Player Matchup

Neith
Neith
FiGHT FASTER
Neith
Level 49
God Stats
2W - 9L
1,284 SR
Queue Stats
12W - 37L
1,162 Elo+
Party 2
Fenrir
Fenrir
Its Liam5471
Fenrir
Level 60
God Stats
1W - 3L
1,479 SR
Queue Stats
107W - 153L
1,327 Elo+
Party 1
Freya
Freya
MisMatch3918
Freya
Level 25
God Stats
2W - 6L
1,548 SR
Queue Stats
49W - 81L
1,279 Elo+
Party 1
Heimdallr
Heimdallr
NoocHiieE
Heimdallr
Level 23
God Stats
7W - 16L
1,253 SR
Queue Stats
17W - 49L
1,151 Elo+
Party 2
Skadi
Skadi
brodizzel78
Skadi
Level 24
God Stats
0W - 4L
1,280 SR
Queue Stats
42W - 79L
1,246 Elo+
Party 1
Team Averages
Level 36
1,369 SR
1,233 Elo+

VS

Team Averages
Level 85
1,545 SR
1,418 Elo+
Sol
Sol
Bagelsontables
Sol
Level 74
God Stats
11W - 6L
1,721 SR
Queue Stats
25W - 38L
1,329 Elo+
Solo
Chaac
Chaac
CerberusGaze
Chaac
Level 123
God Stats
18W - 9L
1,576 SR
Queue Stats
112W - 91L
1,467 Elo+
Solo
Mercury
Mercury
E-M-H-2
Mercury
Level 25
God Stats
12W - 6L
1,627 SR
Queue Stats
54W - 34L
1,466 Elo+
Party 3
Olorun
Olorun
HiperZombie
Olorun
Level 142
God Stats
18W - 16L
1,409 SR
Queue Stats
332W - 331L
1,449 Elo+
Party 3
Neith
Neith
yuny6
Neith
Level 62
God Stats
117W - 140L
1,392 SR
Queue Stats
444W - 497L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,142
397
2,684
7,929
3,388
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
17
12 / 2 / 1
10,673
593
12,460
14,210
8,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 11 / 3
7,695
428
3,657
14,012
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
NoocHiieE
Heimdallr
12
2 / 8 / 3
7,889
438
4,424
10,881
3,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
0 / 4 / 6
7,124
396
5,061
7,696
2,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 4
9,638
535
9,260
12,066
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 1 / 3
11,366
631
11,111
14,614
14,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mercury
E-M-H-2
Mercury
15
6 / 2 / 5
10,262
570
4,492
9,125
3,399
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
16
6 / 4 / 2
9,938
552
8,535
13,736
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
yuny6
Neith
15
0 / 3 / 7
8,782
488
4,265
7,727
2,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
14
Kills
28
29
Deaths
16
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
6
4
1.5
W
9
1
3
10.5
W
Mercury
E-M-H-2
Mercury
6
2
5
4.25
L
0
4
1
0.13
W
Olorun
6
4
2
1.75
L
Fenrir
12
2
1
6.25
L
0
11
3
0.14
L
Heimdallr
NoocHiieE
Heimdallr
2
8
3
0.44
L
0
4
6
0.75
W
Neith
yuny6
Neith
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,286
Damage
37,663
54,728
Taken
57,268
22,847
Mitigated
28,606
6,842
Healing
19,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,260
3,270
0
2,622
12,066
3,424
1,781
1,935
10,131
46,057
0
W
11,111
2,540
0
6,900
14,614
14,917
1,962
1,560
13,054
0
81,361
W
Mercury
E-M-H-2
Mercury
4,492
1,708
0
450
9,125
3,399
0
133
8,992
0
48,717
L
2,684
1,173
0
337
7,929
3,388
640
4,176
3,642
0
25,691
W
Olorun
8,535
4,621
304
6,684
13,736
4,408
1,710
75
13,661
62,869
0
L
Fenrir
12,460
2,509
0
3,046
14,210
8,398
95
2,904
10,966
0
68,161
L
3,657
993
0
2,289
14,012
4,872
0
3,634
9,841
35,772
0
L
Heimdallr
NoocHiieE
Heimdallr
4,424
2,165
0
664
10,881
3,948
0
2,755
7,649
0
30,272
L
5,061
1,536
0
506
7,696
2,241
212
3,769
3,927
0
25,575
W
Neith
yuny6
Neith
4,265
1,517
0
2,287
7,727
2,458
1,162
765
6,962
0
38,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,523
Gold Earned
49,986
314
Minions Killed
478
0
Camps Cleared
0
1,609,282
Distance Traveled
1,664,662
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,638
535
81
5
0
299,445
1
W
Chaac
11,366
631
145
8
0
380,588
0
W
Mercury
10,262
570
79
4
0
398,450
0
L
Neith
7,142
397
55
3
0
351,897
0
W
Olorun
9,938
552
99
6
0
279,902
5
L
Fenrir
10,673
593
103
6
0
396,107
0
L
Freya
7,695
428
66
4
0
308,789
1
L
Heimdallr
7,889
438
54
3
0
276,615
0
L
Skadi
7,124
396
36
2
0
275,874
0
W
Neith
8,782
488
74
4
0
306,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role