Player Matchup

Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Gamng_Taktikz
Danzaburou
Level 145
God Stats
2W - 2L
1,552 SR
Queue Stats
104W - 119L
1,435 Elo+
Party 3
Baron Samedi
Baron Samedi
JoeyTwoHands69
Baron Samedi
Level 68
God Stats
8W - 3L
1,833 SR
Queue Stats
36W - 19L
1,605 Elo+
Party 2
Thor
Thor
Spaceinvader2212
Thor
Level 44
God Stats
1W - 0L
1,603 SR
Queue Stats
34W - 19L
1,676 Elo+
Party 2
Nike
Nike
xAdkorx
Nike
Level 69
God Stats
1W - 1L
1,147 SR
Queue Stats
82W - 108L
1,405 Elo+
Party 3
Team Averages
Level 94
1,527 SR
1,524 Elo+

VS

Team Averages
Level 122
1,498 SR
1,520 Elo+
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Cannwyll
Zhong Kui
Level 28
God Stats
6W - 6L
1,487 SR
Queue Stats
9W - 6L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
CaraDeNopal
Sun Wukong
Level 128
God Stats
29W - 35L
1,582 SR
Queue Stats
837W - 810L
1,530 Elo+
Solo
Thor
Thor
Machimiiya
Thor
Level 148
God Stats
1W - 3L
1,331 SR
Queue Stats
316W - 313L
1,525 Elo+
Party 1
Jormungandr
Jormungandr
XTheC3rb3ru5
Jormungandr
Level 157
God Stats
16W - 13L
1,593 SR
Queue Stats
181W - 176L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 0 / 6
8,751
729
6,652
3,610
1,785
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Gamng_Taktikz
Danzaburou
17
3 / 1 / 9
9,761
813
9,920
8,091
3,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
JoeyTwoHands69
Baron Samedi
15
2 / 2 / 13
9,336
778
11,167
12,191
11,769
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
10 / 1 / 8
11,316
943
18,368
16,525
8,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
xAdkorx
Nike
16
2 / 1 / 10
9,760
813
6,371
15,212
12,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 7 / 2
7,745
645
11,211
12,610
5,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Cannwyll
Zhong Kui
13
0 / 5 / 2
7,311
609
4,822
12,027
8,432
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
CaraDeNopal
Sun Wukong
16
3 / 3 / 1
8,781
732
7,365
12,432
9,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 1 / 3
7,636
636
5,521
7,608
4,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
XTheC3rb3ru5
Jormungandr
15
0 / 2 / 4
7,806
651
12,414
14,946
11,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
18
Kills
5
5
Deaths
18
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
6
4
L
Chiron
 
Chiron
1
7
2
0.29
L
Zhong Kui
Cannwyll
Zhong Kui
0
5
2
0.2
L
Sun Wukong
CaraDeNopal
Sun Wukong
3
3
1
1.17
W
Danzaburou
Gamng_Taktikz
Danzaburou
3
1
9
7.5
W
Baron Samedi
JoeyTwoHands69
Baron Samedi
2
2
13
4.25
L
1
1
3
2.5
W
10
1
8
14
L
Jormungandr
XTheC3rb3ru5
Jormungandr
0
2
4
1
W
Nike
xAdkorx
Nike
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,478
Damage
41,333
55,629
Taken
59,623
39,065
Mitigated
39,224
21,518
Healing
7,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,652
1,296
0
1,190
3,610
1,785
1,205
759
2,851
38,221
0
L
Chiron
 
Chiron
11,211
3,287
490
1,656
12,610
5,106
336
2,714
9,813
0
31,949
L
Zhong Kui
Cannwyll
Zhong Kui
4,822
543
0
2,214
12,027
8,432
118
3,531
8,496
23,662
0
L
Sun Wukong
CaraDeNopal
Sun Wukong
7,365
656
0
1,877
12,432
9,199
0
1,858
10,574
129
26,464
W
Danzaburou
Gamng_Taktikz
Danzaburou
9,920
4,979
0
3,376
8,091
3,885
1,866
2,698
5,393
0
37,205
W
Baron Samedi
JoeyTwoHands69
Baron Samedi
11,167
1,585
3,235
4,730
12,191
11,769
219
4,142
8,049
22,421
0
L
5,521
228
0
250
7,608
4,908
0
3,839
3,769
0
20,167
W
18,368
5,901
0
4,626
16,525
8,921
1,358
5,597
10,928
0
40,277
L
Jormungandr
XTheC3rb3ru5
Jormungandr
12,414
3,596
0
1,045
14,946
11,579
1
6,314
8,632
38,107
0
W
Nike
xAdkorx
Nike
6,371
1,229
1,138
3,223
15,212
12,705
336
4,453
10,759
0
21,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,924
Gold Earned
39,279
287
Minions Killed
277
7
Camps Cleared
10
1,144,602
Distance Traveled
1,089,630
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,751
729
79
7
2
216,152
2
L
Chiron
7,745
645
65
5
1
196,677
2
L
Zhong Kui
7,311
609
51
4
2
212,705
4
L
Sun Wukong
8,781
732
55
5
4
221,088
2
W
Danzaburou
9,761
813
103
9
0
225,845
0
W
Baron Samedi
9,336
778
17
1
0
226,736
2
L
Thor
7,636
636
36
3
1
241,644
2
W
Thor
11,316
943
56
5
5
225,384
2
L
Jormungandr
7,806
651
70
6
2
217,516
6
W
Nike
9,760
813
32
3
0
250,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role