Player Matchup

Bacchus
Bacchus
Bronze I
BigAlex_128
Bacchus
Bronze I
Level 51
God Stats
0W - 3L
1,394 SR
Queue Stats
7W - 24L
765 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Gabcmxd
Zhong Kui
Silver III
Level 79
God Stats
1W - 2L
1,444 SR
Queue Stats
17W - 30L
945 MMR
Solo
Awilix
Awilix
Silver III
o Nufc Reece o
Awilix
Silver III
Level 123
God Stats
14W - 8L
1,639 SR
Queue Stats
86W - 93L
965 MMR
Solo
Izanami
Izanami
Silver II
vTanjiru
Izanami
Silver II
Level 68
God Stats
14W - 7L
1,355 SR
Queue Stats
437W - 439L
1,022 MMR
Solo
Fenrir
Fenrir
Silver IV
xBIGCAMEL
Fenrir
Silver IV
Level 68
God Stats
16W - 10L
1,521 SR
Queue Stats
108W - 120L
740 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,471 SR
887 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,573 SR
889 MMR
Achilles
Achilles
Silver IV
KidValde
Achilles
Silver IV
Level 82
God Stats
48W - 45L
1,422 SR
Queue Stats
239W - 241L
1,071 MMR
Solo
Ymir
Ymir
Silver V
KinG_KaTeR95
Ymir
Silver V
Level 88
God Stats
14W - 16L
1,487 SR
Queue Stats
69W - 84L
625 MMR
Solo
Scylla
Scylla
Silver II
VIlNNTAGE
Scylla
Silver II
Level 109
God Stats
21W - 26L
1,525 SR
Queue Stats
114W - 115L
998 MMR
Solo
Skadi
Skadi
Silver V
XxRY4NSM1THxX
Skadi
Silver V
Level 124
God Stats
31W - 22L
1,575 SR
Queue Stats
526W - 578L
633 MMR
Solo
Arachne
Arachne
Silver I
i_EnyX
Arachne
Silver I
Level 119
God Stats
9W - 3L
1,858 SR
Queue Stats
38W - 34L
1,119 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigAlex_128
Bacchus
17
1 / 2 / 4
11,854
423
5,154
16,971
24,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Gabcmxd
Zhong Kui
20
2 / 8 / 2
13,384
478
13,549
27,529
19,629
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 6 / 2
14,758
527
16,708
20,574
10,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
vTanjiru
Izanami
20
1 / 4 / 1
13,908
497
8,298
14,653
6,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
xBIGCAMEL
Fenrir
18
3 / 7 / 5
12,236
437
12,353
21,028
14,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
GilgameshHeimdallrAthenaMorgan Le FayArtemis

VS

Bans
SetCu ChulainnCthulhuHeraApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KidValde
Achilles
20
9 / 3 / 9
15,510
554
15,630
21,761
28,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
0 / 0 / 15
13,325
476
5,889
19,180
23,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
VIlNNTAGE
Scylla
20
6 / 2 / 6
16,717
597
18,356
14,457
5,896
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 2 / 5
16,334
583
21,716
15,129
6,221
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
i_EnyX
Arachne
20
4 / 7 / 6
15,319
547
11,205
25,272
13,753
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
14
Kills
27
27
Deaths
14
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BigAlex_128
Bacchus
1
2
4
1.5
L
Zhong Kui
Gabcmxd
Zhong Kui
2
8
2
0.38
W
Achilles
KidValde
Achilles
9
3
9
4.5
W
0
0
15
7.5
W
Scylla
VIlNNTAGE
Scylla
6
2
6
4.5
W
8
2
5
5.25
W
Arachne
i_EnyX
Arachne
4
7
6
1
L
7
6
2
1.33
L
Izanami
vTanjiru
Izanami
1
4
1
0.38
L
Fenrir
xBIGCAMEL
Fenrir
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,062
Damage
72,796
100,755
Taken
95,799
74,789
Mitigated
78,102
27,260
Healing
28,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BigAlex_128
Bacchus
5,154
366
76
2,854
16,971
24,603
0
4,784
12,089
26,891
0
L
Zhong Kui
Gabcmxd
Zhong Kui
13,549
1,496
236
10,550
27,529
19,629
640
8,749
18,615
107,611
0
W
Achilles
KidValde
Achilles
15,630
2,938
0
6,682
21,761
28,320
785
1,879
19,115
0
65,949
W
5,889
789
0
1,535
19,180
23,912
362
4,820
14,317
37,242
0
W
Scylla
VIlNNTAGE
Scylla
18,356
1,440
451
6,342
14,457
5,896
725
4,582
9,725
129,901
0
W
21,716
10,501
0
3,533
15,129
6,221
4,863
4,518
10,561
0
157,523
W
Arachne
i_EnyX
Arachne
11,205
7,820
0
9,660
25,272
13,753
0
2,984
22,068
0
153,019
L
16,708
7,285
0
5,720
20,574
10,375
422
4,476
15,815
0
127,904
L
Izanami
vTanjiru
Izanami
8,298
5,415
0
3,301
14,653
6,139
2,961
1,685
12,804
0
141,750
L
Fenrir
xBIGCAMEL
Fenrir
12,353
1,807
0
4,523
21,028
14,043
0
4,551
15,249
0
58,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,140
Gold Earned
77,205
803
Minions Killed
798
0
Camps Cleared
0
2,557,542
Distance Traveled
2,609,480
45
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,854
423
41
1
0
545,788
7
L
Zhong Kui
13,384
478
188
7
0
458,333
10
W
Achilles
15,510
554
118
4
0
539,019
6
W
Ymir
13,325
476
53
2
0
534,011
11
W
Scylla
16,717
597
219
8
0
484,140
4
W
Skadi
16,334
583
232
8
0
487,405
7
W
Arachne
15,319
547
176
6
0
564,905
11
L
Awilix
14,758
527
171
6
0
563,690
9
L
Izanami
13,908
497
285
10
0
475,728
10
L
Fenrir
12,236
437
118
4
0
514,003
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role