Player Matchup

Nu Wa
Nu Wa
AlphaOmegaBoba
Nu Wa
Level 82
God Stats
1W - 2L
1,738 SR
Queue Stats
23W - 18L
1,538 Elo+
Party 1
Skadi
Skadi
DoctaB0B
Skadi
Level 29
God Stats
0W - 1L
1,678 SR
Queue Stats
4W - 4L
1,483 Elo+
Party 1
Tyr
Tyr
KingArthuritis
Tyr
Level 106
God Stats
3W - 2L
1,579 SR
Queue Stats
47W - 35L
1,586 Elo+
Party 1
Ratatoskr
Ratatoskr
NlKE2
Ratatoskr
Level 107
God Stats
0W - 3L
1,589 SR
Queue Stats
39W - 28L
1,583 Elo+
Party 1
Sun Wukong
Sun Wukong
Spencer 2468
Sun Wukong
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 14L
1,638 Elo+
Party 1
Team Averages
Level 87
1,617 SR
1,565 Elo+

VS

Team Averages
Level 89
1,614 SR
1,516 Elo+
Set
Set
Shadowking67
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,572 Elo+
Party 2
Sol
Sol
Verridia74
Sol
Level 152
God Stats
7W - 6L
1,572 SR
Queue Stats
523W - 499L
1,435 Elo+
Solo
Mulan
Mulan
Zombinator96
Mulan
Level 122
God Stats
5W - 6L
1,570 SR
Queue Stats
340W - 253L
1,555 Elo+
Party 2
Hun Batz
Hun Batz
dontboop
Hun Batz
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 126L
1,460 Elo+
Solo
Jormungandr
Jormungandr
xRicePuddingx
Jormungandr
Level 48
God Stats
14W - 4L
1,929 SR
Queue Stats
496W - 377L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 11
11,670
729
28,192
13,112
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
DoctaB0B
Skadi
17
3 / 8 / 6
10,302
644
8,265
17,980
6,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 6 / 9
10,790
674
14,021
22,154
23,587
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ratatoskr
NlKE2
Ratatoskr
17
9 / 9 / 4
11,266
704
15,746
16,274
6,603
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Spencer 2468
Sun Wukong
18
1 / 6 / 8
10,494
656
13,222
16,714
14,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 13
10,855
678
10,170
14,767
19,809
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 5 / 12
12,460
779
16,548
18,129
8,357
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 2 / 15
13,244
828
24,954
31,115
27,115
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
dontboop
Hun Batz
20
6 / 3 / 16
12,366
773
10,367
17,025
16,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
xRicePuddingx
Jormungandr
20
7 / 2 / 22
13,614
851
16,847
18,070
17,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
113
17
Kills
35
35
Deaths
17
38
Assists
78
Player
Kills
Deaths
Assists
KDA
L
2
6
11
1.25
L
Skadi
DoctaB0B
Skadi
3
8
6
0.75
L
2
6
9
1.08
L
Ratatoskr
NlKE2
Ratatoskr
9
9
4
1.22
W
1
5
13
1.5
L
Sun Wukong
Spencer 2468
Sun Wukong
1
6
8
0.83
W
7
5
12
2.6
W
14
2
15
10.75
W
Hun Batz
dontboop
Hun Batz
6
3
16
4.67
W
Jormungandr
xRicePuddingx
Jormungandr
7
2
22
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,446
Damage
78,886
86,234
Taken
99,106
56,348
Mitigated
88,606
23,766
Healing
34,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,192
5,214
1,120
3,013
13,112
5,065
84
3,824
8,947
48,044
0
L
Skadi
DoctaB0B
Skadi
8,265
4,107
397
2,269
17,980
6,619
0
7,888
9,848
0
22,986
L
14,021
632
1,303
9,023
22,154
23,587
0
10,789
10,651
0
22,360
L
Ratatoskr
NlKE2
Ratatoskr
15,746
6,921
340
2,114
16,274
6,603
0
5,687
10,252
0
19,926
W
10,170
3,250
221
415
14,767
19,809
0
3,949
10,520
5,477
22,656
L
Sun Wukong
Spencer 2468
Sun Wukong
13,222
2,041
884
3,303
16,714
14,474
0
7,244
8,996
0
32,393
W
16,548
3,627
1,503
5,728
18,129
8,357
4,118
3,719
14,084
57,927
0
W
24,954
3,416
1,934
14,334
31,115
27,115
763
7,800
22,823
1,515
32,144
W
Hun Batz
dontboop
Hun Batz
10,367
580
1,382
3,863
17,025
16,214
1,042
3,210
13,557
0
35,116
W
Jormungandr
xRicePuddingx
Jormungandr
16,847
5,492
2,260
2,789
18,070
17,111
747
7,668
9,930
45,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,522
Gold Earned
62,539
153
Minions Killed
220
0
Camps Cleared
0
1,270,333
Distance Traveled
1,434,573
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,670
729
50
3
0
268,551
0
L
Skadi
10,302
644
31
2
0
188,987
0
L
Tyr
10,790
674
20
1
0
312,405
0
L
Ratatoskr
11,266
704
4
0
0
242,661
0
W
Set
10,855
678
35
2
0
297,249
0
L
Sun Wukong
10,494
656
48
3
0
257,729
0
W
Sol
12,460
779
78
5
0
250,541
0
W
Mulan
13,244
828
15
1
0
301,243
2
W
Hun Batz
12,366
773
56
4
0
306,579
0
W
Jormungandr
13,614
851
36
2
0
278,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role