Player Matchup

Izanami
Izanami
DiscipleOfGainz
Izanami
Level 29
God Stats
30W - 17L
1,625 SR
Queue Stats
167W - 166L
1,509 Elo+
Party 1
Scylla
Scylla
Krayziibone
Scylla
Level 90
God Stats
2W - 2L
1,530 SR
Queue Stats
8W - 13L
1,387 Elo+
Party 1
Ymir
Ymir
Vonn10
Ymir
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 13L
1,354 Elo+
Party 1
Team Averages
Level 44
1,552 SR
1,417 Elo+

VS

Team Averages
Level 82
1,415 SR
1,364 Elo+
Nike
Nike
Gomushu
Nike
Level 65
God Stats
0W - 1L
1,377 SR
Queue Stats
11W - 18L
1,357 Elo+
Party 2
Nemesis
Nemesis
QuickTripGlizzy
Nemesis
Level 27
God Stats
0W - 1L
1,367 SR
Queue Stats
9W - 18L
1,283 Elo+
Party 2
Ra
Ra
Xcalibur0
Ra
Level 154
God Stats
1W - 1L
1,502 SR
Queue Stats
84W - 108L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 10
11,704
780
16,963
12,158
4,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
15
10 / 3 / 7
11,797
786
15,150
9,289
2,973
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Vonn10
Ymir
13
2 / 4 / 10
10,331
689
6,458
16,783
9,939
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Gomushu
Nike
12
3 / 9 / 4
9,850
657
6,956
20,203
21,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 6 / 6
8,865
591
3,524
14,224
7,441
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 4 / 2
10,400
693
17,033
11,094
7,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
19
Kills
8
8
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
L
Nike
Gomushu
Nike
3
9
4
0.56
W
Scylla
10
3
7
4.5
L
0
6
6
0.5
W
Ymir
Vonn10
Ymir
2
4
10
1.75
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,571
Damage
27,513
38,230
Taken
45,521
17,169
Mitigated
35,604
9,183
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,963
11,434
903
2,939
12,158
4,257
1,634
4,602
7,396
0
69,910
L
Nike
Gomushu
Nike
6,956
1,154
0
1,033
20,203
21,159
0
9,170
10,589
0
14,504
W
Scylla
15,150
314
0
1,179
9,289
2,973
903
3,753
5,238
38,688
0
L
3,524
1,055
0
1,354
14,224
7,441
0
7,077
6,901
0
8,827
W
Ymir
Vonn10
Ymir
6,458
1,443
928
3,234
16,783
9,939
222
8,678
7,572
11,963
0
L
17,033
2,288
859
2,233
11,094
7,004
0
4,957
5,967
64,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,832
Gold Earned
29,115
178
Minions Killed
143
3
Camps Cleared
4
768,962
Distance Traveled
746,755
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,704
780
96
6
3
262,484
4
L
Nike
9,850
657
9
1
1
230,562
2
W
Scylla
11,797
786
69
5
0
254,891
0
L
Nemesis
8,865
591
13
1
0
261,625
0
W
Ymir
10,331
689
13
1
0
251,587
0
L
Ra
10,400
693
121
8
3
254,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role