
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
96
20
Kills
35
35
Deaths
20
32
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
7
12
2.43
L
Zhong Kui
DelusionalEraa
Zhong Kui
4
7
5
0.93
L
7
8
8
1.38
W
Scylla
Juurie
Scylla
6
0
12
12
L
1
9
12
0.78
W
Guan Yu
Unorthodoxx
Guan Yu
12
3
11
5.83
L
Kukulkan
euromike21
Kukulkan
7
4
3
2.13
W
Charybdis
fusionmark1
Charybdis
5
3
10
3.33
L
Hercules
luke2G
Hercules
1
7
4
0.43
W
Mulan
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,135
Damage
77,947
90,243
Taken
81,970
60,956
Mitigated
56,815
15,107
Healing
18,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
24,316
9,352
0
1,333
16,722
7,356
1,368
7,748
8,654
0
40,466
L
Zhong Kui
DelusionalEraa
Zhong Kui
15,472
705
0
5,921
18,467
13,427
818
2,018
16,419
40,629
0
L
15,662
1,965
0
2,607
23,032
22,024
1
7,408
15,525
9,208
20,836
W
Scylla
Juurie
Scylla
14,828
1,103
460
2,396
10,802
4,191
925
4,886
5,786
57,021
0
L
12,097
7,242
0
0
14,151
5,227
0
2,297
11,794
0
31,931
W
Guan Yu
Unorthodoxx
Guan Yu
18,102
4,434
918
3,406
20,088
23,870
0
7,725
12,091
6,171
47,981
L
Kukulkan
euromike21
Kukulkan
16,230
855
155
1,226
9,590
4,601
488
1,931
7,659
67,901
0
W
Charybdis
fusionmark1
Charybdis
14,300
10,916
0
6,342
16,209
5,998
2,833
8,470
7,556
0
49,034
L
Hercules
luke2G
Hercules
7,674
1,481
0
5,198
25,003
15,677
1
4,040
20,837
3,136
23,690
W
Mulan
6,401
1,992
755
2,785
18,149
15,400
0
7,045
10,725
0
16,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,912
Gold Earned
68,070
336
Minions Killed
340
12
Camps Cleared
5
1,292,698
Distance Traveled
1,369,793
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,345
959
35
2
0
270,887
2
L
Zhong Kui
12,122
758
78
5
1
250,546
3
L
Fenrir
12,350
772
25
2
2
257,279
4
W
Scylla
13,980
874
110
7
0
318,172
0
L
Skadi
10,915
682
49
3
2
229,796
0
W
Guan Yu
15,004
938
83
5
4
316,620
3
L
Kukulkan
13,376
836
147
9
5
259,910
3
W
Charybdis
12,882
805
80
5
1
269,012
0
L
Hercules
10,149
634
37
2
2
295,167
2
W
Mulan
10,859
679
32
2
0
195,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role