Player Matchup

Awilix
Awilix
 
Awilix
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Shoerter
Jing Wei
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,584 Elo+
Solo
Horus
Horus
Vsftara
Horus
Level 157
God Stats
10W - 4L
1,527 SR
Queue Stats
1,011W - 1,054L
1,467 Elo+
Solo
Discordia
Discordia
ejnotdv
Discordia
Level 115
God Stats
15W - 8L
1,660 SR
Queue Stats
980W - 951L
1,601 Elo+
Solo
Apollo
Apollo
max3us95
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,608 Elo+
Solo
Team Averages
Level 104
1,537 SR
1,552 Elo+

VS

Team Averages
Level 56
1,499 SR
1,517 Elo+
Neith
Neith
Haaate
Neith
Level 102
God Stats
7W - 3L
1,625 SR
Queue Stats
210W - 198L
1,503 Elo+
Party 1
Janus
Janus
Wei1rdo
Janus
Level 28
God Stats
3W - 3L
1,342 SR
Queue Stats
114W - 113L
1,434 Elo+
Party 1
Yemoja
Yemoja
YourCasualFly
Yemoja
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 118L
1,638 Elo+
Solo
Medusa
Medusa
iCrazYxD
Medusa
Level 98
God Stats
2W - 4L
1,402 SR
Queue Stats
291W - 263L
1,542 Elo+
Party 1
Kuzenbo
Kuzenbo
oXHAMURABIXo
Kuzenbo
Level 29
God Stats
3W - 2L
1,628 SR
Queue Stats
99W - 113L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
6 / 6 / 9
10,672
711
12,499
16,405
13,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Shoerter
Jing Wei
18
4 / 6 / 11
10,342
689
10,589
15,914
6,604
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Vsftara
Horus
15
0 / 8 / 11
8,926
595
2,621
24,577
22,345
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
ejnotdv
Discordia
20
8 / 4 / 9
11,831
789
38,510
11,333
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
max3us95
Apollo
17
0 / 7 / 11
9,643
643
9,430
17,691
7,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Haaate
Neith
18
4 / 3 / 19
11,420
761
18,362
14,599
6,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Wei1rdo
Janus
17
3 / 5 / 14
10,742
716
9,835
9,380
3,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 3 / 17
11,179
745
11,355
18,066
19,102
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
iCrazYxD
Medusa
20
16 / 5 / 7
13,611
907
26,905
20,561
10,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Kuzenbo
oXHAMURABIXo
Kuzenbo
20
6 / 2 / 19
12,797
853
13,020
23,994
43,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
107
18
Kills
31
31
Deaths
18
51
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
6
6
9
1.75
W
Neith
Haaate
Neith
4
3
19
4.5
L
Jing Wei
Shoerter
Jing Wei
4
6
11
1.58
L
Horus
Vsftara
Horus
0
8
11
0.69
W
Janus
Wei1rdo
Janus
3
5
14
2
W
2
3
17
3.5
L
Discordia
ejnotdv
Discordia
8
4
9
3.13
W
Medusa
iCrazYxD
Medusa
16
5
7
3.9
L
Apollo
max3us95
Apollo
0
7
11
0.79
W
Kuzenbo
oXHAMURABIXo
Kuzenbo
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,649
Damage
79,477
85,920
Taken
86,600
55,616
Mitigated
82,633
28,501
Healing
34,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
12,499
3,504
2,811
3,050
16,405
13,864
0
8,190
8,215
0
17,150
W
Neith
Haaate
Neith
18,362
7,077
1,906
4,275
14,599
6,521
2,650
4,698
9,037
0
34,516
L
Jing Wei
Shoerter
Jing Wei
10,589
8,784
1,685
3,282
15,914
6,604
0
7,566
8,348
0
25,752
L
Horus
Vsftara
Horus
2,621
693
4,421
6,000
24,577
22,345
0
5,126
19,451
0
6,661
W
Janus
Wei1rdo
Janus
9,835
334
1,843
526
9,380
3,616
285
5,174
3,612
23,963
0
W
11,355
1,223
8,133
2,992
18,066
19,102
934
10,137
7,435
21,693
0
L
Discordia
ejnotdv
Discordia
38,510
433
653
670
11,333
5,012
0
5,229
6,104
61,774
0
W
Medusa
iCrazYxD
Medusa
26,905
12,166
3,495
4,807
20,561
10,049
1,379
10,104
9,543
0
53,982
L
Apollo
max3us95
Apollo
9,430
3,594
1,937
3,992
17,691
7,791
144
8,099
9,592
0
34,361
W
Kuzenbo
oXHAMURABIXo
Kuzenbo
13,020
3,348
2,276
4,311
23,994
43,345
420
5,760
17,329
27,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,414
Gold Earned
59,749
171
Minions Killed
160
0
Camps Cleared
0
1,327,266
Distance Traveled
1,400,530
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,672
711
15
1
0
275,188
0
W
Neith
11,420
761
39
3
0
279,130
0
L
Jing Wei
10,342
689
44
3
0
270,513
1
L
Horus
8,926
595
1
0
0
244,860
4
W
Janus
10,742
716
34
2
0
298,978
0
W
Yemoja
11,179
745
20
1
0
252,497
0
L
Discordia
11,831
789
52
3
0
294,929
0
W
Medusa
13,611
907
43
3
0
289,157
0
L
Apollo
9,643
643
59
4
0
241,776
0
W
Kuzenbo
12,797
853
24
2
0
280,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role