Player Matchup

King Arthur
King Arthur
DramaMama
King Arthur
Level 124
God Stats
1W - 0L
1,637 SR
Queue Stats
26W - 19L
1,516 Elo+
Party 2
Merlin
Merlin
ZeusSlaps
Merlin
Level 18
God Stats
10W - 7L
1,568 SR
Queue Stats
23W - 22L
1,443 Elo+
Party 2
Susano
Susano
vicecityXsnow
Susano
Level 147
God Stats
15W - 8L
1,604 SR
Queue Stats
137W - 88L
1,547 Elo+
Party 2
Team Averages
Level 96
1,603 SR
1,502 Elo+

VS

Team Averages
Level 4
1,500 SR
1,500 Elo+
Kukulkan
Kukulkan
GraniteTopGamer
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
KerbKovetski
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Ricardo1945
Tiamat
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DramaMama
King Arthur
15
15 / 1 / 20
11,085
1,008
9,378
11,328
11,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
ZeusSlaps
Merlin
12
7 / 1 / 23
9,556
869
7,534
5,108
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
22 / 2 / 15
11,748
1,068
18,624
10,156
4,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
2 / 16 / 2
8,244
749
7,003
14,915
5,036
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 15 / 1
8,297
754
2,997
11,992
3,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
9
0 / 13 / 2
6,521
593
2,747
13,173
6,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
9
44
Kills
4
4
Deaths
44
58
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DramaMama
King Arthur
15
1
20
25
L
Kukulkan
2
16
2
0.19
L
2
15
1
0.17
L
Tiamat
0
13
2
0.08
W
Merlin
ZeusSlaps
Merlin
7
1
23
18.5
W
22
2
15
14.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,536
Damage
12,747
26,592
Taken
40,080
18,432
Mitigated
14,678
3,296
Healing
1,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DramaMama
King Arthur
9,378
2,253
0
1,551
11,328
11,554
67
4,649
6,679
0
33,973
L
Kukulkan
7,003
1,563
0
884
14,915
5,036
11
3,148
11,547
21,730
0
L
2,997
1,123
51
99
11,992
3,472
0
1,819
10,005
0
9,097
L
Tiamat
2,747
743
0
387
13,173
6,170
0
1,969
10,926
12,607
0
W
Merlin
ZeusSlaps
Merlin
7,534
235
0
407
5,108
2,077
492
3,396
1,712
19,646
0
W
18,624
4,490
0
1,338
10,156
4,801
1,394
2,381
7,775
55
43,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,389
Gold Earned
23,062
131
Minions Killed
57
6
Camps Cleared
0
622,249
Distance Traveled
376,517
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,085
1,008
48
4
4
202,518
2
L
Kukulkan
8,244
749
37
3
0
119,382
3
L
Loki
8,297
754
6
1
0
109,865
1
L
Tiamat
6,521
593
14
1
0
147,270
1
W
Merlin
9,556
869
25
2
0
206,690
1
W
Susano
11,748
1,068
58
5
2
213,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role