Player Matchup

Susano
Susano
A ShwiftySOB
Susano
Level 69
God Stats
9W - 8L
1,781 SR
Queue Stats
1,038W - 1,120L
1,306 Elo+
Solo
He Bo
He Bo
Apocalyptic__God
He Bo
Level 93
God Stats
2W - 3L
1,377 SR
Queue Stats
459W - 577L
1,318 Elo+
Solo
Anhur
Anhur
RaaF977
Anhur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,183 Elo+
Solo
Hera
Hera
TheDyk3Knight
Hera
Level 65
God Stats
4W - 2L
1,417 SR
Queue Stats
157W - 140L
1,438 Elo+
Party 1
Kuzenbo
Kuzenbo
WasteMoney2015
Kuzenbo
Level 90
God Stats
2W - 2L
1,580 SR
Queue Stats
110W - 105L
1,400 Elo+
Party 1
Team Averages
Level 77
1,531 SR
1,329 Elo+

VS

Team Averages
Level 76
1,601 SR
1,348 Elo+
Hun Batz
Hun Batz
MrParadisebud
Hun Batz
Level 80
God Stats
4W - 4L
1,675 SR
Queue Stats
157W - 162L
1,356 Elo+
Solo
Raijin
Raijin
YoungPrinceaveli
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,417 Elo+
Solo
Ra
Ra
aceraptor220
Ra
Level 91
God Stats
3W - 2L
1,611 SR
Queue Stats
196W - 222L
1,393 Elo+
Party 2
Jing Wei
Jing Wei
imsebastian92
Jing Wei
Level 95
God Stats
4W - 1L
1,720 SR
Queue Stats
363W - 344L
1,417 Elo+
Party 2
Ao Kuang
Ao Kuang
natethetank-
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
5 / 8 / 17
11,316
808
11,460
12,462
8,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
13 / 6 / 11
12,262
876
13,047
11,535
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
RaaF977
Anhur
18
5 / 4 / 14
11,351
811
13,989
10,583
4,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 1 / 21
13,080
934
19,222
13,527
6,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 4 / 22
11,371
812
11,537
15,355
17,464
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MrParadisebud
Hun Batz
18
2 / 6 / 11
9,914
708
6,235
13,856
4,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 8 / 9
10,091
721
11,999
15,414
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 7 / 7
10,405
743
11,649
14,644
9,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
imsebastian92
Jing Wei
16
4 / 10 / 9
9,999
714
13,085
16,595
5,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
natethetank-
Ao Kuang
14
5 / 11 / 6
9,948
711
8,304
18,951
6,094
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
65
40
Kills
23
23
Deaths
42
85
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Susano
5
8
17
1.69
W
13
6
11
3.08
L
Hun Batz
MrParadisebud
Hun Batz
2
6
11
1.25
W
Anhur
RaaF977
Anhur
5
4
14
3
W
12
1
21
22.5
W
5
4
22
4
L
5
8
9
1.19
L
7
7
7
1.5
L
Jing Wei
imsebastian92
Jing Wei
4
10
9
0.85
L
Ao Kuang
natethetank-
Ao Kuang
5
11
6
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,255
Damage
51,272
63,462
Taken
79,460
41,219
Mitigated
30,932
21,307
Healing
17,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
11,460
2,368
1,166
1,578
12,462
8,142
0
6,524
5,938
0
19,030
W
13,047
667
1,172
2,842
11,535
4,748
443
5,910
5,625
20,426
0
L
Hun Batz
MrParadisebud
Hun Batz
6,235
1,052
614
2,246
13,856
4,976
0
9,401
4,312
0
20,448
W
Anhur
RaaF977
Anhur
13,989
7,721
1,238
3,544
10,583
4,399
1,081
5,358
5,225
0
29,366
W
19,222
7,089
1,655
4,544
13,527
6,466
2,507
6,788
6,739
43,426
0
W
11,537
2,315
1,114
2,454
15,355
17,464
2,407
7,372
7,983
23,534
0
L
11,999
1,281
261
1,785
15,414
5,175
0
6,663
8,648
28,437
0
L
11,649
1,637
2,137
4,071
14,644
9,632
0
7,726
6,762
23,006
0
L
Jing Wei
imsebastian92
Jing Wei
13,085
5,969
279
2,152
16,595
5,055
468
9,821
6,440
0
34,043
L
Ao Kuang
natethetank-
Ao Kuang
8,304
3,171
167
3,548
18,951
6,094
0
9,243
9,492
12,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,380
Gold Earned
50,357
137
Minions Killed
132
0
Camps Cleared
0
1,226,388
Distance Traveled
1,075,655
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,316
808
13
1
0
230,941
0
W
He Bo
12,262
876
15
1
0
214,926
0
L
Hun Batz
9,914
708
30
2
0
255,771
0
W
Anhur
11,351
811
19
1
0
208,029
1
W
Hera
13,080
934
68
5
0
284,563
1
W
Kuzenbo
11,371
812
22
2
0
287,929
0
L
Raijin
10,091
721
30
2
0
210,343
0
L
Ra
10,405
743
32
2
0
183,450
0
L
Jing Wei
9,999
714
28
2
0
217,059
0
L
Ao Kuang
9,948
711
12
1
0
209,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role