Player Matchup

Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Vamp_for_life
Xing Tian
Level 160
God Stats
18W - 12L
1,682 SR
Queue Stats
222W - 205L
1,531 Elo+
Party 1
Tyr
Tyr
iNSOMNIANTICS
Tyr
Level 158
God Stats
1W - 4L
1,399 SR
Queue Stats
255W - 247L
1,533 Elo+
Party 1
Scylla
Scylla
jmarcotte18
Scylla
Level 136
God Stats
19W - 14L
1,606 SR
Queue Stats
536W - 460L
1,495 Elo+
Solo
Charybdis
Charybdis
xExileDx Shadow
Charybdis
Level 117
God Stats
15W - 20L
1,546 SR
Queue Stats
445W - 430L
1,444 Elo+
Solo
Team Averages
Level 145
1,547 SR
1,500 Elo+

VS

Team Averages
Level 93
1,590 SR
1,452 Elo+
Janus
Janus
Its_parmajohn
Janus
Level 83
God Stats
7W - 11L
1,465 SR
Queue Stats
523W - 505L
1,532 Elo+
Party 3
Izanami
Izanami
Itz_memarque
Izanami
Level 84
God Stats
31W - 17L
1,547 SR
Queue Stats
475W - 453L
1,530 Elo+
Party 3
Jormungandr
Jormungandr
JoeyArriaga935
Jormungandr
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,256 Elo+
Solo
Sol
Sol
MisterBojangels
Sol
Level 115
God Stats
4W - 6L
1,560 SR
Queue Stats
220W - 200L
1,444 Elo+
Party 2
Erlang Shen
Erlang Shen
undeadsniper09
Erlang Shen
Level 103
God Stats
3W - 2L
1,878 SR
Queue Stats
131W - 127L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 7 / 1
6,111
470
5,596
11,767
5,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Vamp_for_life
Xing Tian
10
2 / 2 / 2
6,616
509
3,009
10,000
5,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 0 / 2
7,133
549
5,534
7,260
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
12
3 / 3 / 0
6,921
532
5,467
5,643
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
xExileDx Shadow
Charybdis
11
0 / 2 / 2
6,168
474
2,358
6,140
1,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,961
612
4,160
7,889
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Itz_memarque
Izanami
13
1 / 1 / 1
7,364
566
1,834
6,839
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
JoeyArriaga935
Jormungandr
13
5 / 1 / 4
8,038
618
8,054
7,679
5,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 1 / 0
7,455
573
4,884
6,514
2,503
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
undeadsniper09
Erlang Shen
13
2 / 2 / 1
7,510
578
5,515
9,585
4,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
8
Kills
14
14
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
7
1
0.07
W
4
3
1
1.5
W
Izanami
Itz_memarque
Izanami
1
1
1
1.5
W
Jormungandr
JoeyArriaga935
Jormungandr
5
1
4
7
W
2
1
0
2
L
Xing Tian
Vamp_for_life
Xing Tian
2
2
2
1.5
L
3
0
2
4
L
Scylla
3
3
0
1
W
Erlang Shen
undeadsniper09
Erlang Shen
2
2
1
1.25
L
Charybdis
xExileDx Shadow
Charybdis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,964
Damage
24,447
40,810
Taken
38,506
17,415
Mitigated
16,826
6,623
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,596
1,730
0
967
11,767
5,487
0
5,933
5,785
34,078
3,309
W
4,160
457
0
2,532
7,889
2,245
0
3,821
3,824
37,596
0
W
Izanami
Itz_memarque
Izanami
1,834
1,089
85
652
6,839
1,821
1,203
721
6,118
0
54,349
W
Jormungandr
JoeyArriaga935
Jormungandr
8,054
3,005
0
810
7,679
5,657
268
3,913
3,706
37,175
0
W
4,884
2,250
0
4,226
6,514
2,503
1,014
1,632
4,882
44,941
0
L
Xing Tian
Vamp_for_life
Xing Tian
3,009
355
0
1,794
10,000
5,390
0
4,647
5,269
10,946
0
L
5,534
1,375
0
2,100
7,260
3,451
0
2,138
5,080
0
40,126
L
Scylla
5,467
318
0
330
5,643
1,500
0
1,575
3,960
38,157
0
W
Erlang Shen
undeadsniper09
Erlang Shen
5,515
3,239
0
3,925
9,585
4,600
0
3,152
6,301
0
55,921
L
Charybdis
xExileDx Shadow
Charybdis
2,358
821
0
1,432
6,140
1,587
0
2,482
3,618
0
32,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,949
Gold Earned
38,328
298
Minions Killed
440
0
Camps Cleared
0
1,257,173
Distance Traveled
1,271,970
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,111
470
66
5
0
209,766
2
W
Janus
7,961
612
85
7
0
264,542
6
W
Izanami
7,364
566
101
8
0
257,699
3
W
Jormungandr
8,038
618
64
5
0
202,907
0
W
Sol
7,455
573
90
7
0
253,659
0
L
Xing Tian
6,616
509
11
1
0
259,760
4
L
Tyr
7,133
549
73
6
0
304,178
4
L
Scylla
6,921
532
78
6
0
255,970
5
W
Erlang Shen
7,510
578
100
8
0
293,163
4
L
Charybdis
6,168
474
70
5
0
227,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role