Player Matchup

Cernunnos
Cernunnos
IHS_20
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 63L
1,715 Elo+
Solo
Aphrodite
Aphrodite
SpeciousCamp813
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,366 Elo+
Solo
Guan Yu
Guan Yu
YasThaInter
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,586 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
da_feistysheisty
Morgan Le Fay
Level 5
God Stats
5W - 8L
1,224 SR
Queue Stats
13W - 24L
1,428 Elo+
Solo
Ares
Ares
tennXXtimeXX24
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,575 Elo+
Solo
Team Averages
Level 13
1,445 SR
1,534 Elo+

VS

Team Averages
Level 24
1,527 SR
1,524 Elo+
Merlin
Merlin
Al4n720
Merlin
Level 26
God Stats
4W - 5L
1,344 SR
Queue Stats
23W - 23L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
GetGooodBum
Zhong Kui
Level 21
God Stats
9W - 9L
1,561 SR
Queue Stats
48W - 41L
1,576 Elo+
Solo
Loki
Loki
Kriechin
Loki
Level 27
God Stats
2W - 2L
1,729 SR
Queue Stats
50W - 50L
1,583 Elo+
Solo
Da Ji
Da Ji
OvMarco
Da Ji
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 130L
1,445 Elo+
Solo
Skadi
Skadi
SwashBucklerStud
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 53L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IHS_20
Cernunnos
14
4 / 5 / 0
9,022
501
9,852
11,352
4,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
SpeciousCamp813
Aphrodite
10
0 / 9 / 0
6,457
359
2,868
12,195
5,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
YasThaInter
Guan Yu
15
4 / 4 / 1
9,157
509
8,390
13,981
14,886
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
da_feistysheisty
Morgan Le Fay
12
0 / 7 / 2
7,194
400
2,262
13,208
6,096
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 9 / 2
7,314
406
3,745
12,435
7,247
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Al4n720
Merlin
15
6 / 1 / 9
10,349
575
9,524
9,597
3,669
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
GetGooodBum
Zhong Kui
16
8 / 1 / 8
10,715
595
9,163
11,510
8,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
17
5 / 2 / 8
10,916
606
10,824
11,267
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
OvMarco
Da Ji
14
10 / 3 / 5
10,136
563
10,335
10,976
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

15
5 / 4 / 6
10,104
561
7,266
9,725
2,798
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
9
Kills
34
34
Deaths
11
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Merlin
Al4n720
Merlin
6
1
9
10.5
W
Zhong Kui
GetGooodBum
Zhong Kui
8
1
8
12
L
Cernunnos
IHS_20
Cernunnos
4
5
0
0.8
W
Loki
5
2
8
4.5
W
Da Ji
OvMarco
Da Ji
10
3
5
4.17
L
Aphrodite
SpeciousCamp813
Aphrodite
0
9
0
0
W
5
4
6
2
L
Guan Yu
YasThaInter
Guan Yu
4
4
1
1.13
L
Morgan Le Fay
da_feistysheisty
Morgan Le Fay
0
7
2
0.14
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,117
Damage
47,112
63,171
Taken
53,075
38,262
Mitigated
26,125
10,358
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Al4n720
Merlin
9,524
937
213
1,727
9,597
3,669
1,762
2,958
6,592
47,715
0
W
Zhong Kui
GetGooodBum
Zhong Kui
9,163
1,680
0
5,561
11,510
8,202
1,946
985
10,475
63,055
13,185
L
Cernunnos
IHS_20
Cernunnos
9,852
4,484
0
2,037
11,352
4,467
770
3,022
8,330
0
60,737
W
Loki
10,824
3,884
0
2,816
11,267
6,380
2,305
1,282
9,392
0
62,101
W
Da Ji
OvMarco
Da Ji
10,335
4,068
0
3,049
10,976
5,076
0
2,761
8,037
0
49,715
L
Aphrodite
SpeciousCamp813
Aphrodite
2,868
230
1,194
2,301
12,195
5,566
506
4,541
7,654
22,196
0
W
7,266
3,608
0
2,991
9,725
2,798
834
889
8,836
0
50,081
L
Guan Yu
YasThaInter
Guan Yu
8,390
928
261
3,572
13,981
14,886
0
2,210
11,771
0
47,637
L
Morgan Le Fay
da_feistysheisty
Morgan Le Fay
2,262
575
112
881
13,208
6,096
284
4,467
8,741
24,752
0
L
3,745
395
0
0
12,435
7,247
0
4,122
8,313
19,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,144
Gold Earned
52,220
314
Minions Killed
465
0
Camps Cleared
0
1,532,057
Distance Traveled
1,689,710
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,349
575
86
5
0
348,787
0
W
Zhong Kui
10,715
595
115
6
0
337,927
4
L
Cernunnos
9,022
501
115
6
0
284,369
0
W
Loki
10,916
606
110
6
0
341,042
5
W
Da Ji
10,136
563
81
5
0
319,458
2
L
Aphrodite
6,457
359
51
3
0
308,799
0
W
Skadi
10,104
561
73
4
0
342,496
2
L
Guan Yu
9,157
509
86
5
0
354,726
2
L
Morgan Le Fay
7,194
400
39
2
0
264,774
0
L
Ares
7,314
406
23
1
0
319,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role