Player Matchup

Ra
Ra
Guccí
Ra
Level 153
God Stats
2W - 1L
1,657 SR
Queue Stats
45W - 16L
1,744 Elo+
Party 1
Cerberus
Cerberus
MaxM10
Cerberus
Level 15
God Stats
4W - 1L
1,682 SR
Queue Stats
19W - 11L
1,645 Elo+
Party 1
Chaac
Chaac
Resuhnate
Chaac
Level 118
God Stats
2W - 0L
1,305 SR
Queue Stats
29W - 12L
1,704 Elo+
Party 1
Heimdallr
Heimdallr
RvmirxzG59
Heimdallr
Level 139
God Stats
3W - 0L
1,942 SR
Queue Stats
55W - 30L
1,667 Elo+
Party 1
Bacchus
Bacchus
WellimLiz
Bacchus
Level 87
God Stats
2W - 2L
1,732 SR
Queue Stats
40W - 21L
1,647 Elo+
Party 1
Team Averages
Level 102
1,664 SR
1,681 Elo+

VS

Team Averages
Level 62
1,366 SR
1,462 Elo+
Pele
Pele
AONOV
Pele
Level 32
God Stats
11W - 15L
1,474 SR
Queue Stats
258W - 255L
1,450 Elo+
Solo
Fafnir
Fafnir
GoldenShadow912
Fafnir
Level 94
God Stats
2W - 4L
1,257 SR
Queue Stats
283W - 297L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
Lapida
Nu Wa
Level 66
God Stats
68W - 72L
1,437 SR
Queue Stats
473W - 556L
1,460 Elo+
Party 3
Anhur
Anhur
MelloWayz
Anhur
Level 29
God Stats
0W - 2L
1,199 SR
Queue Stats
40W - 40L
1,474 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Yhtill
Morgan Le Fay
Level 87
God Stats
48W - 58L
1,464 SR
Queue Stats
978W - 1,082L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
14 / 0 / 12
12,411
1,241
23,126
10,441
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
MaxM10
Cerberus
17
0 / 1 / 23
9,490
949
5,048
10,739
9,952
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Resuhnate
Chaac
17
5 / 0 / 14
10,238
1,024
12,445
11,482
9,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
RvmirxzG59
Heimdallr
17
7 / 1 / 19
10,462
1,046
12,537
8,793
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
WellimLiz
Bacchus
16
4 / 1 / 13
10,436
1,044
5,853
5,338
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

308

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AONOV
Pele
14
0 / 5 / 2
8,360
836
5,344
11,849
3,632
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 4 / 3
8,657
866
5,982
12,203
13,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Lapida
Nu Wa
15
1 / 9 / 2
8,819
882
12,912
15,103
4,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
MelloWayz
Anhur
14
0 / 3 / 1
8,215
822
4,985
8,062
2,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Yhtill
Morgan Le Fay
15
2 / 9 / 1
9,193
919
13,007
17,251
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
12
30
Kills
3
3
Deaths
30
81
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
AONOV
Pele
0
5
2
0.2
L
0
4
3
0.38
W
Ra
14
0
12
20
L
Nu Wa
Lapida
Nu Wa
1
9
2
0.22
W
Cerberus
MaxM10
Cerberus
0
1
23
11.5
L
Anhur
MelloWayz
Anhur
0
3
1
0.17
W
Chaac
Resuhnate
Chaac
5
0
14
12
W
Heimdallr
RvmirxzG59
Heimdallr
7
1
19
16.5
W
Bacchus
WellimLiz
Bacchus
4
1
13
10.5
L
Morgan Le Fay
Yhtill
Morgan Le Fay
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,009
Damage
42,230
46,793
Taken
64,468
31,647
Mitigated
31,117
18,502
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
AONOV
Pele
5,344
788
0
681
11,849
3,632
0
6,138
5,356
0
21,442
L
5,982
1,728
0
1,909
12,203
13,943
0
5,993
5,601
14,361
0
W
Ra
23,126
1,842
3,827
4,595
10,441
3,592
0
7,397
2,864
55,260
0
L
Nu Wa
Lapida
Nu Wa
12,912
2,562
65
793
15,103
4,743
0
6,425
8,167
33,153
0
W
Cerberus
MaxM10
Cerberus
5,048
144
0
737
10,739
9,952
0
7,488
3,023
14,638
0
L
Anhur
MelloWayz
Anhur
4,985
2,282
0
420
8,062
2,621
0
3,852
3,905
0
17,001
W
Chaac
Resuhnate
Chaac
12,445
1,349
0
6,624
11,482
9,360
0
6,428
4,815
0
35,093
W
Heimdallr
RvmirxzG59
Heimdallr
12,537
5,743
0
1,969
8,793
2,956
0
6,510
2,085
0
33,028
W
Bacchus
WellimLiz
Bacchus
5,853
624
0
750
5,338
5,787
0
3,129
2,105
12,278
0
L
Morgan Le Fay
Yhtill
Morgan Le Fay
13,007
514
0
597
17,251
6,178
0
10,546
6,253
28,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,037
Gold Earned
43,244
222
Minions Killed
164
11
Camps Cleared
3
964,259
Distance Traveled
920,255
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,360
836
38
4
0
221,248
0
L
Fafnir
8,657
866
12
1
1
147,554
0
W
Ra
12,411
1,241
84
8
8
214,382
3
L
Nu Wa
8,819
882
48
5
1
191,213
1
W
Cerberus
9,490
949
12
1
0
186,765
0
L
Anhur
8,215
822
33
3
0
156,392
1
W
Chaac
10,238
1,024
55
6
0
215,598
0
W
Heimdallr
10,462
1,046
55
6
3
173,537
0
W
Bacchus
10,436
1,044
16
2
0
173,977
0
L
Morgan Le Fay
9,193
919
33
3
1
203,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role