Player Matchup

Ra
Ra
DreadHordeDoomer
Ra
Level 15
God Stats
2W - 7L
1,380 SR
Queue Stats
12W - 29L
1,500 Elo+
Party 1
Hercules
Hercules
Seto Kota
Hercules
Level 72
God Stats
1W - 3L
1,548 SR
Queue Stats
12W - 33L
1,261 Elo+
Party 1
Artemis
Artemis
Stikler12
Artemis
Level 137
God Stats
2W - 1L
1,582 SR
Queue Stats
34W - 38L
1,477 Elo+
Solo
Cerberus
Cerberus
kronchberop
Cerberus
Level 129
God Stats
4W - 6L
1,624 SR
Queue Stats
105W - 99L
1,557 Elo+
Solo
Loki
Loki
xXtatsWAiThotXX
Loki
Level 109
God Stats
0W - 1L
1,524 SR
Queue Stats
71W - 72L
1,422 Elo+
Solo
Team Averages
Level 92
1,531 SR
1,443 Elo+

VS

Team Averages
Level 106
1,517 SR
1,455 Elo+
Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Willpower1271
Hercules
Level 101
God Stats
2W - 0L
1,700 SR
Queue Stats
33W - 24L
1,463 Elo+
Solo
Tiamat
Tiamat
dontboop
Tiamat
Level 103
God Stats
5W - 2L
1,599 SR
Queue Stats
32W - 42L
1,375 Elo+
Solo
Artemis
Artemis
garydx9
Artemis
Level 135
God Stats
2W - 2L
1,319 SR
Queue Stats
138W - 137L
1,444 Elo+
Solo
Cabrakan
Cabrakan
mecuzyousuck
Cabrakan
Level 83
God Stats
1W - 0L
1,466 SR
Queue Stats
42W - 46L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
9,521
680
6,509
11,591
5,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Seto Kota
Hercules
16
1 / 3 / 4
9,110
651
3,871
22,513
17,907
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
Stikler12
Artemis
17
3 / 6 / 3
9,969
712
16,729
13,839
6,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
kronchberop
Cerberus
15
1 / 2 / 5
9,100
650
7,244
22,156
20,920
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 4 / 2
9,164
655
4,975
9,883
4,262
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
4 / 6 / 9
10,835
774
14,998
9,418
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Willpower1271
Hercules
17
3 / 0 / 12
11,422
816
10,935
15,203
20,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
dontboop
Tiamat
17
4 / 0 / 10
10,926
780
11,177
5,392
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
garydx9
Artemis
20
7 / 0 / 5
12,229
874
16,830
8,894
4,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cabrakan
mecuzyousuck
Cabrakan
17
5 / 3 / 9
10,850
775
12,951
13,847
19,497
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
9
Kills
23
23
Deaths
9
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
6
9
1.42
L
2
8
3
0.44
L
Hercules
Seto Kota
Hercules
1
3
4
1
L
Artemis
Stikler12
Artemis
3
6
3
0.75
W
Hercules
Willpower1271
Hercules
3
0
12
9
W
Tiamat
dontboop
Tiamat
4
0
10
9
W
Artemis
garydx9
Artemis
7
0
5
9.5
L
Cerberus
kronchberop
Cerberus
1
2
5
1.75
W
Cabrakan
mecuzyousuck
Cabrakan
5
3
9
3.17
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,328
Damage
66,891
79,982
Taken
52,754
55,212
Mitigated
50,946
15,375
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,998
5,085
0
342
9,418
3,626
134
3,443
5,975
42,449
0
L
6,509
538
946
993
11,591
5,996
767
6,362
5,066
38,053
0
L
Hercules
Seto Kota
Hercules
3,871
989
307
7,226
22,513
17,907
128
11,431
10,705
0
22,521
L
Artemis
Stikler12
Artemis
16,729
7,139
0
1,976
13,839
6,127
0
6,400
7,319
0
55,468
W
Hercules
Willpower1271
Hercules
10,935
2,357
0
9,205
15,203
20,014
169
3,030
12,173
0
26,887
W
Tiamat
dontboop
Tiamat
11,177
1,726
0
2,029
5,392
3,325
811
1,706
3,686
32,975
0
W
Artemis
garydx9
Artemis
16,830
5,827
0
3,536
8,894
4,484
3,591
3,023
5,871
0
65,850
L
Cerberus
kronchberop
Cerberus
7,244
288
393
3,054
22,156
20,920
347
11,960
9,842
26,294
0
W
Cabrakan
mecuzyousuck
Cabrakan
12,951
1,220
0
1,602
13,847
19,497
0
3,156
10,691
30,292
0
L
4,975
785
0
480
9,883
4,262
0
2,429
7,432
0
23,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,864
Gold Earned
56,262
313
Minions Killed
328
8
Camps Cleared
9
1,228,006
Distance Traveled
1,269,199
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,835
774
65
5
3
215,116
4
L
Ra
9,521
680
78
6
1
236,889
0
L
Hercules
9,110
651
60
4
1
280,361
0
L
Artemis
9,969
712
86
6
4
208,946
3
W
Hercules
11,422
816
25
2
0
286,036
2
W
Tiamat
10,926
780
68
5
0
282,612
2
W
Artemis
12,229
874
122
9
6
257,294
0
L
Cerberus
9,100
650
58
4
0
256,459
0
W
Cabrakan
10,850
775
48
3
0
228,141
1
L
Loki
9,164
655
31
2
2
245,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role