Player Matchup

Fenrir
Fenrir
ARoamingDragon
Fenrir
Level 12
God Stats
5W - 6L
1,829 SR
Queue Stats
6W - 10L
1,786 Elo+
Party 1
Bellona
Bellona
Harleys_Mayhem
Bellona
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
83W - 72L
1,500 Elo+
Solo
Cerberus
Cerberus
HarlyParts
Cerberus
Level 5
God Stats
2W - 5L
1,494 SR
Queue Stats
6W - 15L
1,414 Elo+
Party 1
Susano
Susano
SatanicLemur
Susano
Level 26
God Stats
2W - 1L
1,669 SR
Queue Stats
6W - 17L
1,299 Elo+
Solo
Zeus
Zeus
ayeTragiiKz
Zeus
Level 29
God Stats
0W - 1L
1,228 SR
Queue Stats
53W - 57L
1,408 Elo+
Solo
Team Averages
Level 20
1,544 SR
1,481 Elo+

VS

Team Averages
Level 25
1,489 SR
1,411 Elo+
Guan Yu
Guan Yu
Deeryit0
Guan Yu
Level 24
God Stats
3W - 1L
1,463 SR
Queue Stats
45W - 45L
1,431 Elo+
Solo
Olorun
Olorun
Leon Taistil
Olorun
Level 26
God Stats
3W - 3L
1,538 SR
Queue Stats
20W - 27L
1,351 Elo+
Solo
Bastet
Bastet
MufasaXSimba2
Bastet
Level 27
God Stats
11W - 12L
1,341 SR
Queue Stats
343W - 351L
1,550 Elo+
Solo
Danzaburou
Danzaburou
Vampire_427
Danzaburou
Level 26
God Stats
46W - 27L
1,626 SR
Queue Stats
100W - 70L
1,350 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xsPidErFrEaK15
Morgan Le Fay
Level 22
God Stats
33W - 30L
1,476 SR
Queue Stats
81W - 86L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 5
9,851
985
9,546
15,523
8,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 9 / 6
9,675
968
10,280
19,228
11,184
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
HarlyParts
Cerberus
16
1 / 9 / 7
9,370
937
8,812
23,204
21,407
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
17
4 / 11 / 7
10,785
1,079
15,668
19,648
6,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 8 / 9
9,568
957
10,772
11,552
2,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Deeryit0
Guan Yu
18
3 / 4 / 25
10,592
1,059
7,829
17,281
9,638
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
18
0 / 3 / 28
10,143
1,014
10,609
12,358
6,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
21 / 0 / 14
14,901
1,490
21,216
7,526
3,025
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Vampire_427
Danzaburou
19
9 / 4 / 24
12,959
1,296
22,578
14,564
6,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
xsPidErFrEaK15
Morgan Le Fay
19
12 / 1 / 20
12,464
1,246
19,248
10,084
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
156
12
Kills
45
45
Deaths
12
34
Assists
111
Player
Kills
Deaths
Assists
KDA
L
4
8
5
0.81
W
Guan Yu
Deeryit0
Guan Yu
3
4
25
3.88
L
2
9
6
0.56
L
Cerberus
HarlyParts
Cerberus
1
9
7
0.5
W
Olorun
0
3
28
4.67
W
21
0
14
28
L
Susano
4
11
7
0.68
W
Danzaburou
Vampire_427
Danzaburou
9
4
24
5.25
L
1
8
9
0.69
W
Morgan Le Fay
xsPidErFrEaK15
Morgan Le Fay
12
1
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,078
Damage
81,480
89,155
Taken
61,813
50,490
Mitigated
29,163
5,202
Healing
19,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,546
1,021
0
131
15,523
8,882
0
7,212
8,026
0
14,577
W
Guan Yu
Deeryit0
Guan Yu
7,829
1,797
2,992
2,768
17,281
9,638
0
4,895
12,386
0
16,369
L
10,280
3,333
0
206
19,228
11,184
0
6,785
12,101
0
24,928
L
Cerberus
HarlyParts
Cerberus
8,812
501
0
3,847
23,204
21,407
0
9,728
12,928
17,915
0
W
Olorun
10,609
3,750
2,093
4,031
12,358
6,123
0
4,620
7,738
19,639
0
W
21,216
7,707
0
922
7,526
3,025
0
2,289
5,237
0
40,278
L
Susano
15,668
4,133
0
912
19,648
6,418
0
3,296
16,092
0
49,378
W
Danzaburou
Vampire_427
Danzaburou
22,578
14,385
0
5,200
14,564
6,097
0
4,082
10,482
106
47,920
L
10,772
967
0
106
11,552
2,599
0
1,378
10,045
23,836
0
W
Morgan Le Fay
xsPidErFrEaK15
Morgan Le Fay
19,248
2,633
0
1,436
10,084
4,280
0
3,698
6,386
39,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,249
Gold Earned
61,059
183
Minions Killed
177
3
Camps Cleared
15
797,518
Distance Traveled
931,942
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,851
985
6
1
0
147,777
0
W
Guan Yu
10,592
1,059
18
2
2
199,148
1
L
Bellona
9,675
968
45
5
1
183,338
0
L
Cerberus
9,370
937
36
4
0
160,345
0
W
Olorun
10,143
1,014
30
3
1
163,304
0
W
Bastet
14,901
1,490
30
3
8
222,947
0
L
Susano
10,785
1,079
72
7
0
170,907
0
W
Danzaburou
12,959
1,296
50
5
4
162,883
0
L
Zeus
9,568
957
24
2
2
135,151
0
W
Morgan Le Fay
12,464
1,246
49
5
0
183,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role