Player Matchup

Gilgamesh
Gilgamesh
EviL1nZrUs
Gilgamesh
Level 69
God Stats
82W - 149L
1,380 SR
Queue Stats
160W - 399L
1,215 Elo+
Party 1
Vulcan
Vulcan
ivolus2
Vulcan
Level 89
God Stats
16W - 39L
1,299 SR
Queue Stats
347W - 701L
1,190 Elo+
Party 1
Danzaburou
Danzaburou
kirste
Danzaburou
Level 27
God Stats
37W - 112L
1,272 SR
Queue Stats
46W - 166L
1,154 Elo+
Party 1
Team Averages
Level 62
1,317 SR
1,186 Elo+

VS

Team Averages
Level 33
1,439 SR
1,300 Elo+
Ymir
Ymir
ArcAngel2610
Ymir
Level 64
God Stats
6W - 8L
1,424 SR
Queue Stats
48W - 84L
1,299 Elo+
Solo
Arachne
Arachne
Venthryx
Arachne
Level 10
God Stats
1W - 1L
1,415 SR
Queue Stats
1W - 1L
1,147 Elo+
Solo
Sol
Sol
misfitsavage
Sol
Level 25
God Stats
2W - 2L
1,479 SR
Queue Stats
16W - 20L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EviL1nZrUs
Gilgamesh
12
6 / 9 / 4
11,022
689
7,530
16,676
17,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
ivolus2
Vulcan
13
1 / 6 / 5
9,415
588
14,980
9,412
3,294
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
kirste
Danzaburou
13
2 / 4 / 6
9,659
604
5,848
11,639
3,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 13
12,093
756
8,510
21,880
20,559
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Venthryx
Arachne
14
6 / 6 / 10
11,647
728
8,725
12,685
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
8 / 3 / 5
11,972
748
14,600
13,640
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
9
Kills
19
19
Deaths
11
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
L
Gilgamesh
EviL1nZrUs
Gilgamesh
6
9
4
0.89
W
Arachne
Venthryx
Arachne
6
6
10
1.83
L
Vulcan
ivolus2
Vulcan
1
6
5
0.58
L
Danzaburou
kirste
Danzaburou
2
4
6
1.25
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,358
Damage
31,835
37,727
Taken
48,205
24,493
Mitigated
31,101
1,652
Healing
20,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,510
1,232
486
10,383
21,880
20,559
341
4,712
17,168
34,572
0
L
Gilgamesh
EviL1nZrUs
Gilgamesh
7,530
1,593
0
692
16,676
17,565
0
7,892
8,409
0
15,517
W
Arachne
Venthryx
Arachne
8,725
6,877
0
2,293
12,685
5,797
868
5,583
6,940
0
23,881
L
Vulcan
ivolus2
Vulcan
14,980
4,255
62
528
9,412
3,294
0
6,569
2,587
47,496
0
L
Danzaburou
kirste
Danzaburou
5,848
3,172
0
370
11,639
3,634
0
7,810
3,525
0
31,055
W
14,600
2,948
0
7,267
13,640
4,745
1,674
5,590
8,050
63,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,096
Gold Earned
35,712
144
Minions Killed
192
2
Camps Cleared
9
713,991
Distance Traveled
817,173
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,093
756
58
4
0
266,135
2
L
Gilgamesh
11,022
689
19
1
0
203,853
1
W
Arachne
11,647
728
28
2
4
283,446
1
L
Vulcan
9,415
588
65
4
2
282,046
3
L
Danzaburou
9,659
604
60
4
0
228,092
2
W
Sol
11,972
748
106
7
5
267,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role